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  • Problems Pulling Successfully

    Alright, so I have finally hit Garliage Citadel, and being a thf, seemingly I am expected to pull. Now I have pulled in every area up to this point and have done very well, maintaining the exp chain, getting out of some tricky situations and rarely getting aggro to form a link. However, since I have been pulling in Garliage by the entrance (the steps) mainly siege bats, somehow I will end up with a link of 4 siege bats hot on my tail that seemingly appear out of nowhere. This is not always the case and at times I am highly successful with my pulls, but lately I keep getting links. I really don't see how. I keep an eye out for pops, and when I go the route I always claim just one that's by itself, and I retrace my steps back, usually with not mobs in site, yet somehow they seem to pop up and instantly add to my pull. I worry about it so much especially since last night I joined a pt and they asked me to pull, I voiced my concerns and they had me pull anyways, so I did. In the first pull, link of 4 bats, no one died, I zoned them all of course but the JPs in the group quickly droped and from that the party swiftly disbanded and the members scattered leaving me and the leader speechless as to what had just happened. I believe that it wasn't fully my doing, especially since it was only one pull and was very late, but I worry that it might have played a part, and I am here to ask: What are some tips you all have since it looks like I shall be pulling from here on out? And some people said this was fairly the norm in Garliage, is this the case for you all?

    I really desire to be better at this.
    Twilightrose- THF/49 WAR/24 WHM/53 BLM/32 RNG/15 BST/25 NIN/27

  • #2
    Re: Problems Pulling Successfully

    It is the norm in Garly.

    However you'll want to watch if their Citadel bats. Those are nasty and because of that you should avoid pulling close to the entrances of the rooms.

    I'd also like to congratulate you on being the type of player we all wish to party with.

    Comment


    • #3
      Re: Problems Pulling Successfully

      when pulling in GL, make sure your target is not flying pass any doors. Most doors will have other bats inside.

      (bat) ---> [door] ---> you. Don't pull
      [door]..(bat)----> you. This is safe.
      There are painters who transform the sun into a yellow spot,
      but there are others who with the help of their art and their intelligence
      transform a yellow spot into the sun.

      - Pablo Picasso

      Comment


      • #4
        Re: Problems Pulling Successfully

        I've always found that bats have a higher link perimeter and sensitivity to link then most other mobs (moblins have the highest. ever). What might feel safe to you and may be with other mobs wont be for bats.

        Also, you really need to check around corners for possible links, as well as inside the rooms. A bat you might not see in a room that is too close to the doorway might explain the "sudden apperance" of links.
        To any BLMs complaining about TP Burn parties; What goes around, comes around. Shut up.

        Comment


        • #5
          Re: Problems Pulling Successfully

          Originally posted by Matera
          I'd also like to congratulate you on being the type of player we all wish to party with.
          Yep, most people would go on a rampage of bickering and denial D: Realising and asking for help is something you hardly ever see nowadays.

          Now for some advice... pops have a timer, after a while you will almost predict when a bat is going to pop after youve camped there for a bit, if you feel like the bats closer to camp are about to pop (you can tell if you manage to time their respawns), your best bet is to avoid pulling something thats far away, chances are youre gonna find an extra bat on your way to the camp, and then the "fun" begins.

          In any case, your party shouldnt panic when you link, if you grab links tell them to voke the red one and you keep running to zone the rest, it really shouldnt be too much of a big deal, not since the mobs now depop upon zoning.

          Do not allow them to cure you when you have links or they will grab hate and THEN its a problem, if you die, you die, just keep a stiff upper lip.
          signatures are for pussies mew mew mew, here's mine

          Comment


          • #6
            Re: Problems Pulling Successfully

            Yeah, that zone thing, we've been doing that since yhoater (sp?), its a life saver, some people still don't know about it though. Just like how seemingly a lot of people can't work the group dynamic for SATA. (Its not hard, one person in front, one person in back, hate shifts between the two, thief moves behind the one at the moment)

            Double Post Edited:
            Also, thank you, I'll try next time I'm there if I get forced into a pulling situation and stop worrying so much about exp chains, watch the pop times, and avoid gaps in floors and open doors.

            Is there any other pulling areas that I should prepare myself for in the future?
            Last edited by DieselBoy09; 05-29-2006, 02:33 AM. Reason: Automerged Doublepost
            Twilightrose- THF/49 WAR/24 WHM/53 BLM/32 RNG/15 BST/25 NIN/27

            Comment


            • #7
              Re: Problems Pulling Successfully

              Like Jei said, don't pull bats that are floating near open doors, you will probably aggro bats inside the rooms as well.

              Grab a beetle if you are in doubt, and give bats a wider range of link aggro since they link by sound and not sight

              Originally posted by SevIfrit
              we asked for more wyvern control the give us emotes.... /em slams head off desk...

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              • #8
                Re: Problems Pulling Successfully

                They link by sound? So if I get silent oils to be safe for claims I will be "immune"?
                Twilightrose- THF/49 WAR/24 WHM/53 BLM/32 RNG/15 BST/25 NIN/27

                Comment


                • #9
                  Re: Problems Pulling Successfully

                  Thats gonna be horrendously expensive..and you lose the effect once you attack. Just be sure you are not near any doors, because once you do, you pull at least 2 usually. I had this happen to me too because i didnt think there be any bats in the doors...of course now i wait for it to move away from the doors or go for better pickings. Just gotta deal with it ><

                  Comment


                  • #10
                    Re: Problems Pulling Successfully

                    having silent effect wont help with pulling. The way it works for linking monsters is that they detect their own friends, not you. So for sound detecting enemies, no matter if you're sneak, if 2 of them get close enough they'll link.

                    Same as sight detecting enemies. As long as the one you pull isn't in the line of sight if the other ones, they won't link.
                    There are painters who transform the sun into a yellow spot,
                    but there are others who with the help of their art and their intelligence
                    transform a yellow spot into the sun.

                    - Pablo Picasso

                    Comment


                    • #11
                      Re: Problems Pulling Successfully

                      Hey SE! Give rdm a Sneak spell for enemies, that'd be interesting, sneak a mob so it wont link...

                      Also usefull for lazy people.

                      hint hint
                      <-
                      signatures are for pussies mew mew mew, here's mine

                      Comment


                      • #12
                        Re: Problems Pulling Successfully

                        GC before the MPK update and after remains one of the worst zones that people still consciously choose to EXP in out of both laziness and the relative closeness to Jeuno. Its not so much a pullers fault as it is the zone itself. You'll experience the same pain in Crawler's Nest, though much less so.

                        East Altepa offers better EXP and practically no chance of links. Garalidge Citadel is a bottlenecked zone meaning no matter how hard you try, you'll get links because space is so constricted. If you can, urge your PTs to EXP near the West Altepa zone in East Altepa Desert, its just plain better.
                        Last edited by Omgwtfbbqkitten; 05-29-2006, 07:05 AM. Reason: for clairty and because I'm sexy.

                        Comment


                        • #13
                          Re: Problems Pulling Successfully

                          Thank you all for the input. I will try to put it to use.
                          Twilightrose- THF/49 WAR/24 WHM/53 BLM/32 RNG/15 BST/25 NIN/27

                          Comment


                          • #14
                            Re: Problems Pulling Successfully

                            Don't pull Seige Bats over holes...they will often fly into the rooms instead of down the hallways, and pull Wingrats back with them. If you absolutely have to, go real close to the Seige Bat and pull it so it comes straight for you.

                            Yeah, bats can't fly over holes. Go figure. But then, sleeping bats fly, so....

                            Pulling over holes in GC = bat links practically guaranteed.

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