Ever since the introduction of Ninja in FFXI, jobs such as PLD and WAR have lost favor with the FFXI community. PLD has suffered slightly and seen some rather attractive changes, yet Warrior is still left behind.
Many players now view Warrior as a pure damage dealer, yet when you look at the Artifact Armor and Relic Armor, SE's intent seems to state otherwise. There are +enmity stats on that gear, which would be intended to pull mob enmity onto a Warrior. Its pretty clear that tanking was intended to be part of a Warrior's role, yet many Warriors neglect to even use Provoke.
And job classes such as WHM, RDM, SMN have come to prefer Ninja, who can mitigate damage and PLD which have the ability to cure themselves. Warrior can emulate these approaches via support jobs such as /WHM and /NIN, but its doesn't match what a NIN and PLD can do. Even with the adjustments made to Samurai, it doesn't seem like Warriors want to tank or migrate to SAM from a NIN subjob. In fact, I can hardly find any information on player's experiences with WAR/SAM.
I personally enjoy WAR tanking more than doing so with PLD and NIN, but EXP PTs actively discourage it. Mages don't want to cure a Warrior tank when they can get a PLD or NIN.
Warrior aside, Ninja and Paladin are limited in the subjobs they can use in EXP PTs, its very much Warrior or nothing. Were they to have something like a native provoke ability, they would have the opportunity to explore other subjobs. The appeal to FFXI is, after all, to be able to make various combinations of race, main job and subjobs.
All the tanking classes seem to be painted into a corner that limits their full potential, so are there any plans to change this?
Many players now view Warrior as a pure damage dealer, yet when you look at the Artifact Armor and Relic Armor, SE's intent seems to state otherwise. There are +enmity stats on that gear, which would be intended to pull mob enmity onto a Warrior. Its pretty clear that tanking was intended to be part of a Warrior's role, yet many Warriors neglect to even use Provoke.
And job classes such as WHM, RDM, SMN have come to prefer Ninja, who can mitigate damage and PLD which have the ability to cure themselves. Warrior can emulate these approaches via support jobs such as /WHM and /NIN, but its doesn't match what a NIN and PLD can do. Even with the adjustments made to Samurai, it doesn't seem like Warriors want to tank or migrate to SAM from a NIN subjob. In fact, I can hardly find any information on player's experiences with WAR/SAM.
I personally enjoy WAR tanking more than doing so with PLD and NIN, but EXP PTs actively discourage it. Mages don't want to cure a Warrior tank when they can get a PLD or NIN.
Warrior aside, Ninja and Paladin are limited in the subjobs they can use in EXP PTs, its very much Warrior or nothing. Were they to have something like a native provoke ability, they would have the opportunity to explore other subjobs. The appeal to FFXI is, after all, to be able to make various combinations of race, main job and subjobs.
All the tanking classes seem to be painted into a corner that limits their full potential, so are there any plans to change this?
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