Personally, I loved skillchains; they're one of FFXI's most unique gameplay aspects. Skillchains promote teamwork and encourage players to use a variety of jobs when forming teams. Unfortunately, Skillchains at higher levels become less and less effective (i.e. constantly being resisted to near-nothing.) Additionally, because enemies in merit point PTs are usually so weak, it isn't worth bothering to use a skillchain because the enemy dies so quickly.
Can we expect to see some change to the skillchain system/balance to bring back this unique and fun style of play?
Can we expect to see some change to the skillchain system/balance to bring back this unique and fun style of play?
Comment