I was thinking about the ability "Clear Mind," while looking at the http://wiki.ffxiclopedia.org/Blue_Mage_Job_Traits page, and noticed that where a verbally equal opposite exsisted to a trait (Attack Bonus & Defense Bonus, Autos Regen and Refresh, Accuracy & Evasion Bonuses, etcetera), it was possible for a Blue Mage to get either.
But then I noticed "Clear Mind." After looking all over the site http://wiki.ffxiclopedia.org/ I noticed that there existed no equivalent for HP. And while I know it is prudent for those particular back-line Mages to rest often mid-battle, and that Clear Mind helps them achieve what they aim to by doing it (more MP for thier spells), certainly there could be introduced an equivalent for Meleers? It can help reduce thier downtime, and the healers' downtime, in-between battles.
What do you all think? Good idea? Bad idea? I should crawl back into a hole?
But then I noticed "Clear Mind." After looking all over the site http://wiki.ffxiclopedia.org/ I noticed that there existed no equivalent for HP. And while I know it is prudent for those particular back-line Mages to rest often mid-battle, and that Clear Mind helps them achieve what they aim to by doing it (more MP for thier spells), certainly there could be introduced an equivalent for Meleers? It can help reduce thier downtime, and the healers' downtime, in-between battles.
What do you all think? Good idea? Bad idea? I should crawl back into a hole?
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