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If you are not asking a question, do NOT post a thread, please take your discussions elsewhere. If you wish to comment on a question, or provide an answer to a question, please post a reply, but any questions inside a thread that is not the first post of the thread will be ignored.
For the subject line, please put one of the things:
A.) Put the question in the subject line and the message.
OR
B.) If the question is too long, put part of the question and then repeat the entire question in the post.
Please make sure a thread with the same question does not already exists, or your thread may be merged or deleted.
Threads that do not conform to these rules may be overlooked and not added to the list to be submitted to SquareEnix.
Disclaimer: Things subject to change without notice, especially if SquareEnix decides to change it on us.
Thank you,
AKosygin
FFXIOnline.com Moderation and Administration Team
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Two questions for SE
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Re: Two questions for SE
The "Cannot see the XXXX" has always irritated me a little bit...it seems really random at times. La Thiene Plateau is an obvious example (spend a lot of time there soloing my lowbie jobs), I can shoot through trees and such most of the time, but can't see through a fence that's 2 feet tall? And we've all gotten hung up trying to run over what looks like a tiny little crack in the ground, and always when running for your life from something trying to eat your face :) Also, when a mob can't decide where it wants to stand, so it's jumping around all over the place, hitting me, but I get the "Cannot See" over and over...irritating.
I think my biggest gripe as far as that kind of stuff goes is how mobs can move over terrain that players can't. Not a big issue at all, but can be annoying sometimes when you aggro something that shouldn't even be able to see you.I'm a slow motion accident, lost in coffee rings and fingerprints...
-Frou Frou, "Hear Me Out"
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Re: Two questions for SE
Originally posted by Lunaryn View PostThat's actually a separate issue. "Unable to see" is as far as I can tell a purely client-side restriction, and as such, only applies to players. I suspect if you used a third-party tool you could stop that and cast/ra through walls without pos-hacking at all.sigpic
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Re: Two questions for SE
Bugs the CRAP out of me when I'm trying to cast cure on someone and a little fucking TREE is blocking that from taking place.
Also, bugs me that I can stop running and start casting right away, but it's almost always interrupted because the server believes that I'm still running while I start casting. Usually it's something important, like Stoneskin, which I am casting while I'm kiting! Drives me nuts.sigpic
~Aksannyi~~Hades~~75WHM~75RDM~75BLM~75SMN~73WAR~67SCH~47BRD~~Mama Gamer~~Quitted July 2009/Bannt October 2009~~Excellence LS~
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Re: Two questions for SE
Originally posted by DakAttack View PostIf you're running away your best bet is to wrap its path-finding up around enviromental objects like trees."I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater
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Re: Two questions for SE
Aksannyi, the "still running so my spell gets interrupted even though I'm not moving" thing REALLY gets me... I understand your pain.Current Server: AsuraCurrent Home Nation: Bastok (Rank 10)Race/Sex: Elvaan/MaleMain Job: 75 DRK / 37 SAM,RDM,NIN,WAR,WHMMain Craft: 73 Cloth
(Read this at a normal pace...)Tihs Msseage Connat Be Raed By Nromal Huamn Biegns. Pelsae Ntoify Yuor Firedns Taht If Tehy Can Raed Tihs, Taht Tehy Aenr't Namrol...Cnovrresly, Atmpetnig To Raed Tihs Msasege At Nmaorl Pcae And Bineg Albe To, Cna't be Namrol Etiehr...If Yor'ue Albe To Raed Tihs, Tehn Mybae Yur'oe Not Nrmaol.
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Re: Two questions for SE
Originally posted by Lunaryn View Post1) The AI doesn't make mistakes about running/casting. When the AI decides to cast, it stops the mob's movements at the exact right moment before casting. The only way you can get a movement-based interrupt on mob casting is with a knockback-causing attack, I believe.
