Re: Will S-E ever relax the level requirement on Outposts?
Well, as a high level going back multiple times to level a subjob/alterenate job:
Starting from WhiteGate:
Trade silver piece to annoying taru, warp to nation of allegiance
Grab a Warp Scroll and OP warp to Valkurm
Set Home Point there
Go up to the Crag and grab a chocobo
Go to Sand'Oria, switch jobs
Use Warp Scroll
Only takes about 10-15 minutes and anyone with a lvl 25 thf can make the journey a little bit quicker. Even with my limited play time of about 2 hours each login that is not that much time spent to get to an exp camp.
You could, and many have, made the arguement that setting your HP in Valkurm is inefficient for your endgame activities, but that is the way it is. Either you set your HP where you are exping or you have to chance getting kicked from the party or else having them wait a long time for you if/when you die. If that is so much of a problem, drag a whm or rdm kicking and screaming with you to raise you when you die.
Well, as a high level going back multiple times to level a subjob/alterenate job:
Starting from WhiteGate:
Trade silver piece to annoying taru, warp to nation of allegiance
Grab a Warp Scroll and OP warp to Valkurm
Set Home Point there
Go up to the Crag and grab a chocobo
Go to Sand'Oria, switch jobs
Use Warp Scroll
Only takes about 10-15 minutes and anyone with a lvl 25 thf can make the journey a little bit quicker. Even with my limited play time of about 2 hours each login that is not that much time spent to get to an exp camp.
You could, and many have, made the arguement that setting your HP in Valkurm is inefficient for your endgame activities, but that is the way it is. Either you set your HP where you are exping or you have to chance getting kicked from the party or else having them wait a long time for you if/when you die. If that is so much of a problem, drag a whm or rdm kicking and screaming with you to raise you when you die.
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