>at this time, we have a choice, whether we should sit down until the very last minute puller comes back, or not to sit to save TP. personally, i won't sit, due to the circumstance, mainly that we have the 4th chain coming up, and that we won't have time for PLD's TP to build up from 0 to make the chain.
Personally I would sit down to save mp for Chains 5 and 6. Because unless you are using spirits within at 300% TP, a paladin's damage even with WS is not high enough to really affect the speed at which you take down a monster.
But you are right. This guide is just a beginners guide and anyone who tries to follow it to the word is just a n00b.
Your role in the party changes from party to party, from hunting ground to hunting ground, from monster's position in the chain to monster's position in the chain. There's hundreds of things to consider. You can't make a word-for-word guide for this game.
Personally I would sit down to save mp for Chains 5 and 6. Because unless you are using spirits within at 300% TP, a paladin's damage even with WS is not high enough to really affect the speed at which you take down a monster.
But you are right. This guide is just a beginners guide and anyone who tries to follow it to the word is just a n00b.
Your role in the party changes from party to party, from hunting ground to hunting ground, from monster's position in the chain to monster's position in the chain. There's hundreds of things to consider. You can't make a word-for-word guide for this game.
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