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why don't you get rid of the 56K restriction?

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  • why don't you get rid of the 56K restriction?

    If you didn't know already FFXI is capped at 56K(for modems) for sending and receving data. I wish they'd raise that cap(uhh it could be an unfair adavantage just to totally do away with it...like for NMs and such)...I mean alot of us run on broadband nowadays and it would so kill lag durring events like beseged.

    Why can't SE raise the cap up to 768k broadband or something?


    Note about broadband costs:

    When me and my dad got DSL we figured out that at the time it cost about as much as dial-up + a second phone line(we hate to get kicked off if someone calls us). Dial-up got cheaper now with some people but the calcualtion is about the same: $10-$20 for dial-up and $20-40 for a second phone line(even with no long-distance).

    Cheap DSL(768K) from Bellsouth/AT&T(sorry I don't know everyone's prices) costs $30 a month...I saw their special XD

    persoannly the only reason I'd have dial-up is if I got stuck in a dead zone...
    Last edited by Shadowneko; 07-26-2007, 12:37 PM. Reason: just to add a comment
    Shadowneko's FFXI Newbie Guide 2009
    (have fun MMO players ^^)
    Jon Davies AKA: Shadowneko of Midradsomr...soon to be transferred to Quetzalcoatl

  • #2
    Re: why don't you get rid of the 56K restriction?

    That would be so awesome. I'm sure it would break with some policy they have somewhere so they wouldn't do it, but that would be so awesome. To be able to actually consistently see "Nightmare Cactaur readies 10000 needles" or wtf just killed you in besieged ... /shiver
    lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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    • #3
      Re: why don't you get rid of the 56K restriction?

      Some of us have to play on 56k.
      I use a Mac because I'm just better than you are.

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      • #4
        Re: why don't you get rid of the 56K restriction?

        Indeed, more people use 56k than a lot of others realize. Broadband is still not as affordable as dial-up.
        PSN ID - PaiPai Gamertag - PaiPaiMaster Steam ID: Pai Pai Master
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        • #5
          Re: why don't you get rid of the 56K restriction?

          Just because you're raising the cap, dosn't mean you're killing off your 56k users. This game is not a PVP Centric game, it's a PvE game, the people on dialup won't see any difference in gameplay at all.

          I say raise it.
          -Baka Inu!
          Nejiko - Mithra Current: [ 70 THF / 35 NIN ]
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          • #6
            Re: why don't you get rid of the 56K restriction?

            Originally posted by Pai Pai Master View Post
            Indeed, more people use 56k than a lot of others realize. Broadband is still not as affordable as dial-up.
            It's also simply not available in a lot of areas. Remember, the US has the worst broadband penetration of any western nation.
            I use a Mac because I'm just better than you are.

            HTTP Error 418 - I'm A Teapot - The resulting entity body MAY be short and stout.

            loose

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            • #7
              Re: why don't you get rid of the 56K restriction?

              I could go for a raise in the cap, at most it would hurt on nm camps, which if someone is botting it really doesn't matter anyways lol.
              [FFXI Journal][Pld][War][Nin][Drg][Rng][Brd]



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              • #8
                Re: why don't you get rid of the 56K restriction?

                Originally posted by InuTrunks View Post
                Just because you're raising the cap, dosn't mean you're killing off your 56k users. This game is not a PVP Centric game, it's a PvE game, the people on dialup won't see any difference in gameplay at all.
                I say raise it.
                Yes you will. It would no longer work correctly on a 56k line. The game saturates a dialup line as it is and you want to try and push more down pretending that it won't make the game unplayable on a 56k connection?
                I use a Mac because I'm just better than you are.

                HTTP Error 418 - I'm A Teapot - The resulting entity body MAY be short and stout.

                loose

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                • #9
                  Re: why don't you get rid of the 56K restriction?

                  I don't think they'd be be pushing more down, rather allowing for us to recieve more of what's currently being pushed down.

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                  • #10
                    Re: why don't you get rid of the 56K restriction?

                    Originally posted by DakAttack View Post
                    I don't think they'd be be pushing more down, rather allowing for us to recieve more of what's currently being pushed down.
                    Its the same thing. SE does not cap your line, but the Server only sends so much so that a 56k connection can receive it all. Much more and you would end up creating so much lag on a dialup connection that the game would be unplayable.

                    "Oh sorry, I didn't see that link, I'm on 56k and I guess I didn't get all the info in time."

                    /partycmd kick Mhurron
                    I use a Mac because I'm just better than you are.

                    HTTP Error 418 - I'm A Teapot - The resulting entity body MAY be short and stout.

                    loose

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                    • #11
                      Re: why don't you get rid of the 56K restriction?

                      Understood.

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                      • #12
                        Re: why don't you get rid of the 56K restriction?

                        If that's the case then possibly there could be a setting clientside that lets the server know how much data you're capable of recieving?
                        lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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                        • #13
                          Re: why don't you get rid of the 56K restriction?

                          Originally posted by Taskmage View Post
                          If that's the case then possibly there could be a setting clientside that lets the server know how much data you're capable of recieving?
                          How do you prioirtize it then? If it's sending larger packets to a broadband customer, how does the game decide what gets sent first and what gets sent later?

                          Does the game decide if you miss that magic burst (not really a problem now but whatever) but see that mob over there, or do you see that the skill chain went off but not the mob that might be wandering into aggro range.
                          I use a Mac because I'm just better than you are.

                          HTTP Error 418 - I'm A Teapot - The resulting entity body MAY be short and stout.

                          loose

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                          • #14
                            Re: why don't you get rid of the 56K restriction?

                            I don't know. How does it decide what information gets send and doesn't currently? Damage dealt and taken by you/party/alliance seems to have a very high priority, but "special actions" seem very low (e.g. only sometimes see "readies 10000 needles," but always see damage for every person in alliance). When I cast Stun on something in dynamis, I'll very often see the message for stun wearing off severals seconds before I get the message that I cast and landed the spell, only obviously that happened first since I don't see "wear off" effects for other people's spells. It seems like the server is already doing that work.
                            lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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                            • #15
                              Re: why don't you get rid of the 56K restriction?

                              Removing the restriction would be a good way to go about doing things, but you have to remember that SE's own routers will be bogged down with the amount of data blowing through those lines. In a sense it is capped because it would be costly otherwise for SE.

                              I feel the real difference is during patching. I am sick and tired of waiting 7 hours to do a full patching from original installation discs when I know on a DSL line, I should be done in 1/10 that time.

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