Re: What's being done about BLM and Tanks?
I am of the opinion that if EXP chains reset to 0 after a certain number (say, 15,) you'd fix a lot of things without affecting game mechanics, job balance or player vs mob balance.
I also agree that many WS need to be boosted. Also, it would be great if crit WS with significantly less hits *cough Raging Rush cough* had significantly higher crit rates than those with high hits (I'm looking at you, 6-hit Rampage.)
EDIT: Alternatively, the window of opportunity for keeping the chain going could continue to decrease.
I am of the opinion that if EXP chains reset to 0 after a certain number (say, 15,) you'd fix a lot of things without affecting game mechanics, job balance or player vs mob balance.
I also agree that many WS need to be boosted. Also, it would be great if crit WS with significantly less hits *cough Raging Rush cough* had significantly higher crit rates than those with high hits (I'm looking at you, 6-hit Rampage.)
EDIT: Alternatively, the window of opportunity for keeping the chain going could continue to decrease.
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