What's also kind of annoying is that mobs can jump up/down cliffs semi-freely, whereas I sometimes get blocked by a lump of ground no higher than my tiny Tarutaru foot.Originally posted by ArmandoNo one at Square Enix has heard of Occam's Razor.Originally posted by ArmandoNintendo always seems to have a legion of haters at the wings ready to jump in and prop up straw men about hardware and gimmicks and casuals.Originally posted by TaskmageGOD IS MIFFED AT AMERICA
REPENT SINNERS OR AT LEAST GIVE A NONCOMMITTAL SHRUG
GOD IS AMBIVALENT ABOUT FURRIES
THE END IS COMING ONE OF THESE DAYS WHEN GOD GETS AROUND TO ITOriginally posted by TaskmageHowever much I am actually smart, I got that way by confronting how stupid I am.
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Re: Two questions for SE
Originally posted by Yellow Mage View Post
What's also kind of annoying is that mobs can jump up/down cliffs semi-freely, whereas I sometimes get blocked by a lump of ground no higher than my tiny Tarutaru foot.Originally posted by FebaBut I mean I do not mind a good looking man so long as I do not have to view his penis.Originally posted by TaskmageGod I hate my periods. You think passing a clot through a vagina is bad? Try it with a penis.Originally posted by DakAttack...I'm shitting dicks out of my eyeballs in excitement for the next bestgreating game of all time ever.
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Re: Two questions for SE
Originally posted by Cotners View PostThis doesn't work. I wish it did... I can have wireframe mode on and still get the 'unable to see... ' messege.Kumei, pickpocket of Midgardsormr(Bastok Rank 10)
DRK99,DNC91,THF90
Alchemy 72, Smithing 51, Goldsmithing 48, Leathercraft 23, Fishing 20
Koren, San d'Orian Adv.(Rank 10)
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All celestials(Trial-Size), Fenrir, Diabolos, Alexander, Odin
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Nyamohrreh, Windurstian Adv.(Rank 6)
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Re: Two questions for SE
I never understood why I can't shoot/cast on something on the other side of a crack in the ground. Like on the other side of a small lava pit or something. Enemy would normally be in range, I can see it, but I can't shoot it cuz game says the pit in the ground is blocking my view. :(Red Mage ~ White Mage ~ Summoner ~ Black Mage ~ Beastmaster ~ Samurai ~ Paladin ~ Blue Mage
Windurst-Tarutaru-Ragnarok
Windurst: ★Rank 10★ | San d'Oria: ★Rank 10★ | Bastok: ★Rank 10★
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Goddess: Fate In Haze | Campaign: Moonlight Medal
Crystalline: ★A Crystalline Prophecy (Fin.)★ | Moogle: ★A Moogle Kupo d'Etat (Fin.)★
Retired.
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Re: Two questions for SE
Pit is an obstruction. Just part of the logic the client uses. Basically, if you can't move your camera through it, you can't "see" through it. Excepting for small 'holes' that develop as a result of how line of "sight" paths through the obstructed area.Kumei, pickpocket of Midgardsormr(Bastok Rank 10)
DRK99,DNC91,THF90
Alchemy 72, Smithing 51, Goldsmithing 48, Leathercraft 23, Fishing 20
Koren, San d'Orian Adv.(Rank 10)
WHM95,BLM90,SMN85,RDM82,SCH49
Woodworking 29,Cooking 20
All celestials(Trial-Size), Fenrir, Diabolos, Alexander, Odin
Myrna, Windurstian Merchant
Clothcraft 24
Nyamohrreh, Windurstian Adv.(Rank 6)
BST90,WHM56,DNC45
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Re: Two questions for SE
It happens a lot to me while pulling. What's really stupid is that the mob can be only a couple steps away, and my character's head is swiveled. She's looking them dead in the eye, and yet "unable to see" them. -.- Most of the time I can't even see what's blocking the view. And I think on a couple occasions my npc fellow has been the so-called obstruction.We know the characters aren't real, we just don't care. :3
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