Hey all!
My club is currently sitting 50 from cap (at lvl 58) and I want to start raising it now in preperation for pushing to hexa when it's available, and I wondered what difference +attack gear makes in gaining skillups?
I only ask as my whm as a set of equips dedicated to farming/solo stuff, mostly +attack with some +accuracy in there, and I know when I was fighting mobs with bard, a stacked minuet that dropped a mob from high def to [nothing] almost eliminated skillups, and I wondered if there was 'peak zone' for attack? If maybe tweaking equips could provide an optimum range for skillup (10,20,30 points into 'high defence', etc.)
I plan to do some testing in various skillup parties to see how it feels, but wondered if anyone knew anything more than me on this? (That is to say almost nothing...)
Thanks in advance.
My club is currently sitting 50 from cap (at lvl 58) and I want to start raising it now in preperation for pushing to hexa when it's available, and I wondered what difference +attack gear makes in gaining skillups?
I only ask as my whm as a set of equips dedicated to farming/solo stuff, mostly +attack with some +accuracy in there, and I know when I was fighting mobs with bard, a stacked minuet that dropped a mob from high def to [nothing] almost eliminated skillups, and I wondered if there was 'peak zone' for attack? If maybe tweaking equips could provide an optimum range for skillup (10,20,30 points into 'high defence', etc.)
I plan to do some testing in various skillup parties to see how it feels, but wondered if anyone knew anything more than me on this? (That is to say almost nothing...)
Thanks in advance.
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