Re: Skillchains?
Another thing I want to add for Skillchain and exp. chain in traditional party:
If your party is pulling like IT -> IT -> IT -> IT -> IT... the exp. chain will break easily, and increasing the risk of downtime, long + dragging battles, etc.
An ideal approach is:
T or VT (build TP, save/recover MP) -> IT or IT+ (Skillchain + MB + bam!) -> T or VT (build TP, save/recover MP) -> IT or IT+ (Skillchain + MB + bam!) -> ....
Picking-a-camp, and pulling is part of it.
Another thing I want to add for Skillchain and exp. chain in traditional party:
If your party is pulling like IT -> IT -> IT -> IT -> IT... the exp. chain will break easily, and increasing the risk of downtime, long + dragging battles, etc.
An ideal approach is:
T or VT (build TP, save/recover MP) -> IT or IT+ (Skillchain + MB + bam!) -> T or VT (build TP, save/recover MP) -> IT or IT+ (Skillchain + MB + bam!) -> ....
Picking-a-camp, and pulling is part of it.
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