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Did SE intened WHM's to become tele-whores?

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  • Did SE intened WHM's to become tele-whores?

    I was wondering this not to long ago (about 45 minutes ago when I first pondered the question), but was this your plan SE? Did you intend to have white mages have teles so they could exploit those spells to make money? Or did you just give teleports to the "masters" of enhancing magic so they could further enhance things for other people?

    It doesn't seem like SE would intentionally give one job an easier way to be lazy and make money, but not include that ability for other jobs too. Or maybe they did do so intentionally. I guess that would be why I am making this thread. Any feedback anyone?




    PLD75 DRK60 lots of other levels.
    ------
    Shackle their minds when they're bent on the cross
    When ignorance reigns, life is lost



  • #2
    Re: Did SE intened WHM's to become tele-whores?

    Originally posted by Ameroth View Post
    I was wondering this not to long ago (about 45 minutes ago when I first pondered the question), but was this your plan SE? Did you intend to have white mages have teles so they could exploit those spells to make money? Or did you just give teleports to the "masters" of enhancing magic so they could further enhance things for other people?

    It doesn't seem like SE would intentionally give one job an easier way to be lazy and make money, but not include that ability for other jobs too. Or maybe they did do so intentionally. I guess that would be why I am making this thread. Any feedback anyone?
    I don't think it was intended as anything more than a way to get your experience/event party to where they're going quicker. But it's a natural evolution of things.

    Hell, while you're questioning this, let's move horizontally...do you really think they intended to have people charge for a Warp 2 from a city? Again, I really don't, but it seems like a natural avenue of profit if you're willing to level the job that high.

    Comment


    • #3
      Re: Did SE intened WHM's to become tele-whores?

      You pay for pretty much every other form of transportation in this game. So why not for Teleports as well?

      If you don't like WHMs charging for Teles, then don't pay for Teles. There's no need to make the "Ask SE" forum into a place for soap box ranting.
      Lyonheart
      lvl 75 WAR, 75 BST, 75 BLM, 75 NIN, 47 SCH
      Cooking 100.0+3+3, Culinarian's Signboard, Raw Fish Handling, Noodle Kneading, Patissier
      Fishing 60

      Lakiskline
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      • #4
        Re: Did SE intened WHM's to become tele-whores?

        Originally posted by Ameroth View Post
        Did SE intened WHM's to become tele-whores
        Why "whore"? ~_~

        * * *

        Since questions may have to be translated into Japanese in order to obtain proper answers, it could be helpful if people can stay away from more "colorful" language and use more neutral, literal phrasing. (Spell checking on at least the question itself wouldn't hurt, either.)

        "Did S-E anticipate the development of teleport-for-fee service in FFXI? Was this part of the design?"

        * * *

        Why assume this is an exploit? Why not ask S-E if the company considers it an exploit or bad thing instead?
        Bamboo shadows sweep the stars,
        yet not a mote of dust is stirred;
        Moonlight pierces the depths of the pond,
        leaving no trace in the water.

        - Mugaku

        Comment


        • #5
          Re: Did SE intened WHM's to become tele-whores?

          I would shy away from the use of whore when addressing someone whom is not a "whore". Tends to leave the wrong impression.

          I'm not sure if they intended it to be an exploit or unfair advantage for whm to have this. When you consider that melee jobs, or any job for that matter, can farm more effectivly (in general) for items to sell, it *almost* seems fair for whm to have this "exploit".

          Low level mobs any job can farm effectivly, but some better drops for gil just take whm a lot longer to collect than most any job. But I think in the end it all balances out. Especially since most people I know have leveled whm just for teles, and can expoilt this as well.

          But could you imagine travelling in this game if there wasn't always a whm there to tele? Unless it's a friend, and I'm not doing anything, I have no reason to tele some person to some other location. Means I have to zone twice, and stop what I'm doing. So with tele-taxi service, whms have a reason to do it, and everyone else doesn't seem to mind that they are there.

          Comment


          • #6
            Re: Did SE intened WHM's to become tele-whores?

            Things dont work out as SE planned. Clearest example is they never thought NIN would be tanks, but here we are. There's nothing wrong with it honestly, they help people get to where they need to go, and can make some money. WHM to 37 is hard from difficult.
            Cleverness - Hades
            75BLU/75RDM/75NIN/60SAM/59SMN
            DRK/NIN/WHM/BLM/SCH/WAR/PLD subs

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            • #7
              Re: Did SE intened WHM's to become tele-whores?

              Originally posted by LyonheartLakshmi View Post
              If you don't like WHMs charging for Teles, then don't pay for Teles. There's no need to make the "Ask SE" forum into a place for soap box ranting.
              Whah whah. Never did I complain about the fees. In fact, I pondered that question while I was sitting in whitegate teleporting people myself. There's no need to make the Ask SE forum a place for unfounded accusations. >.>

              ------

              Maybe exploit wasn't the proper word. Maybe, I should have used said: "Did you intend to have white mages have teles so they could turn those spells into an avenue of generating money?"

