Hey guys.
I just got an xbox 360 controller working with the PC version of FFXI. It works rather well (although not 100%, yet). I figured I'd make a quick post in case anyone ever wondered about if, or how well, it worked.
It took less than 15 minutes to get everything installed and working -- and that included doing google searches for information. The drivers from Microsoft (which I don't think were out at xbox launch, which caused some problems and confusion) are called the "Xbox Controller for Windows Software". Once that is loaded, the controller shows up in the Control Panel just like any other. It has 10 buttons, D-pad, and 3 axis (movement, camera, and the 2 "rudder" shoulder buttons). There's an 11th "Xbox Live" button that right now seems unaccessable outside normal Xbox use.
The controller itself feels great in your hands, and is also very responsive in game. Now I'm not trying to convert anyone who uses the keyboard or anything (I'll still use the keyboard for a lot of things) but instead of buying a PS2 controller and the radioshack adaptor, this was an excellant alternitive. For mindless running around, or other tasks, this is just more comfortable for me.
It's a pretty small list of things that don't work or need configuration.
Xbox Live button: Seems to be disabled on PC, might be a way to get it working later
Force Feedback: Didn't work by default, and no time to play with it. Might be a windower problem more than anything
Shoulder Rutters: Two of the shoulder buttons are not technically buttons, but rutters on another axis (think Gamecube's force-sensitive shoulder buttons. I couldn't get FFXI to registar them as button presses, but again there's probably a way around it.
Ventrillo: I'd love to find a way to make a button my ventrillo hotkey, but that seems to be a limitation of ventrillo that it only uses mouse/keyboard buttons. Probably a way around it if I think creatively. It would also be nice to execute windower commands from a button.
BTW, right now this only works with the wired controller. I hear rumors of getting the wireless ones working using the charge & play kit, but I didn't want to spend the money to try something untested.
I just got an xbox 360 controller working with the PC version of FFXI. It works rather well (although not 100%, yet). I figured I'd make a quick post in case anyone ever wondered about if, or how well, it worked.
It took less than 15 minutes to get everything installed and working -- and that included doing google searches for information. The drivers from Microsoft (which I don't think were out at xbox launch, which caused some problems and confusion) are called the "Xbox Controller for Windows Software". Once that is loaded, the controller shows up in the Control Panel just like any other. It has 10 buttons, D-pad, and 3 axis (movement, camera, and the 2 "rudder" shoulder buttons). There's an 11th "Xbox Live" button that right now seems unaccessable outside normal Xbox use.
The controller itself feels great in your hands, and is also very responsive in game. Now I'm not trying to convert anyone who uses the keyboard or anything (I'll still use the keyboard for a lot of things) but instead of buying a PS2 controller and the radioshack adaptor, this was an excellant alternitive. For mindless running around, or other tasks, this is just more comfortable for me.
It's a pretty small list of things that don't work or need configuration.
Xbox Live button: Seems to be disabled on PC, might be a way to get it working later
Force Feedback: Didn't work by default, and no time to play with it. Might be a windower problem more than anything
Shoulder Rutters: Two of the shoulder buttons are not technically buttons, but rutters on another axis (think Gamecube's force-sensitive shoulder buttons. I couldn't get FFXI to registar them as button presses, but again there's probably a way around it.
Ventrillo: I'd love to find a way to make a button my ventrillo hotkey, but that seems to be a limitation of ventrillo that it only uses mouse/keyboard buttons. Probably a way around it if I think creatively. It would also be nice to execute windower commands from a button.
BTW, right now this only works with the wired controller. I hear rumors of getting the wireless ones working using the charge & play kit, but I didn't want to spend the money to try something untested.
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