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Dragoon JSE (Level 68-70 Pieces) Adjustments?

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  • Dragoon JSE (Level 68-70 Pieces) Adjustments?

    I am wondering whether it would be possible to make these pieces of armor somewhat, usable? At the moment they serve nothing but alchemy ingredients to synth the Cursed Wyrm Armor pieces. +20 Resist to all elements is all good and all but there isn't really anything exceptional compared to the jobs that do have JSE at around the level 68-70 range.

    Most if not all the other JSE that certain jobs do get have bonuses which enhances their job strengths. Like DRK has enhanced attack and absorb spells, SAMs get more Store TP and STR, etc etc.

    I'm not complaining that we don't get anything as DRGs, and I understand some jobs (RNG, MNK, the 3 new ToAU Jobs and some others if I missed any) are still awaiting for a JSE (I know MNK has the body piece only but ...) and that DRGs are even lucky to get one, it's just that, it doesn't serve any purpose unlike the other JSE at similar levels.

    I was wondering if there is going to be any improvements/adjustments made to these pieces of gear instead of just to "look cool" or used as an ingredient for the Cursed Armor?

    Here are the stats for those that are wondering.

    Dragon Finger Gauntlets
    Defense: 15
    HP +8
    Resist vs. Lightning +10
    Resist vs. Water +10
    Breath Damage Taken -4%
    Dragon Greaves
    Defense: 13
    HP +13
    Resist vs. Wind +10
    Resist vs. Earth +10
    Breath Damage Taken -4%
    Dragon Mask
    Defense: 23
    HP +10
    Resist vs. Light +10
    Resist vs. Dark +10
    Breath Damage Taken -4%
    Dragon Cuisses
    Defense: 31
    HP +11
    Resist vs. Fire +10
    Resist vs. Ice +10
    Breath Damage Taken -4%
    Dragon Mail
    Defense: 47
    HP +12
    Resist vs. Fire +10
    Resist vs. Ice +10
    Resist vs. Wind +10
    Resist vs. Earth +10
    Resist vs. Lightning +10
    Resist vs. Water +10
    Resist vs. Light +10
    Resist vs. Dark +10
    Breath Damage Taken -9%
    I am not giving suggested stats here and nor am I wanting to argue with any other clashing job about their JSE, but in all seriousness, in comparison, this set is so ... useless.

    I'm open and happy to discuss, but I do not want to argue, so please keep it civilised. I haven't tried to search for any previous topics for this issue. If it has been raised already, please could a mod lock up the topic?
    Last edited by LadyKiKi; 12-07-2006, 08:31 AM. Reason: Edited topic title.
    [LadyKiKi]
    Soloed to 75

    [DRG | BST | PLD | NIN | RDM | THF | DRK | WHM | SAM]

    all done via BST sub where applicable (no DRG/BST!)
    .:|The Prototype BST|:.
    Xtreme Precision Soloing [XPS]

  • #2
    Re: Dragoon JSE (Level 68-70 Pieces) Adjustments?

    This set isn't useless!!!!! Its used to make cursed gear. Ok it is useless to us in its current state.

    I am very surprised that this JSE doesn't contain stats the affect our wyvern. 4/5 of our AF affects the wyvern and only 1 piece affects the drg alone. Level 50 JSE gives our wyvern hp. Level 60 ammo from ENM 60 Pulling Strings is a wyvern regen item.

    What do you think we could use? We already have boots that affect jump, wyvern acc, enhanced acc for our wyvern, wyver regen x 2, and +wyvern hp x2. Later we get enhanced spirit link, wyvern subjob abilities, enhanced high jump, jump tp bonus, and wyvern stoneskin (well if you are really lucky you can get this earlier).

    If I am not mistaken JSE is supposed to enhance the job it is for, IE the job abilities and spells.

    I want you to give your suggested stats. I am coming up short on what could actually help us out in the JSE department.
    Thanks Kazuki.
    Dragoon Equipment

    Comment


    • #3
      Re: Dragoon JSE (Level 68-70 Pieces) Adjustments?

      Certainly it's not good for DD in a party, but that's hardly the only thing you can do as a DRG. It looks pretty nice for solo to me.

      Anyway, I think SE's response to the lack of enthusiasm for this set was to introduce Barone. It is not precisely JSE since two jobs can equip it, but it has several bonuses to DRG-specific abilities and in general is quite desirable.

      This is, of course, aside from the fact that DRG can also equip the Homam, Amir and Pahluwan sets, all of which have some very nice pieces (in addition to some non-set gear like Galliard Trousers). But rare/ex gear arguably shouldn't be compared to buyable JSEs.

      SE has to be careful of introducing new gear for MNK and DRG in particular because, although some players don't realize it, those jobs are already outdamaging nearly everyone (especially on monsters weak to their weapon classes - an advantage WAR, DRK and BST can never get unless a future expansion introduces monsters weak to slashing).


