Last year, you mentioned that Puppetmaster was created as an alternative to Necromancer, which you felt would be too weak during the day time. Have there been any other jobs that you wanted to add, but could not? Are there any jobs that are popular at SE that the dev team does not want to add? And is there a limit to the amount of jobs that will be added to FFXI?
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If you are not asking a question, do NOT post a thread, please take your discussions elsewhere. If you wish to comment on a question, or provide an answer to a question, please post a reply, but any questions inside a thread that is not the first post of the thread will be ignored.
For the subject line, please put one of the things:
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Are there any jobs you've rejected, besides Necromancer?
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Re: Are there any jobs you've rejected, besides Necromancer?
Originally posted by Feba View PostAnd is there a limit to the amount of jobs that will be added to FFXI?Originally posted by ArmandoNo one at Square Enix has heard of Occam's Razor.Originally posted by ArmandoNintendo always seems to have a legion of haters at the wings ready to jump in and prop up straw men about hardware and gimmicks and casuals.Originally posted by TaskmageGOD IS MIFFED AT AMERICA
REPENT SINNERS OR AT LEAST GIVE A NONCOMMITTAL SHRUG
GOD IS AMBIVALENT ABOUT FURRIES
THE END IS COMING ONE OF THESE DAYS WHEN GOD GETS AROUND TO ITOriginally posted by TaskmageHowever much I am actually smart, I got that way by confronting how stupid I am.
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Re: Are there any jobs you've rejected, besides Necromancer?
5 bucks says you get the same old answer "as long as people play, we will develop" ;p-------------------------------------------------------------------------
Kain (FFIV): I am aware of my actions, but can do nothing about them.
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Re: Are there any jobs you've rejected, besides Necromancer?
i would like to see Vampire (dont know if its a job only Char that cames to my mind is Vincent) but prolly same as Necromancer would be very weak at day time so... but maybe giving it a Hybrid trait like in Underwwolrd II (movie) will do the job :p
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Re: Are there any jobs you've rejected, besides Necromancer?
Originally posted by Feba View PostLast year, you mentioned that Puppetmaster was created as an alternative to Necromancer, which you felt would be too weak during the day time. Have there been any other jobs that you wanted to add, but could not? Are there any jobs that are popular at SE that the dev team does not want to add? And is there a limit to the amount of jobs that will be added to FFXI?
Much better then all the other "suggestions disguised as questions" questions."I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater
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