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Divine Might Strategies

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  • Divine Might Strategies

    To those who have done it - what was your strategy?

    We lost 3 times last night, using the supertank method. We tweaked the strat a little bit every time, and it did get better, but we lost none-the-less.

    We had a full alliance.

    1 party consisted of 2 PLD, 1 WHM, 1 SMN, 1 BRD, 1 something else

    My party was RDM, BLM, BLM, BLM, DRK, NIN

    Other party was pretty much all DD's, WARs, SAM, etc.

    Strat was to time nuke TT, while PLD #1 ran in and aggroed everything. WHM and SMN cure-bombed the PLD and PLD #2 help cure, there as backup tank.

    BRD buffing, SMN also buffing with Nocto.

    **Problem** PLD needed more curing power, didnt last long enough

    Beating on TT was all good and fine except we had to get into range of their stupid AOE's to fight it, and we all at the end of the day, kept dying to status effects.

    And as you know, its like once the tanks down, everyone follows Veeeeery quickly.

    I want to hear a specific kiting strat if anyone has one? No sites are particularly great on detail.

    Thanks

  • #2
    Re: Divine Might Strategies

    obviously the mistake is having people that aren't BLMs.

    Comment


    • #3
      Re: Divine Might Strategies

      LOL

      I have heard and seen the 18 BLM manburn, and unfortunately I dont think that's an option for our LS.

      Comment


      • #4
        Re: Divine Might Strategies

        How about 18 MNK? I saw a JP video of that that worked out nicely.


        Try 18DRG, just for the hilarity.

        Comment


        • #5
          Re: Divine Might Strategies

          Yes I have seen the 18 Monkey video as well but this isnt getting me anywhere -.-

          Comment


          • #6
            Re: Divine Might Strategies

            I have only ever done this fight the kiting method.

            The problem is getting the balance between getting the first two AA out the way fast, and staying alive long enough to do this - I know that every single time I have done this, we have zombied it - died after the first two are dead (every time, MR's pet dies at this point). I know you got unlucky by getting the mandy as a pet.

            I have never heard the supertanking working for this fight - you can get away with it for some, but a bitch with high hp who can Spirit's Within at will is too much of a risk to stand and take it...


            Originally posted by Aksannyi
            "As a RDM, it should irk you to the depths of your soul when a mob had the audacity to buff itself in front of you."

            Comment


            • #7
              Re: Divine Might Strategies

              I can see where you are coming from but I guess its up to the sacks.....

              We had a mandy and a tiger , tbh it was so hectic I didnt see much of what each pet did/did not do.

              All I remember is doing my duties, then either Tank drops and everyone follows OR hit by 1 AoE WS, and get Weighted, Bound and Paralyzed and Silenced. Before I can Echo Drop and Erase myself, another WS goes off. And Another. Each time taking 250+ off.

              And Dispelling RR...urgh.

              I'll keep plugging away at the relevant people to try Kiting and hope it works I guess.

              Comment


              • #8
                Re: Divine Might Strategies

                The kiting method worked wonders for me, and my pick up group set the record at the time.

                I know in the first party we had NIN NIN RDM WHM PLD WAR

                Second party was BLM BLM BLM BLM BRD RDM

                Third party was MNK(me) MNK WHM SAM WAR RDM

                So...we had a good pick up group I think at least, and we went in, the tanks pulled their respective AA's away, and we killed the TT really fast. No one died during our entire fight, except for one NIN when the Hume Mijin Gakure'd.

                The best thing I can suggest, from my experience, is to pull everything away as quick as you can and just get rid of them as quickly as you can. Oh, and save the EV for last of course.

                Thanks to Roguewolf for the sig. :D

                Comment


                • #9
                  Re: Divine Might Strategies

                  Yeah, we did have Opo necks and sleep pots for melee.

                  1st time run for this LS so mistakes were bound to happen I guess, with not knowing what to expect.

                  1st run the supertank went in before the signal and that ended pretty quick lol.

                  2nd run was better, except TT didnt come to us like we thought, and so as soon as we got in range of the WS's of all the rest we got battered by Staus effects.

                  3rd run was a illy Sommoneer Avavar hate thing we overlooked - the smn buffed with Nocto, and as took hate as soon as he dismissed - the Supertank only has aggro-hate so pulling hate was really sensitive.

                  4th run we went to the TT, and I think again we got stung by AoE WS's.

                  I WONDER *light bulb moment*

                  If we leave all the the AA's in the centre, can we carby pull?

                  Comment


                  • #10
                    Re: Divine Might Strategies

                    No, you can't carby pull the AAs.


                    Originally posted by Aksannyi
                    "As a RDM, it should irk you to the depths of your soul when a mob had the audacity to buff itself in front of you."

                    Comment


                    • #11
                      Re: Divine Might Strategies

                      :p Cuz that'd be too easy :x

                      I'll just shut up now and go with the flow.

                      Kirst, ever thought about coming back?

                      Comment


                      • #12
                        Re: Divine Might Strategies

                        To what?

                        The thought of doing sky endlessly AGAIN like I have for 18 months fills me with horror. I'll stick to my ls ty =)


                        Originally posted by Aksannyi
                        "As a RDM, it should irk you to the depths of your soul when a mob had the audacity to buff itself in front of you."

                        Comment


                        • #13
                          Re: Divine Might Strategies

                          Sky endlessly or faf endlessly = same to me, not done either yet but at least with Sky you can pop the Gods?

                          Comment


                          • #14
                            Re: Divine Might Strategies

                            Yeah but Faf is out of my time atm, so I don't have to worry about it - I can do other stuff.

                            And we do a lot more than just Faf (though sometimes it feels like it).


                            Originally posted by Aksannyi
                            "As a RDM, it should irk you to the depths of your soul when a mob had the audacity to buff itself in front of you."

                            Comment


                            • #15
                              Re: Divine Might Strategies

                              Originally posted by Kirsteena View Post

                              And we do a lot more than just Faf (though sometimes it feels like it).
                              Ha, yeah I know, was just messin with ya. Although it IS uncanny everytime I see you, you are on your way to Dragon's Aery. lol. Except last night.

                              Im not going to take part in Sky until I have DRK leveled to 37....my choice. At the same time I can grab the last 3 levels for BLM.

                              Then I'll finally be complete!!

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