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  • #16
    My suggestion is, be a Hume. That's a good start right there, since Humes are good for anything. If nothing else, DON'T be Taru or Galka. Admittedly, these races *can* succeed and even excel at odd jobs, such as excellent Galka mages or Taru paladins, but it's not common, it's not easy (or even moderate difficulty), and it's really, really expensive (you MUST get the best equipment at each level bracket if your race and class are opposed like Taru PLD or Galka mage, or you just won't cut it...equipment is the only thing that will make up for the severe racial deficiency).

    Being a hume starts you off on the right foot, at least. Second step is to get at least ONE class up to high levels. This allows you to truly *experience* the high level game. Then, if you see a class you think you will enjoy playing more than your current class, you can switch to it. But at least you'll have seen them in action, probably many times throughout their career, so you understand them relatively well and can make a decently informed decision. Not to mention you now have a high level character and can farm stuff way easier. And your life is a whole lot easier because you can ride airships. Plus you can lord your high rank over the pathetic weaklings that inhabit Valkurm and Qufim when you level up your next job, and treat them like the peons that they are! Or not, your choice. :p

    The first 30 levels or so are absolutely not an example of what the rest of the game is like. At these levels, all sorts of classes can tank (hell, Red Mage/Warrior still works up to ~30). People have no idea of agro control. Groups that can actually chain decently high are pretty rare. Thieves don't even *get* Trick Attack until 30, so right there you see a vastly important portion of the high-end game left out of your first 29 levels. Red Mages don't get Refresh until 41, so until your 40's you won't have that, and Refresh is possibly one of the biggest game-changing spells in the game...changes the entire way a group goes about things. So you can't judge what playing a White Mage is going to be like by your experience in Qufim. It will be completely different in the future. Same with almost any class, even the most basic ones like Warrior, or even White Mage itself. Sure, your job's going to be to heal, but the way of doing it changes significantly.

    By playing a Hume, (or a Mithra if you want to be female), then focusing on one class to the exclusion of others until you're at least 60-65, you'll get a damn good idea of how any other class you might be interested in is going to play, all the way up the ladder. And you might like the one you stuck with better than all the others.

    Me, I hope to level all my classes, eventually.
    Koyasha, Paladin, Red Mage, White Mage...
    Future Grandmaster Everything,
    Twilight Star of Isil`Elenuial

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    • #17
      Originally posted by Dnallan
      Okay, the disease thing was a joke. And I'm not really like that in real life, I always know what I want. And I've figured out my problem....somewhat....or at least what causes it. When I hear people talk about how high of a lvl they are or whatever with their race/job I start to think that's the greatest thing ever and want to be that....so I do. But I've been up to Qufim as a WHM, hated it and hated being taru so that was done. And that was my latest char.
      ok, then ignore what i said and be what you want
      ^_^
      Check out this internet radio station!
      that's my Music Tachnology class's work, along with a bunch of independant artists picked by us!

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      • #18
        :sweat: and I've seen that before too. I can't believe I missed it.
        SAM 74

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        • #19
          Originally posted by Koyasha
          My suggestion is, be a Hume. That's a good start right there, since Humes are good for anything. If nothing else, DON'T be Taru or Galka. Admittedly, these races *can* succeed and even excel at odd jobs, such as excellent Galka mages or Taru paladins, but it's not common, it's not easy (or even moderate difficulty), and it's really, really expensive (you MUST get the best equipment at each level bracket if your race and class are opposed like Taru PLD or Galka mage, or you just won't cut it...equipment is the only thing that will make up for the severe racial deficiency).

          Being a hume starts you off on the right foot, at least. Second step is to get at least ONE class up to high levels. This allows you to truly *experience* the high level game. Then, if you see a class you think you will enjoy playing more than your current class, you can switch to it. But at least you'll have seen them in action, probably many times throughout their career, so you understand them relatively well and can make a decently informed decision. Not to mention you now have a high level character and can farm stuff way easier. And your life is a whole lot easier because you can ride airships. Plus you can lord your high rank over the pathetic weaklings that inhabit Valkurm and Qufim when you level up your next job, and treat them like the peons that they are! Or not, your choice. :p

          The first 30 levels or so are absolutely not an example of what the rest of the game is like. At these levels, all sorts of classes can tank (hell, Red Mage/Warrior still works up to ~30). People have no idea of agro control. Groups that can actually chain decently high are pretty rare. Thieves don't even *get* Trick Attack until 30, so right there you see a vastly important portion of the high-end game left out of your first 29 levels. Red Mages don't get Refresh until 41, so until your 40's you won't have that, and Refresh is possibly one of the biggest game-changing spells in the game...changes the entire way a group goes about things. So you can't judge what playing a White Mage is going to be like by your experience in Qufim. It will be completely different in the future. Same with almost any class, even the most basic ones like Warrior, or even White Mage itself. Sure, your job's going to be to heal, but the way of doing it changes significantly.

          By playing a Hume, (or a Mithra if you want to be female), then focusing on one class to the exclusion of others until you're at least 60-65, you'll get a damn good idea of how any other class you might be interested in is going to play, all the way up the ladder. And you might like the one you stuck with better than all the others.

          Me, I hope to level all my classes, eventually.

          /clap /clap /clap

          BTW: Hume Female if you want to be Female. Humes are not all Male!
          Modnar

          Melee:
          43 Monk; 25 Warrior; 20 Theif; 10 Dragoon; 11 Dark Knight; 7 Ninja.

          Mage:
          55 Red Mage; 32 Black Mage; 27 White Mage.

          Comment


          • #20
            The best advice here is to just be whatever race you want with whatever job you want. So just pick the char you think looks the best /coolest and do whatever you want with him/her/it.
            http://ffxi.allakhazam.com/profile.xml?45061

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            • #21
              Yeah, I can't decide between Elvaan or Hume. I'm most likely gonna be Hume though, but Elvaan still has a chance. And RDM is lookin pretty nice at the moment.

              Comment


              • #22
                Well check my sig...

                And, Ive leveled three different characters. And I have restarted anew alittle over 10+ times. I know how you feel, whats happening is, you have not found your mark in the game yet. For awhile I thought it was WHM, but the lust for healing died rather quick.

                You'll find it, its no rush. all.
                Elathia :: Hume :: Female :: San d'Oria rank 7 :: WHM70 | BLM52 | RDM24 | THF15 >> Cerberus //Retired

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                • #23
                  Yeah, I was thinkin of getting all the starters except WHM to 7+ because I already know that WHM just wasn't my thing. (Going Hume btw, I've got a lvl 60+ PLD friend who can PL me. ^^)

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                  • #24
                    Originally posted by Dnallan
                    Yeah, I can't decide between Elvaan or Hume. I'm most likely gonna be Hume though, but Elvaan still has a chance. And RDM is lookin pretty nice at the moment.
                    Heh, just a word of warning, there are times as an elvaan rdm that you'll wish you were taru. :p

                    My suggestion is to have more than one character. I have a taru mule and when I'm tired of looking at my elvaan I go level him. If you pick 2 races that are quite different, like taru and elvaan, or galka and taru, etc, then you can have different experiences playing them. I plan to level my taru in jobs that I just don't want to do on an elvaan - pld, drk, and smn come to mind. ^^
                    74 DRG/ 69 RNG/ 62 RDM/ 51 NIN /50 SAM

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