SE has repeatedly expressed a wish for players to work together to obtain thier goals, but when it comes to End Game, it seems like BST has been left out in a lot of respects. Especially in cases where a pet's auto attack can spell disaster (Dyanims as a prime example), BST looses its biggest performance boost because of a lack of control of pets that auto-attack.
Are there any plans to give BST more control over thier pets, or to exapand thier abilities to make them more team-oriented end-game? For example: the ability to choose which attack is used with Sic (perhaps making the risk more worthwile), to turn off pet auto-attack completly (perhaps tying it to a players auto attack setting), or to allow BST to charm players that are under NPC control (effectively un-charming them).
Just a couple ideas.
Are there any plans to give BST more control over thier pets, or to exapand thier abilities to make them more team-oriented end-game? For example: the ability to choose which attack is used with Sic (perhaps making the risk more worthwile), to turn off pet auto-attack completly (perhaps tying it to a players auto attack setting), or to allow BST to charm players that are under NPC control (effectively un-charming them).
Just a couple ideas.