      The main thing DRG needs, IMO, is some good gear to put in for WS on HNMs where all you're going to do is meditate, meditate, swap into the alliance, Angon if you have it, WS, J+HJ, drop and start meditating again. Polearm WS tend to be a bit weaker and on HNM, the wyvern's breath can't be counted on to make up the difference the way it does in a normal party (although I admit I haven't seen it tested with Deep Breathing and Strafe - and that my experience of endgame DRGs is from seeing them, not being one. Yet.)

      Fortunately they're not introducing many *new* fights that fit this pattern, but the old ones are still there and people still want to fight them, so something should be done.
      Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
      RDM90, PLD90, DRG90, COR90, SCH90, BLU54
      All Nations Rank 10, ZMs & PMs Complete, AUMs Complete, Captain, Nyzul Floor 100 (5 Weapons, 4 WS), Medal of Altana, WotG Mission 15, 1/3 Addons Complete, 9/9 Abyssea Main Quests, 6/6 Caturae

      Comment


      • #4
        Re: Dragoon JSE (Level 68-70 Pieces) Adjustments?

        Never saw anyone dress up in that armor. Doesnt it look like that level 10 brass armor?

        Comment


        • #5
          Re: Dragoon JSE (Level 68-70 Pieces) Adjustments?

          I never even considered it really. With Barone, Homam and even some Hydra gear, there's so much other stuff out there.


          Wii code: 6851 9579 6989 9039

          Comment


          • #6
            Re: Dragoon JSE (Level 68-70 Pieces) Adjustments?

            I actually didn't even know that there was some DRG JSE. >_> Although I'm not a DRG myself, I have looked into some JSE, but the ones that stand out the most are SAM and DRK, and definitely not this set. :x

            Thanks to Roguewolf for the sig. :D

            Comment


            • #7
              Re: Dragoon JSE (Level 68-70 Pieces) Adjustments?

              Barone body gear is like 2-3 mil.
              Hydra mail body gear is more.

              Pretty pricey eh?

              Comment


              • #8
                Re: Dragoon JSE (Level 68-70 Pieces) Adjustments?

                I never thought much about the possible stats it can have, but with the exception of the mask, this is the DRG JSE.



                Looks like the Crimson Armor set, except it's black, and almost too cool ...

                I guess, I'll reply with suggestions later. Something to make it unique. Watch out for it.

                Originally posted by raidenn View Post
                Never saw anyone dress up in that armor. Doesnt it look like that level 10 brass armor?
                *LadyKiKi cries inside ...
                [LadyKiKi]
                Soloed to 75

                [DRG | BST | PLD | NIN | RDM | THF | DRK | WHM | SAM]

                all done via BST sub where applicable (no DRG/BST!)
                .:|The Prototype BST|:.
                Xtreme Precision Soloing [XPS]

                Comment


                • #9
                  Re: Dragoon JSE (Level 68-70 Pieces) Adjustments?

                  How about Wyvern Atk? Would be helpful to DoT, and in EXP situations, the Wyvern doesn't seem to hit very hard. Now I have seen some Wyverns do some decent damage during Coffer hunts, but it's a Lv.75 Wyvern Vs. an EP mob. Give them something to boost their Atk so they can do more damage.

                  With no intention of taking DRG past Lv.40, I didn't even know there was DRG JSE either. The only other idea I could think of would be to enhance the various Jumps. DRK's JSE enhances the Absorb spells, adds a ton of STR, and adds more damage TO the DRK. Some how find a way to enhance Jump and then add some negative effect, maybe? Just brain storming.
                  Odude
                  PS2 Beta tester - Cactaur - Rank 4
                  RDM32 - BLM17 - DRK11 - RNG11 - BRD9 - BST7 - WAR6 - MNK4

                  Lakshmi: Windurst Rank 10 - Zilart, CoP, ToAU COMPLETE - WotG
                  SAM90 - DRK90 - MNK90 - WAR90 - RNG90 - BST90 - RDM83 - NIN50 - THF46 - DRG42 - BLM40 - PUP23 - WHM20 - PLD13 - BRD13 - BLU10 - SCH10 - DNC7 - COR5 - SMN1

                  Comment


                  • #10
                    Re: Dragoon JSE (Level 68-70 Pieces) Adjustments?

                    Bah, I have almost no use for this set right now but I'm still counting down the levels until I bug my bone working friend into making me a fully signed set (I just need to give him the big mithra eyes and he's wrapped around my little finger), how can people not know of it? ; ;

                    Quote:
                    Originally Posted by raidenn
                    Never saw anyone dress up in that armor. Doesnt it look like that level 10 brass armor?

                    /joins LadyKiKi in her crying session

                    But you are thinking of the gavial/hydra armor actually, those do look like the lvl 10/27 brass armor sets.

