Re: Why polearm weapons are so screwed?
I wouldn't mind if something like the Two Handed ability from FFT was given to all of the jobs who mainly use two handed weapons, drk, drg, sam, maybe war, but only if SE were to make it so that it would boost per hit damage, and you would not get the added damage when you used a weaponskill.
I'm fine with warriors dual wielding everything to oblivion, but I do not think that everyone else should get a major boost to their WS damage to bring them up to the warrior's level.
Besides, drk and sam have some really damaging WS, and while dragoon's weapon skills tend to not be as powerful, I tend to be only 100-300damage behind the other WS that aren't SATA'd, and then my wyvern does a breath attack for about 150ish+ damage, so we really aren't as far behind in the damage department, and that's another reason I would like a boost to my damage, but not a boost to my WS damage.
I wouldn't mind if something like the Two Handed ability from FFT was given to all of the jobs who mainly use two handed weapons, drk, drg, sam, maybe war, but only if SE were to make it so that it would boost per hit damage, and you would not get the added damage when you used a weaponskill.
I'm fine with warriors dual wielding everything to oblivion, but I do not think that everyone else should get a major boost to their WS damage to bring them up to the warrior's level.
Besides, drk and sam have some really damaging WS, and while dragoon's weapon skills tend to not be as powerful, I tend to be only 100-300damage behind the other WS that aren't SATA'd, and then my wyvern does a breath attack for about 150ish+ damage, so we really aren't as far behind in the damage department, and that's another reason I would like a boost to my damage, but not a boost to my WS damage.
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