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A Shantotto Ascension Walkthrough

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  • #16
    Re: A Shantotto Ascension Walkthrough

    You shouldn't fail the synth because it takes long enough to get the materials and if you lose them, you have to go get them all over again. That and crafter greed.

    There are quests in the game where if you do H.E.L.M, kinda stuff the result is garunteed. When this doesn't happen for a story-driven quest, its a bit of an eyesore.

    Example: There's a COR AF Quest where I have to fish up some thingamabob to recharge at the Leypoint in Wajaom Woodlands. So long as I fish in ToA ocean areas, I'm gonna fish it up on the the first try. Doesn't matter what rod, bait or hook. This wasn't a fishing quest, it was an AF quest, after all. Wouldn't be smart to force things I don't have a use for into the equation

    Since this particular synth is one anybody can do and requires no innate skill in any craft, why apply the break factor to it at all? Doesn't make much sense to me.

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    • #17
      Re: A Shantotto Ascension Walkthrough

      Because since when is SE known for making shit that simple LOL quit whining, do as others here have said, and let the dust settle, THEN go and grab these items. I mean, its not like you get any added bonus for being the first to get the end-rewards amirite?
      Originally posted by Van Wilder
      Worrying is like a rocking chair, gives you something to do, but doesnt get you anywhere
      Originally posted by Taskmage
      No matter how far an ass travels he will never be a horse. Some people are just bad players and no amount of tools you give them will change that.
      Hexx of Quetzalcoatl - 78PLD, 90NIN, 90WAR, 90SAM, 90BLU,90THF, 90SCH,90COR
      I'M BACK BABY!

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      • #18
        Re: A Shantotto Ascension Walkthrough

        Originally posted by Omgwtfbbqkitten View Post
        You shouldn't fail the synth because it takes long enough to get the materials and if you lose them, you have to go get them all over again. That and crafter greed.
        That's the other part where SE fucked up;

        All the materials (except the final product which is EX) can be placed on AH. People are already price gouging like crazy on Seraph.
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        "BLAH BLAH BLAH TIDAL WAVE!!!"

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        • #19
          Re: A Shantotto Ascension Walkthrough

          Originally posted by Malacite View Post
          That's the other part where SE fucked up;

          All the materials (except the final product which is EX) can be placed on AH. People are already price gouging like crazy on Seraph.

          Well then it really just depends on whether you're lazy (and stupid) enough to just buy the mats or willing to wait and spend the time farming the mats a few weeks down the line.
          Originally posted by Van Wilder
          Worrying is like a rocking chair, gives you something to do, but doesnt get you anywhere
          Originally posted by Taskmage
          No matter how far an ass travels he will never be a horse. Some people are just bad players and no amount of tools you give them will change that.
          Hexx of Quetzalcoatl - 78PLD, 90NIN, 90WAR, 90SAM, 90BLU,90THF, 90SCH,90COR
          I'M BACK BABY!

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          • #20
            Re: A Shantotto Ascension Walkthrough

            Well then it really just depends on whether you're lazy (and stupid) enough to just buy the mats or willing to wait and spend the time farming the mats a few weeks down the line.
            Somewhat similar to what I was going to say, but I'd also toss in rich enough to buy the materials.

            This is a synth that anyone can do, do you know how many times I failed that silly little chocolate heart synth, despite having pretty good skill in the required synths? While it sounds like the failure rate may have been ramped up a little for this synth, it also sounds pretty similar to how synthing works now, so I am not going to throw a little bitch fest about it.

            Fact of the matter is that ANY zone is too small when alot of people want to farm a particular mob, this would be true of probably any MMO game out there. And people price gouge, it's just what the FFXI market is.

            Now are these problems? Yeah, some of them are. Are these problems anything new? Nope.


            You have the right to remain silent, anything you say can and will be misqouted and then used against you.

            I don't have a big ego, it just has a large mouth.

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            • #21
              Re: A Shantotto Ascension Walkthrough

              My general feelings about the mini-expansions as a whole (and this update) :


              sigpic


              "BLAH BLAH BLAH TIDAL WAVE!!!"

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              • #22
                Re: A Shantotto Ascension Walkthrough

                That is so awesome. Where do you find those gifs lol cuz I remember seeing one where this little dude was trying to bash a wall down and like attacked it and summoned a monster to shoot lasers at it and come to find out... the dude only had to open a door to get thru the wall lol...

                EPIC
                °·-._.-·°¤.-º°`¨·¥|Kageshinhiryu|¥·¨`°º-.¤°·-._.-·°
                "Enough expository banter. It's time we fight like men. And ladies. And ladies who dress like men. For Gilgamesh...IT IS MORPHING TIME!"
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                • #23
                  Re: A Shantotto Ascension Walkthrough

                  Originally posted by ShadowHolyFlyingDragon View Post
                  That is so awesome. Where do you find those gifs lol cuz I remember seeing one where this little dude was trying to bash a wall down and like attacked it and summoned a monster to shoot lasers at it and come to find out... the dude only had to open a door to get thru the wall lol...