                    I like the idea of added effects to jump when you wear this armor. It should be on the greaves though, you should get a choice of either enhancing jumps or getting added effects to jumps, not both IMO.

                    Since our job is all about the wyvern (c'mon, you know it is, it's SOOO CUTE!!!) I think it would be an interesting idea to have wyvern/dragoon boosts that are only in effect while the wyvern is out.

                    I don't know what they could be, but let's say the boosts make this armor set different, but comparable to what people currently wear for exp, but only while the wyvern is out. Maybe have some fun and make it so that the effects are dependant on wyvern hp.

                    My only concern with that is that it makes the dragon armor more like our AF, which gives wyvern/dragoon boosts, so maybe that's not a terribly good idea.

                    One thing I would like, is if one of the pieces gives our wyvern our job traits, so that they would get the acc/att+, plus whatever our subjob traits are. I know that our relic body armor is supposed to do something similar, but from what I hear you only get one trait from the sub.

                    Perhaps by wearing the full set we could unlock some new ability? Nah, then this set would just be worn to macro in.

                    Hmm, something new and unique, I'm gonna have to think on this one for a bit.


                    You have the right to remain silent, anything you say can and will be misqouted and then used against you.

                    I don't have a big ego, it just has a large mouth.

                    Comment


                    • #11
                      Re: Dragoon JSE (Level 68-70 Pieces) Adjustments?

                      Actually, I think the piece referenced is the 50 JSE, the Wyvern Mail. That piece is essentially Brass Scale Mail but a darker shade. The Gavial Mail looks close I suppose, but the Wyvern Mail is almost a spot on match. I wore it to an xp pt once and got examined by the entire party when I showed up. The party leader popped up with a 'Oh... phew... I was worried there for a second.'


                      Wii code: 6851 9579 6989 9039

                      Comment


                      • #12
                        Re: Dragoon JSE (Level 68-70 Pieces) Adjustments?

                        Vyuru: Gavial/Hydra sets don't look like brass (scale and brass look the same. The Level 50 JSE purely looks like scale mail), rather, the Gavial/Hydra armor looks like the Centurion's Armr, but the colour scheme is so much more different. Looks like the shadow type monster's mail actually. I like it a lot due to the evil colour scheme.

                        For this particular DRG JSE, while keeping all its current stats, something that possibly will look like this would be unique:

                        Mask:
                        VIT+3 Attack+5
                        Wyvern: Magic Defense Bonus

                        Body:
                        Accuracy+5 STR+4
                        Wyvern: Double Attack +5%

                        Hands
                        Accuracy+5 STR+3
                        Wyvern: Enhances "Zanshin" Effect

                        Legs:
                        DEX+4 AGI+4
                        Wyvern: Attack Bonus

                        Feet
                        Attack+5 Accuracy+8
                        Wyvern: Defense Bonus
                        Dunno if it's good or not, but basically trying to encourage some pieces to be of end game use as well as more reason for keeping wyvern out or giving it better defenses. Those stats are pulled off my head, I tried to keep it somewhat balanced without going overboard and without other jobs saying "HEY NO FAIR" (... BST? PUP and SMN ... ?). Afterall it's the DRG job, the wyvern does lack a lot of special powers or self-defense capabilities. Too dependant on the master.
                        [LadyKiKi]
                        Soloed to 75

                        [DRG | BST | PLD | NIN | RDM | THF | DRK | WHM | SAM]

                        all done via BST sub where applicable (no DRG/BST!)
                        .:|The Prototype BST|:.
                        Xtreme Precision Soloing [XPS]

                        Comment


                        • #13
                          Re: Dragoon JSE (Level 68-70 Pieces) Adjustments?

                          This JSE looks so good... it is a waste not to have practical stats in it~

                          *I have never seen anyone wear that JSE in game before*
                          Server: Quetzalcoatl
                          Race: Hume Rank 7
                          75 PLD, 75 SAM, 75 WAR, 75 NIN, 75 MNK, 65 BLU

                          Comment


                          • #14
                            Re: Dragoon JSE (Level 68-70 Pieces) Adjustments?

                            +8 acc on foot gear? sorry, had to mention that.

                            I'd like to see an item (or 3, with the traits stacking) with: "Wyvern: occasionally nullifies magic damage." Would that really be so overpowered to let your wyvern occasionally avoid a nasty AoE? Though now that I think about it, I really just wish they made Super Climb a pet command with a 1 minute reuse so you could command him to hop out before AoE sets in.
                            "And if he left off dreaming about you, where do you suppose you'd be?"

                            Comment


                            • #15
                              Re: Dragoon JSE (Level 68-70 Pieces) Adjustments?

                              Originally posted by raidenn View Post
                              Barone body gear is like 2-3 mil.
                              Hydra mail body gear is more.
                              Pretty pricey eh?
                              heh, sucks for your server. I paid 500k for the Mail.


                              Wii code: 6851 9579 6989 9039

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