This is gonna sound kinda farfetched but here it goes.
Would it be possible to create or introduce a party "super" skillchain or 2hr?
I was watching Advent Children for the 100th time and one of my favorite parts is when Cloud defeats Bahamut thanks to the boost he recieved from his friends.
XI is very heavily based on parties and relying on others to acomplish things, yet the options to complement other party members are very limited (SC + MB doesn't really reflect what I'm talking about).
I just thought about this so don't have much idea about how it could be implemented but maybe...
Maybe the ability to sacrifice everyone's 2hr and combine them so one player had a super unit effect for 1 minute (the special effects would depend on the jobs in the party).
Or maybe a separate ability that could be stacked with others and that would add the ability to create a lvl4 skillchain that would do massive damage, which would not only allow for massive SC damage but also massive MB damage (maybe a 24HR cooldown ability).
I wont talk about balance issues because it would depend on how this was implemented,
but one of the requisites has to be that everyone in the party participates in it regarless of their job.
It would be nice seeing something like this in game.
Would it be possible to create or introduce a party "super" skillchain or 2hr?
I was watching Advent Children for the 100th time and one of my favorite parts is when Cloud defeats Bahamut thanks to the boost he recieved from his friends.
XI is very heavily based on parties and relying on others to acomplish things, yet the options to complement other party members are very limited (SC + MB doesn't really reflect what I'm talking about).
I just thought about this so don't have much idea about how it could be implemented but maybe...
Maybe the ability to sacrifice everyone's 2hr and combine them so one player had a super unit effect for 1 minute (the special effects would depend on the jobs in the party).
Or maybe a separate ability that could be stacked with others and that would add the ability to create a lvl4 skillchain that would do massive damage, which would not only allow for massive SC damage but also massive MB damage (maybe a 24HR cooldown ability).
I wont talk about balance issues because it would depend on how this was implemented,
but one of the requisites has to be that everyone in the party participates in it regarless of their job.
It would be nice seeing something like this in game.
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