Re: Can players' interests and needs be balanced?
First off I wanted to say I love the question and I think it's really well worded. SE seem to be a bit full of suprises at the moment (2hand update, scholar) and it would be interesting to see if they will hint at some more.
I have to say this, and several other things in the post, hit the nail on the head for me. What I love about whm is when I get to make the party run smoothly quietly from the background and then, because I have cast intelligently and anticipated the mob well, have the mp and the time to jump in an help save the day when things go wrong. Without getting occasionally to jump in and save the day, it gets a little flat.
At the moment in good parties I don't really feel like I have enough to do, even in parties with barely any nin or /nin and a pld tank. I seem to spend a lot of my standing up time waiting for the haste recast to be up with nothing useful to cast and not quite enough time to grab a tick of rest. I have guilty pleasure when we have a slightly bad tank or something so I have more to do.
First off I wanted to say I love the question and I think it's really well worded. SE seem to be a bit full of suprises at the moment (2hand update, scholar) and it would be interesting to see if they will hint at some more.
Originally posted by IfritnoItazura
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At the moment in good parties I don't really feel like I have enough to do, even in parties with barely any nin or /nin and a pld tank. I seem to spend a lot of my standing up time waiting for the haste recast to be up with nothing useful to cast and not quite enough time to grab a tick of rest. I have guilty pleasure when we have a slightly bad tank or something so I have more to do.
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