ffxi has great gamepad support, especially with ps2 controllers by way of usb adapters. How about implementing dual shock support for ps2 controllers when used on *PC* with a *USB adapter*. I know it has forcefeeback support for native pc gamepads, but how about ps2 controls :P
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If you are not asking a question, do NOT post a thread, please take your discussions elsewhere. If you wish to comment on a question, or provide an answer to a question, please post a reply, but any questions inside a thread that is not the first post of the thread will be ignored.
For the subject line, please put one of the things:
A.) Put the question in the subject line and the message.
OR
B.) If the question is too long, put part of the question and then repeat the entire question in the post.
Please make sure a thread with the same question does not already exists, or your thread may be merged or deleted.
Threads that do not conform to these rules may be overlooked and not added to the list to be submitted to SquareEnix.
Disclaimer: Things subject to change without notice, especially if SquareEnix decides to change it on us.
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Dual Shock support for PS2 > USB adapter
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Re: Dual Shock support for PS2 > USB adapter
Is one of those occurrences of "ps2" in your post supposed to be "ps3?" I'm guessing that's the case, because otherwise I don't get it at all, but I might be missing something.Ellipses on Fenrir
There is no rush. If you're not willing to take your time, don't be surprised when no one wants to give you much of theirs.
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Re: Dual Shock support for PS2 > USB adapter
I can't understand what you're suggesting because of the wording of your post. You seemed to interchange terminology abit. ie: "How about implementing dual shock support for ps2 controllers when used on ps2. "
If you're talking about implementing vibrate functionality when using a PS2 controller on a PC with FFXI then it's already been done. The FFXI Config > Gamepad Config settings should allow you to enable it. If it doesn't register then it's most likely a driver issue with the adapter.
My wife and I both use PS2 controllers for FFXI on our PCs. Occasionally she'll lose vibrate, but uninstalling and reinstalling the adapter drivers tends to fix it.
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Re: Dual Shock support for PS2 > USB adapter
Originally posted by Ellipses View PostIs one of those occurrences of "ps2" in your post supposed to be "ps3?" I'm guessing that's the case, because otherwise I don't get it at all, but I might be missing something.
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Originally posted by eticket109 View PostI can't understand what you're suggesting because of the wording of your post. You seemed to interchange terminology abit. ie: "How about implementing dual shock support for ps2 controllers when used on ps2. "
If you're talking about implementing vibrate functionality when using a PS2 controller on a PC with FFXI then it's already been done. The FFXI Config > Gamepad Config settings should allow you to enable it. If it doesn't register then it's most likely a driver issue with the adapter.
My wife and I both use PS2 controllers for FFXI on our PCs. Occasionally she'll lose vibrate, but uninstalling and reinstalling the adapter drivers tends to fix it.
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Re: Dual Shock support for PS2 > USB adapter
force feed back in FFXI...honestly has not point in it.-------------------------------------------------------------------------
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Re: Dual Shock support for PS2 > USB adapter
Originally posted by Kailea View Postforce feed back in FFXI...honestly has not point in it.
eticket109, is it possible for you to upload the drivers for the ps2 controller? Maybe mine is out of date.
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Originally posted by StarvingArtistThere is force feedback support for PS2 controllers using an USB PS2-PC adapter. It depends on the drivers of the device. Mine works just fine and reacts to <call> (<scall> is actually to keep the audio, but not make controllers vibrate), critical hits, some spell effects, and large mobs walking around. I don't remember if it works during cutscenes.
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