In this battle there is one NM when you enter the arena, a Imp Bandsman. He uses the TP moves Bugle Call(Summons another, weaker Imp Bandman that likes to spam Frentic Rip), and two other Bugle moves that give Amneisia and Silence. I attempted this twice yesterday, failing both times. We went as BLM/RDM, BLM/WHM, NIN/WAR, WAR/NIN, WHM/SMN and MNK/WAR. The first time we focused on the main one and killed it, but died to the hands of 5 Imp adds. The second time we got the main one down to 55% by attacking main untill it Bugle Calls, attack addons while NIN kites, attack main etc. but I got silenced, then died and it went downhill from there.
When the Imp uses Bugle Call, the addons spawn in the lower arena. This got our party thinking(which disbanded before we could try it) to pull the main imp up to the start of the arena, and attack it to 80%, then send two "delayers"(me wor Gravity and the NIN for kiting) to the bottom to delay the addons while the main ones rushed the imp and tryed to kill it ASAP.
The second plan was to do what we did the second time, but bring meds to remedy Silence
Personally I liked the first idea we where going to try the third time, but once again we have ~5 Imp adds. I came up with the idea of having an AoE skillchain followed by an AoE magic burst, but we never got a chance to try it.
Other ideas:
Critical hits can break the bugles of normal imps. If this is true with main imp, whore up on WAR/THFs for Mighty Strikes and Sneak Attack.
Stunning Bugle Call.
Sleeping Addons(With Lullaby, unsure if this works)
When the Imp uses Bugle Call, the addons spawn in the lower arena. This got our party thinking(which disbanded before we could try it) to pull the main imp up to the start of the arena, and attack it to 80%, then send two "delayers"(me wor Gravity and the NIN for kiting) to the bottom to delay the addons while the main ones rushed the imp and tryed to kill it ASAP.
The second plan was to do what we did the second time, but bring meds to remedy Silence
Personally I liked the first idea we where going to try the third time, but once again we have ~5 Imp adds. I came up with the idea of having an AoE skillchain followed by an AoE magic burst, but we never got a chance to try it.
Other ideas:
Critical hits can break the bugles of normal imps. If this is true with main imp, whore up on WAR/THFs for Mighty Strikes and Sneak Attack.
Stunning Bugle Call.
Sleeping Addons(With Lullaby, unsure if this works)
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