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Why no GLogitech® GamePanel™ LCD Technology support?

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  • #16
    Re: Why no GLogitech® GamePanel™ LCD Technology support?

    Originally posted by Feba View Post
    yes, except SE seems to think that anything that enhances FFXI and improves on it's faults is cheating.
    Well, to be fair, since stuff like that doesn't come from S-E themselves, then there's the potential that not every person playing the game will have access to such tools, thus making the game unfair to them if they are still using a so-called "faulty" interface as opposed to somebody's homebrewed "fixed" one.

    Also, PS2 and 360.
    Originally posted by Armando
    No one at Square Enix has heard of Occam's Razor.
    Originally posted by Armando
    Nintendo always seems to have a legion of haters at the wings ready to jump in and prop up straw men about hardware and gimmicks and casuals.
    Originally posted by Taskmage
    GOD IS MIFFED AT AMERICA

    REPENT SINNERS OR AT LEAST GIVE A NONCOMMITTAL SHRUG

    GOD IS AMBIVALENT ABOUT FURRIES

    THE END IS COMING ONE OF THESE DAYS WHEN GOD GETS AROUND TO IT
    Originally posted by Taskmage
    However much I am actually smart, I got that way by confronting how stupid I am.
    Matthew 16:15

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    • #17
      Re: Why no GLogitech® GamePanel™ LCD Technology support?

      Also, PS2 and 360.
      Biggest problem with FFXI tbh.


      All for setting up a mod API that works across all consoles?

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      • #18
        Re: Why no GLogitech® GamePanel™ LCD Technology support?

        I for one think it would be awesome. What is this chronograph plugin you're talking about, Tsrwedge?

        As reply to "They would need to make this for every system"
        The PS2 and Xbox360 support is not an issue. This is obviously for PC users only, as consoles use controllers. And even if PS2 and Xbox360 are able to do this, it wouldn't be hard to make either, unless the Logitech Keyboard or the Console's aren't able to do so. That's not SE problem then though.

        As reply to "What would you need to put on it?"
        Well how about /tell or pary invite notifiers? Or just other fun stuff. There's a lot you can do. A lot of games that support this also run and play fine without this specific keyboard. It's just for fun either way... but that's what games are all about anyway!
        http://www.ffxiah.com/player.php?id=953347

        War75 Thf75 Pld75 Sam75 Mnk75 Rdm75 Nin75 Bard 75

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        • #19
          Re: Why no GLogitech® GamePanel™ LCD Technology support?

          It is in the software that accompanied the keyboard. In the LCD Control Panel, it's under "Logitech G-series LCD Countdown Timer". Config page is shown below.
          Attached Files
          Wii Number - 2810 2423 4673 3261 - Please PM me if you add me!
          How to ask smart questions: catb.org/~esr/faqs/smart-questions.html

          Boom! (On SCH75/RDM)

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          • #20
            Re: Why no GLogitech® GamePanel™ LCD Technology support?

            Ah, that. I should've known. I was hoping for an actual FFXI plugin.
            I'm sure everyone can imagine that feeling, when you're logging into Final Fantasy, and your Keyboard LCD displays " Final Fantasy XI "
            That's a little bit of happiness right there :P

            Ps. That Haste timer of yours, isn't that unhandy if you have more than 1 person in your party that needs Haste?
            http://www.ffxiah.com/player.php?id=953347

            War75 Thf75 Pld75 Sam75 Mnk75 Rdm75 Nin75 Bard 75

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            • #21
              Re: Why no GLogitech® GamePanel™ LCD Technology support?

              No, cos it marks the first haste in the cycle. If I'm /blm, I know the second one needs to go off at about 2:12-2:10, or if I'm /sch I know it ought to be 2:15-2:12, and so on.
              Wii Number - 2810 2423 4673 3261 - Please PM me if you add me!
              How to ask smart questions: catb.org/~esr/faqs/smart-questions.html

              Boom! (On SCH75/RDM)

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