Re: Stone-Splitter's low DMG
This is completely untrue.
A job that is based on 2-hand weapons will never, ever beat a job that is able to exploit Dual Wield speed bonuses or MNK with natural dual wield bonuses. Not on exp mobs, not on Kirin, not on anything. DRG being able to access gear that BST(who outdmg them is most situations) have access to would not make the job as strong or stronger than the current WAR/MNK/NIN triad of doom.
Stone-splitter is broken in terms of being a Couse polearm. It is nothing like a Couse(with high delay and attack, but less than lances) of any kind and its model should be changed or its delay/attack should be raised. Either way, its a piece of crap weapon no one would want to use in any situation. All 2-hand weapons need to either have less delay or higher damage, but this one especially is just wrong. Its like giving an Axe a delay of 600, it is not the normal stats for that type of weapon(in this case, a couse). All in all, DRG gets screwed again in their armor selection, like many times before.
All those polearms fail to compare to level 65-73 axes. Juggernaut, Man-Eater, Kriegsbeil, and Woodville's Axe. Thats just weapon selection. If you compare a WAR or BST(omg, pet job)'s Haub to the crap DRG has to wear, it just gets worse.
I said that if you give drg war like equip, it would be unbalanced.
A job that is based on 2-hand weapons will never, ever beat a job that is able to exploit Dual Wield speed bonuses or MNK with natural dual wield bonuses. Not on exp mobs, not on Kirin, not on anything. DRG being able to access gear that BST(who outdmg them is most situations) have access to would not make the job as strong or stronger than the current WAR/MNK/NIN triad of doom.
Stone-splitter is broken in terms of being a Couse polearm. It is nothing like a Couse(with high delay and attack, but less than lances) of any kind and its model should be changed or its delay/attack should be raised. Either way, its a piece of crap weapon no one would want to use in any situation. All 2-hand weapons need to either have less delay or higher damage, but this one especially is just wrong. Its like giving an Axe a delay of 600, it is not the normal stats for that type of weapon(in this case, a couse). All in all, DRG gets screwed again in their armor selection, like many times before.
All those polearms fail to compare to level 65-73 axes. Juggernaut, Man-Eater, Kriegsbeil, and Woodville's Axe. Thats just weapon selection. If you compare a WAR or BST(omg, pet job)'s Haub to the crap DRG has to wear, it just gets worse.
Comment