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Kingdom Aketon, Federation Aketon, Republic Aketon

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  • Kingdom Aketon, Federation Aketon, Republic Aketon

    These aketons don't work (the movement speed) if you're not that citizen. However, in the description it clearly says: While in (city): Movement Speed +12%

    I think the description should be amended so it's "Citizen's of (city) while in (city): Movement Speed +12%", that or the item should actually work as stated.

    I done a search and didn't see this has been brought up. Unless the reasons for this item was to make it "unique" to that nation only ...
    [LadyKiKi]
    Soloed to 75

    [DRG | BST | PLD | NIN | RDM | THF | DRK | WHM | SAM]

    all done via BST sub where applicable (no DRG/BST!)
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  • #2
    Re: Kingdom Aketon, Federation Aketon, Republic Aketon

    More specifically, the three Aketons do not work unless:
    - You are actually within the city that it links to.
    - You are a citizen of that city.
    - You have Signet or Sanction active.

    I find the restrictions rather annoying - I own all 3 Aketons, and ended up giving them all to my mules. If I really need to move fast in a city, I'll just switch to one of my 74+ jobs and sub Bard for Raptor Mazurka, or just use my 75 Bard and use Chocobo Mazurka (though this isn't an option for people who haven't levelled Bard).


    Icemage

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    • #3
      Re: Kingdom Aketon, Federation Aketon, Republic Aketon

      Ah I've never walked around with no signet. But I felt I should mention it anyway, but yeh, it won't work if you're not a citizen of that city. I'm not sure what you mean by:

      - You are actually within the city that it links to.
      [LadyKiKi]
      Soloed to 75

      [DRG | BST | PLD | NIN | RDM | THF | DRK | WHM | SAM]

      all done via BST sub where applicable (no DRG/BST!)
      .:|The Prototype BST|:.
      Xtreme Precision Soloing [XPS]

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      • #4
        Re: Kingdom Aketon, Federation Aketon, Republic Aketon

        Originally posted by LadyKiKi View Post
        Ah I've never walked around with no signet. But I felt I should mention it anyway, but yeh, it won't work if you're not a citizen of that city. I'm not sure what you mean by:
        It's just a reference to say that only the non-combat zones actually controlled by a city count for the Aketons; thus Metalworks, Chateau D'Oraguille, and Heaven's Tower also count for Aketon activation, but Bostaunieaux Oubliette does not.


        Icemage

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        • #5
          Re: Kingdom Aketon, Federation Aketon, Republic Aketon

          Bostaunieaux Oubliette
          is in Ronfaure, not San d'Oria.
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          • #6
            Re: Kingdom Aketon, Federation Aketon, Republic Aketon

            Originally posted by Legal Fish View Post
            is in Ronfaure, not San d'Oria.
            Urk...it's in Chateau D'Oraguille. Go down stairs.
            I MANTHRAS!!

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            • #7
              Re: Kingdom Aketon, Federation Aketon, Republic Aketon

              Originally posted by georgs View Post
              Urk...it's in Chateau D'Oraguille. Go down stairs.
              I'm sure he knows that I know. He's just being ornery just to be ornery (aren't you Legal Fish?).


              Icemage

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              • #8
                Re: Kingdom Aketon, Federation Aketon, Republic Aketon

                Geographically, it's part of ronfaure. There aren't any combat areas within the main cities I don't think.

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                • #9
                  Re: Kingdom Aketon, Federation Aketon, Republic Aketon

                  Legal Fish is correct. Bostanieux shows up on the map as part of Ronfaure, and (along with Ronfaure) can actually become controlled by someone other than San d'Oria, although it's quite rare. Similar remarks apply to Toraimarai Canal (including Full Moon Fountain) and Zeruhn Mines - they have entrances from inside the city, but they themselves are not part of the city.
                  Anyway - the aketons are basically toys, I don't think this is much of an issue. Changing the description would be fine I guess, but I'd just as soon see them focus on higher priorities.
                  Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
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                  • #10
                    Re: Kingdom Aketon, Federation Aketon, Republic Aketon

                    First off, I know this is a necropost, but I saw this and it bugged me that it was erronius, and I have to correct it.

                    More specifically, the three Aketons do not work unless:
                    - You are actually within the city that it links to.
                    - You are a citizen of that city.
                    - You have Signet or Sanction active.
                    This is *NOT* true. I have just tested it out myself. I ran around with and without a national Aketon on, with *and* without Signet, and the Aketon works as advertiesed. As far as having to be a membr of the nation of the Aketon you are wearing, yes, you do have to be a citizen of that city.

                    I just tested both parts out, and these are definate facts.

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                    • #11
                      Re: Kingdom Aketon, Federation Aketon, Republic Aketon

                      Hmm... odd. I know I tested the Signet effect a while back and found that it didn't work without Signet, but that was right when they were introduced and that may have been changed at some point. I'll take your word for it though; can't test it myself until my mules lose their current signets.


                      Icemage

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                      • #12
                        Re: Kingdom Aketon, Federation Aketon, Republic Aketon

                        I've used a Republic Aketon without signet, in fact last time I used it getting signet was the reason for me to make a stop in Basty (so my MP medal would work again).

                        This was less than a week ago and I would've noticed if the aketon didn't work... unless I was under placebo effect that is.
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                        • #13
                          Re: Kingdom Aketon, Federation Aketon, Republic Aketon

                          I wear mine more for the sense of accomplishment then anything else. I know they have become sorta passe to a lot of people who have played as long as I have, but most of them got there a lot quicker then me. On a Conquest standpoint, I don't ever see myself changing allegiances because I'd miss my outpost warps too much. Though if they implemented it so those were saved on an allegiance switch then I would consider it. For now though, I'll wear my Kingdom Aketon with pride.


                          Wii code: 6851 9579 6989 9039

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                          • #14
                            Re: Kingdom Aketon, Federation Aketon, Republic Aketon

                            Rank 10 came out a loooong time ago, so these are sorta outdated, however I think most people dont get these for movement speed. They get them cause they look cool. I just cant spare the inventory space to carry one of these things aorund if I happen to be in my home city.

                            75 BLU | THF | PLD


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                            • #15
                              Re: Kingdom Aketon, Federation Aketon, Republic Aketon

                              To me the only real reason to purchase an aketon is for my mules, because the time I spend in Sandy is so little it's not worth the inventory slot to keep it. Really, the movement speed thing doesn't bother me a whole hell of a lot, if I were terribly concerned with it I'd have leveled THF so I could Flee.
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