                  EPIC

                  Please dont egg malacite on /sigh he's bad enough already........
                  Originally posted by Van Wilder
                  Worrying is like a rocking chair, gives you something to do, but doesnt get you anywhere
                  Originally posted by Taskmage
                  No matter how far an ass travels he will never be a horse. Some people are just bad players and no amount of tools you give them will change that.
                  Hexx of Quetzalcoatl - 78PLD, 90NIN, 90WAR, 90SAM, 90BLU,90THF, 90SCH,90COR
                  I'M BACK BABY!

                  Comment


                  • #24
                    Re: A Shantotto Ascension Walkthrough

                    Originally posted by Vyuru View Post
                    While it sounds like the failure rate may have been ramped up a little for this synth
                    Actually, I would just chalk this one up to a non-response bias - people are going to be more vocal about their failures than their successes. I wouldn't doubt that the break rate is the same as any other item. Which was still a mistake on S-E's part, see BBQ's post at the top of this page.

                    Originally posted by Malacite View Post
                    (and this update)
                    Why are you whining about what was a genuinely good update? You wanted Rangers doing obscene amounts of damage without worrying about hate as much (not to mention that if they did change that, that would just mean more work to fix the enmity tables at the kanican blog)? Or you actually believed that an exponential damage ability wasn't broken? No, wait, you're one of those folks who just glosses over the cool update with actual effort and consideration put in to it that Summoners got, and would have preferred it if S-E actually did give us a cop-out Summoner "update" by just throwing more avatars at it?

                    Seriously, take that whining of yours out of here and save it for BG; even Alla Beastmasters saw the good that was in this update, if Ketaru is to be believed.







                    And the moral of this post? People, stop being so freaking negative all the time!
                    Last edited by Yellow Mage; 11-10-2009, 05:23 PM.
                    Originally posted by Armando
                    No one at Square Enix has heard of Occam's Razor.
                    Originally posted by Armando
                    Nintendo always seems to have a legion of haters at the wings ready to jump in and prop up straw men about hardware and gimmicks and casuals.
                    Originally posted by Taskmage
                    GOD IS MIFFED AT AMERICA

                    REPENT SINNERS OR AT LEAST GIVE A NONCOMMITTAL SHRUG

                    GOD IS AMBIVALENT ABOUT FURRIES

                    THE END IS COMING ONE OF THESE DAYS WHEN GOD GETS AROUND TO IT
                    Originally posted by Taskmage
                    However much I am actually smart, I got that way by confronting how stupid I am.
                    Matthew 16:15

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                    • #25
                      Re: A Shantotto Ascension Walkthrough

                      Correct me if I'm wrong but if anyone can do the synths that means they must be Level 10 or under in their respective crafts. So, do we know if the synths have an artificially increased difficulty (e.g. even with 10+ skill you'll still fail say 1/3 times) or is this simply a cause of people with ~0 skill trying the synths?

                      If it's the former it's kinda cruel, if it's the latter it's not so bad since it shouldn't take much effort or gil to take a craft to 5-10.

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                      • #26
                        Re: A Shantotto Ascension Walkthrough

                        Originally posted by Armando View Post
                        Correct me if I'm wrong but if anyone can do the synths that means they must be Level 10 or under in their respective crafts. So, do we know if the synths have an artificially increased difficulty (e.g. even with 10+ skill you'll still fail say 1/3 times) or is this simply a cause of people with ~0 skill trying the synths?

                        If it's the former it's kinda cruel, if it's the latter it's not so bad since it shouldn't take much effort or gil to take a craft to 5-10.

                        From what I've been hearing, the update fucked with synths period, a lot of crafters with high skill have been crit breaking synths the past two days >.>
                        Originally posted by Van Wilder
                        Worrying is like a rocking chair, gives you something to do, but doesnt get you anywhere
                        Originally posted by Taskmage
                        No matter how far an ass travels he will never be a horse. Some people are just bad players and no amount of tools you give them will change that.
                        Hexx of Quetzalcoatl - 78PLD, 90NIN, 90WAR, 90SAM, 90BLU,90THF, 90SCH,90COR
                        I'M BACK BABY!

                        Comment


                        • #27
                          Re: A Shantotto Ascension Walkthrough

                          Originally posted by Armando View Post
                          If it's the former it's kinda cruel, if it's the latter it's not so bad since it shouldn't take much effort or gil to take a craft to 5-10.
                          LS buddy of mine is lv 100 WW, 60 in all sub crafts and he broke the final synth twice. Yeah, he wasn't very happy last night...

