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  • #16
    Re: Proto-Ultima help

    Originally posted by Mog View Post
    RDM/DRK? I don't really see the need for chainspell stun in this fight. The Red-mages would be better off going /NIN for kiting purposes if the paladin or ninjas are down.....at least that's what my linkshell did when we took him on awhile ago.
    Chainspell-Stun is actually useless in this fight. The RDM/DRKs are simply there as the main stunners.

    And now that I think about it, you're right - you could have a RDM/NIN there as a tank or kiter.
    Host of irc.gamesurge.net #FF14 - TheAfterLife XI & XIV LS
    Olorin (Ramuh): BLM75 BRD78 WHM75 RDM75
    Olorin Branwen (Melmond): Lv12 LNC9 CON7 THM6 MNR6 ALC4

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    • #17
      Re: Proto-Ultima help

      Originally posted by Icemage View Post
      Doesn't matter if it is stunnable. It's not something you want to hazard a guess on when it does 1800 base damage.


      Icemage
      Sentinel turns it to 180.

      Unless this Proto-Ultima spams the move, then I see no problem with throwing a PLD or a /PLD at it. I say /PLD because I'm assuming a 75 cap, because it obviously is a 75 cap, or else people wouldn't be talking about RDM/DRK Chainspell-Stun.
      Originally posted by Armando
      No one at Square Enix has heard of Occam's Razor.
      Originally posted by Armando
      Nintendo always seems to have a legion of haters at the wings ready to jump in and prop up straw men about hardware and gimmicks and casuals.
      Originally posted by Taskmage
      GOD IS MIFFED AT AMERICA

      REPENT SINNERS OR AT LEAST GIVE A NONCOMMITTAL SHRUG

      GOD IS AMBIVALENT ABOUT FURRIES

      THE END IS COMING ONE OF THESE DAYS WHEN GOD GETS AROUND TO IT
      Originally posted by Taskmage
      However much I am actually smart, I got that way by confronting how stupid I am.
      Matthew 16:15

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      • #18
        Re: Proto-Ultima help

        Originally posted by Yellow Mage View Post
        Sentinel turns it to 180.

        Unless this Proto-Ultima spams the move, then I see no problem with throwing a PLD or a /PLD at it. I say /PLD because I'm assuming a 75 cap, because it obviously is a 75 cap, or else people wouldn't be talking about RDM/DRK Chainspell-Stun.
        Proto-Ultima uses Citadel Buster approximately once every 2 minutes, give or take.

        Chainspell-Stun is to keep its other nasty attacks off of you (particularly Armor Buster), not Citadel Buster.

        Lastly, Citadel Buster is magic damage and it will laugh in the face of Sentinel, which only reduces physical damage.

        Please do your homework if you're going to chime in about endgame activities with no first-hand experience.


        Icemage

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        • #19
          Re: Proto-Ultima help

          Originally posted by Icemage View Post
          Proto-Ultima uses Citadel Buster approximately once every 2 minutes, give or take.
          . . . Throw three Paladins and/or /PLDs at it?

          Chainspell-Stun is to keep its other nasty attacks off of you (particularly Armor Buster), not Citadel Buster.
          That wasn't my point: my point was my assumption that this was a 75-capped fight was correct because of the Chainspell-Stun strategy.

          Kind of moot at this point, though . . .

          Lastly, Citadel Buster is magic damage and it will laugh in the face of Sentinel, which only reduces physical damage.
          I'm sorry, but you're thinking of Invincible. Sentinel was proven to reduce Magical damage a la 1000 Needles.

          Please do your homework if you're going to chime in about endgame activities with no first-hand experience.
          If I didn't, I wouldn't have been able to make this post.
          Originally posted by Armando
          No one at Square Enix has heard of Occam's Razor.
          Originally posted by Armando
          Nintendo always seems to have a legion of haters at the wings ready to jump in and prop up straw men about hardware and gimmicks and casuals.
          Originally posted by Taskmage
          GOD IS MIFFED AT AMERICA

          REPENT SINNERS OR AT LEAST GIVE A NONCOMMITTAL SHRUG

          GOD IS AMBIVALENT ABOUT FURRIES

          THE END IS COMING ONE OF THESE DAYS WHEN GOD GETS AROUND TO IT
          Originally posted by Taskmage
          However much I am actually smart, I got that way by confronting how stupid I am.
          Matthew 16:15

          Comment


          • #20
            Re: Proto-Ultima help

            Originally posted by Yellow Mage View Post
            . . . Throw three Paladins and/or /PLDs at it?


