This is a lvl 60 cap ENM with 3 people from the same race.
Jobs that we took when I went - RDM/WAR, RDM/BLM, THF/NIN(me).
We entered the ENM, and did the normal buffs (protect, etc.) Then we go to the main area and start fighting the Hume. For us he went down pretty easily, the RDM/WAR tanked it, I would trick attack onto him to get him extra hate. After defeating it, the Taru became active. It was easy to hurt it with melee attacks, but the ancient magic hurt us. RDM/WAR got low on health several times, and I had to transfer hate onto the other RDM. We got through the Taru, and we were all healed up. Next was the Mithra. It wasn't too hard to stay alive, it just had high evasion. I used my icarus wing and did Dancing Edge to Dancing Edge for Detonation, and the RDMs MBed it. Next was the Galka. This was where we started having problems. It has a large physical resistance, so our original plan was to have the RDMs nuke it with what spells they could. But both the nukes and melee damage did not do enough. We started trying what we could, then I decided to try my bolts. The drain on my bloody bolts started taking out nice chunks of its hp. We got the Galka down to 10% then our time ran out. We realized our mistakes, and we'll try not to take as much time next attempt. Things to remember are to bring poison potions. The mobs use a GS ws that does sleep. We brought the potions with us, but didn't use them all of the time. Also I'll use more of my bolts on the Galka to get us through it faster. Only part I'm really worried about is doing the Taru again, because we came close to death many times while fighting it. Each ancient magic spell brought the RDM/WAR below 100 hp. They are sleepable from what I remember, but not sure if silence worked.
Jobs that we took when I went - RDM/WAR, RDM/BLM, THF/NIN(me).
We entered the ENM, and did the normal buffs (protect, etc.) Then we go to the main area and start fighting the Hume. For us he went down pretty easily, the RDM/WAR tanked it, I would trick attack onto him to get him extra hate. After defeating it, the Taru became active. It was easy to hurt it with melee attacks, but the ancient magic hurt us. RDM/WAR got low on health several times, and I had to transfer hate onto the other RDM. We got through the Taru, and we were all healed up. Next was the Mithra. It wasn't too hard to stay alive, it just had high evasion. I used my icarus wing and did Dancing Edge to Dancing Edge for Detonation, and the RDMs MBed it. Next was the Galka. This was where we started having problems. It has a large physical resistance, so our original plan was to have the RDMs nuke it with what spells they could. But both the nukes and melee damage did not do enough. We started trying what we could, then I decided to try my bolts. The drain on my bloody bolts started taking out nice chunks of its hp. We got the Galka down to 10% then our time ran out. We realized our mistakes, and we'll try not to take as much time next attempt. Things to remember are to bring poison potions. The mobs use a GS ws that does sleep. We brought the potions with us, but didn't use them all of the time. Also I'll use more of my bolts on the Galka to get us through it faster. Only part I'm really worried about is doing the Taru again, because we came close to death many times while fighting it. Each ancient magic spell brought the RDM/WAR below 100 hp. They are sleepable from what I remember, but not sure if silence worked.
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