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  • Status effects and enfeeblements

    If you do not have the power to remove these from yourself using a spell (as in you're neither whm or rdm in any way) how do you deal with it?

    Are there items that can get rid of some of this?

    My 20 mnk/war killed a fairly easy enemy today while farming and had about 200 hp left.

    The poison actually ended up killing me.

    I realize that as a monk later on my self heal will remove poison, but that is quite a long time from now.
    ~Zozor!

  • #2
    Re: Status effects and enfeeblements

    Originally posted by Wiseman40
    If you do not have the power to remove these from yourself using a spell (as in you're neither whm or rdm in any way) how do you deal with it?

    Are there items that can get rid of some of this?

    My 20 mnk/war killed a fairly easy enemy today while farming and had about 200 hp left.

    The poison actually ended up killing me.

    I realize that as a monk later on my self heal will remove poison, but that is quite a long time from now.
    There are items designated for certain ailment affects. Just buy a couple of andicdotes for the field, and you'll be set.
    ~~~BLM SAM RNG NIN PLD~~~

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    • #3
      Re: Status effects and enfeeblements

      hmm actually at lower level, we just avoid enemies that can inflict some status on us. Especially lizards and crawlers, their poison are very deadly if you have no Whm on your side.
      There are painters who transform the sun into a yellow spot,
      but there are others who with the help of their art and their intelligence
      transform a yellow spot into the sun.

      - Pablo Picasso

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      • #4
        Re: Status effects and enfeeblements

        Originally posted by Jei
        hmm actually at lower level, we just avoid enemies that can inflict some status on us. Especially lizards and crawlers, their poison are very deadly if you have no Whm on your side.
        and tiny mandragoras LOL. I fought one and the little bastard poisioned me. After that I just waited to die.
        ~~~BLM SAM RNG NIN PLD~~~

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        • #5
          Re: Status effects and enfeeblements

          Best thing to do if your soloing weak enemies and want to survive is sub whm, the ability to remove a simple but deadly ailment without paying out antidotes is a great asset.
          Learning > Intelligence > Experience. Weak minds are subject to experience before realization. Inteligent minds understand quickly with minimal experience. Learned minds excersise knowledge gained from study, and do not require experience to reach realization. Which is your claim?

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