                          And go cry in a corner YM. Avatar's Favor is pretty nice, but I have to question SE's reasoning behind some of the drawbacks to the ability. The -2 perp was awesome, gimping avatar DoT and BP damage by 15% and not including the avatars in the AoE buff was not. At the moment I'm not sure if I'm happy or not about the decision to make it based of summoning skill either. It's pretty much the same deal RDM got with Enspell II's, if you take off your SMN skill gear at any point the favor's potency will drop. I like that they gave us another use for the skill, but on the other hand this means keeping summoning skill gear on full-time.
                          sigpic


                          "BLAH BLAH BLAH TIDAL WAVE!!!"

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                          • #28
                            Re: A Shantotto Ascension Walkthrough

                            Originally posted by Malacite View Post
                            LS buddy of mine is lv 100 WW, 60 in all sub crafts and he broke the final synth twice. Yeah, he wasn't very happy last night...

                            And go cry in a corner YM. Avatar's Favor is pretty nice, but I have to question SE's reasoning behind some of the drawbacks to the ability. The -2 perp was awesome, gimping avatar DoT and BP damage by 15% and not including the avatars in the AoE buff was not. At the moment I'm not sure if I'm happy or not about the decision to make it based of summoning skill either. It's pretty much the same deal RDM got with Enspell II's, if you take off your SMN skill gear at any point the favor's potency will drop. I like that they gave us another use for the skill, but on the other hand this means keeping summoning skill gear on full-time.
                            I saw your point Mal. It's all about the pot calling the kettle black around here, I'm finding out. THWRN get mad about ppl bitching but when they bitch, its a god given right lol.
                            °·-._.-·°¤.-º°`¨·¥|Kageshinhiryu|¥·¨`°º-.¤°·-._.-·°
                            "Enough expository banter. It's time we fight like men. And ladies. And ladies who dress like men. For Gilgamesh...IT IS MORPHING TIME!"
                            sigpic

                            http://guildwork.com/u/kageshinhiryu

                            THIS LOOKS AWESOMESAUCE: http://www.deusex.com/

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                            • #29
                              Re: A Shantotto Ascension Walkthrough

                              Originally posted by hexx View Post
                              Because since when is SE known for making shit that simple LOL quit whining, do as others here have said, and let the dust settle, THEN go and grab these items. I mean, its not like you get any added bonus for being the first to get the end-rewards amirite?
                              Didn't I just say I was going to wait twice already? I only do that because based of prior expansions of all types I know how people are going to react to it. We knew the overcamping would happen based. We also know that any new quest that you have to either face down other farmers or go through crafters is going to lead to weeks worth of price-jacking.

                              That's not SE not making things simple, that's just annoying design. Me waiting is the end result of prior encounters with such design. Adding farmers and crafters to contend with is another reason to wait. I remember forcing my way through COR AF when it was new because it was something I really wanted, its not the kind or experience I wish to repeat in the game again. Laminated Buffalo Leather? Seriously?

                              Its also not consistent with previous add-on design, which some might see as a good thing, but since the other content was directed at a more casual level of play with a reasonable challenge at the end I don't know if I can. The only part of any of this that makes up for Mission 3 is the 50k gil reward for doing all the protocrystal fights.

                              Originally posted by Malacite
                              Avatar's Favor is pretty nice, but I have to question SE's reasoning behind some of the drawbacks to the ability. The -2 perp was awesome, gimping avatar DoT and BP damage by 15% and not including the avatars in the AoE buff was not. At the moment I'm not sure if I'm happy or not about the decision to make it based of summoning skill either. It's pretty much the same deal RDM got with Enspell II's, if you take off your SMN skill gear at any point the favor's potency will drop. I like that they gave us another use for the skill, but on the other hand this means keeping summoning skill gear on full-time.
                              You didn't see the double edge sword when they laid it out for you to pick up?

                              If I use Berzerk - attack up, defense down.
                              If I use Velocity Shot - Ranged delay reduced, melee attacks are slowed.
                              BST adjustments - Deeper control for jug pets, less control over charmed pets.
                              SCH Arts - I'm always weakened in the opposing art.

                              And on, and on

                              You want more support power for you avatars? Less damage for them. Given this point, if SMNs get an ability to increase melee damage, what do you think the cost for that would be?

                              Increased Perp cost, weakened support capabilities.
                              Last edited by Omgwtfbbqkitten; 11-10-2009, 09:43 PM.

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                              • #30
                                Re: A Shantotto Ascension Walkthrough

                                If it wasn't for the fact that avatars already deal sub-par damage, I might not mind so much. But for a job that's been so fundamentally flawed for so long, they could have done without the trade off.

                                And how is the drawback on Velocity Shot in any way really detrimental to a RNG in most scenarios? (Barring things like K Club for WS spam and soloing)

                                RNG don't come to events to swing their cute little daggers/axes. They come to blow shit away.
                                sigpic


                                "BLAH BLAH BLAH TIDAL WAVE!!!"

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