Re: Could SE make Merited Job Traits available for subjobs?
Except that's broken. Traits/Abilities/Spells are in the same group, to treat certain traits special while ignoring others is broken. You are giving these traits incredible power, it simply doesn't work that way if you want a balanced game.
This idea is broken and there hasn't been much thought in it, as that's obvious to see.
That's good and all, but what you (and quite a few other posters in this thread) are missing is the point of the OP: the call was for the G2 Job *TRAITS* only, nothing else (no Job *ABILITIES*, nor *SPELLS*). AM II, Warrior's Charge, Debuffs II, none of that was included, nor is it a part of what is being asked for.
This idea is broken and there hasn't been much thought in it, as that's obvious to see.
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