            That wasn't my point: my point was my assumption that this was a 75-capped fight was correct because of the Chainspell-Stun strategy.

            Kind of moot at this point, though . . .

            I'm sorry, but you're thinking of Invincible. Sentinel was proven to reduce Magical damage a la 1000 Needles.

            If I didn't, I wouldn't have been able to make this post.
            No, I am talking about Sentinel.

            Originally posted by FFXIclopedia
            Reduces physical damage taken and increases enmity.

            1000 Needles is physical damage, not magic damage.


            Sentinel will not reduce the damage from Citadel Buster.

            I suggest again that you do your research before you make yourself look any more foolish.


            Icemage

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            • #21
              Re: Proto-Ultima help

              500 by 100 pixels or 19.5 KB is too small for a cool sig picture.
              Use the picture link and host your own.

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              • #22
                Re: Proto-Ultima help

                /d'oh (Noticed Earth Staff only reduces Physical damage)

                Nvm, then.

                EDIT: I feel I should clarify what confused me is that I looked up the Blue Magic spell 1000 Needles, and it said that it was a Magical Blue Magic spell, aligned to the element Light.

                But, I had forgotten that sometimes Blue Mages get different versions of their spells than that monsters' actual abilities.

                That led me to think that this was tested in PvP against a Blue Mage's 1000 Needles, rather than a Cactuar's, as it actually were.

                Ah, well. As stated below, though, a main job Paladin could use Rampart.
                Last edited by Yellow Mage; 02-04-2008, 02:20 PM.
                Originally posted by Armando
                No one at Square Enix has heard of Occam's Razor.
                Originally posted by Armando
                Nintendo always seems to have a legion of haters at the wings ready to jump in and prop up straw men about hardware and gimmicks and casuals.
                Originally posted by Taskmage
                GOD IS MIFFED AT AMERICA

                REPENT SINNERS OR AT LEAST GIVE A NONCOMMITTAL SHRUG

                GOD IS AMBIVALENT ABOUT FURRIES

                THE END IS COMING ONE OF THESE DAYS WHEN GOD GETS AROUND TO IT
                Originally posted by Taskmage
                However much I am actually smart, I got that way by confronting how stupid I am.
                Matthew 16:15

                Comment


                • #23
                  Re: Proto-Ultima help

                  Originally posted by Yellow Mage View Post
                  I'm sorry, but you're thinking of Invincible. Sentinel was proven to reduce Magical damage a la 1000 Needles.
                  Actually, neither Sentinel NOR Invincible will reduce or block magical damage. In all practicality you would want to use Rampart to get its really nice AOE MDB effect, in addition to at least 150 Light Magic defense.
                  Host of irc.gamesurge.net #FF14 - TheAfterLife XI & XIV LS
                  Olorin (Ramuh): BLM75 BRD78 WHM75 RDM75
                  Olorin Branwen (Melmond): Lv12 LNC9 CON7 THM6 MNR6 ALC4

                  Comment


                  • #24
                    Re: Proto-Ultima help

                    With a half way decent light resistance build on a PLD with ShellraV, Light Carol, and the COR roll for MDB, a PLD will easily live through CB. From my experience Armor Buster can do more to wipe the alliance thatn a properly anticipated CB.
                    sigpic

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                    • #25
                      Re: Proto-Ultima help

                      Originally posted by FatCharlie View Post
                      Is CB stunnable? I imagine stun wouldn't last very long so the timing would have to be just right.
                      I know one of our Pld tanks was able to Shield Bash CB. Also we had a Rdm that had hate and was about to get nailed, but somehow stopped CB. This was quite some time ago, and I'm not sure what he subbed that fight, so I can only guess he was /drk and stunned it.

                      This is not a suggested strategy fyi, just a point of note for those that may want to try something to try and survive Citadel Buster.
                      "All of the biggest technological inventions created by man - the airplane, the automobile, the computer - says little about his intelligence, but speaks volumes about his laziness." - Mark Kennedy

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