              After more [clear-headed] reasoning, I can see how SE originally intended WHMs to have teleports for the convenience they provide, but at the same time, a natural evolution occurs in the player base.




              PLD75 DRK60 lots of other levels.
              ------
              Shackle their minds when they're bent on the cross
              When ignorance reigns, life is lost


              Comment


              • #8
                Re: Did SE intened WHM's to become tele-whores?

                Originally posted by Tekumel View Post
                I don't think it was intended as anything more than a way to get your experience/event party to where they're going quicker. But it's a natural evolution of things.

                Hell, while you're questioning this, let's move horizontally...do you really think they intended to have people charge for a Warp 2 from a city? Again, I really don't, but it seems like a natural avenue of profit if you're willing to level the job that high.
                Who charges for Warp 2s? Not me. Not once have I required payment for giving a D2 from a city. It doesn't require me to zone twice and it only takes up a little bit of my time. If I'm busy, I'll say that I can't. Now, if someone is willing to tip me for it, I won't argue.

                D2 is quick, Teleporting is long.

                D2: tell person where I am, invite, cast spell, drop party
                Teleport: tell person where I am, invite, cast teleport, zone, drop party, cast warp, zone

                Teleporting is a bigger inconvenience than D2, so it became customary to tip for it. That turned into people offering services for a charge. I really don't see a problem with it. I don't think SE intended for it to happen that way, but I'm sure they figured it would happen.
                Haggai

                i Am ThE bLaCk MaGe.
                I cAsTs ThE sPeLlS tHaT mAkEs ThE pEoPlEs FaLl DoWn.

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                • #9
                  Re: Did SE intened WHM's to become tele-whores?

                  The beauty and complexity of this game is that through the imagination and innovation of the player base the game takes on facets not thought of in original design. While this requires intervention from the developers when these innovations are malicious in execution, they should (and from what I have seen are) left alone. Only when these innovation have an adverse affect on the game play of others should they be adjusted.

                  Although I would be interested in the answer, I'm pretty sure that SE did not forsee Tele or Warp being a pay for service, if they did a cost per cast system would have been implemented. however I am sure they left enough room in the game for the in game gloabl economy to mature and take on it's own life, otherwise NPC prices would be set to discourage AH buy and sell.

                  Comment


                  • #10
                    Re: Did SE intened WHM's to become tele-whores?

                    Originally posted by Ameroth View Post
                    There's no need to make the Ask SE forum a place for unfounded accusations. >.>
                    I was merely going by your word choice. Phrases such as "tele-whores" and "be lazy and make money" show not only which side of the fence you are on, but that you also look down on the practice of selling Teleport services. On the other hand, when you refer WHMs who choose the alternative path of not charging for their services, you use wording such as "masters" who "enhance" the game for others.

                    Given the way you presented the question, I don't consider my accusations to be unfounded. By the way, have you stopped beating your wife?
                    Lyonheart
                    lvl 75 WAR, 75 BST, 75 BLM, 75 NIN, 47 SCH
                    Cooking 100.0+3+3, Culinarian's Signboard, Raw Fish Handling, Noodle Kneading, Patissier
                    Fishing 60

                    Lakiskline
                    Bonecrafting 100.0+3+3,
                    Leather 60+2, Woodworking 60, Alchemy 60
                    Smithing 60, Clothcraft 55, Goldsmithing 54.1, Cooking 11
                    Boneworker's Signboard, Bone Purification, Bone Ensorcellment, Filing, Lumberjack, Chainwork

                    Comment


                    • #11
                      Re: Did SE intened WHM's to become tele-whores?

                      Originally posted by LyonheartLakshmi View Post
                      Given the way you presented the question, I don't consider my accusations to be unfounded. By the way, have you stopped beating your wife?
                      so wrong but i lold
                      [FFXI Journal][Pld][War][Nin][Drg][Rng][Brd]



                      http://i287.photobucket.com/albums/ll154/xsev/orly.jpg

                      Comment


                      • #12
                        Re: Did SE intened WHM's to become tele-whores?

                        Originally posted by LyonheartLakshmi View Post
                        Phrases such as "tele-whores" and "be lazy and make money"
                        Ya you know, because I am the one that personally coined the term 'tele-whore.' And I'll stick to my wording choice over "being lazy and making money." Doesn't take much effort to /sea [name], hit invite, accept money, press tele macro.

                        --------

                        Back on topic, I like the way Neokaril mentioned the beauty of this game's natural evolution. I didn't really think much about that at the time, but I have now. Maybe SE didn't originally intend for WHMs to make money from teleports, but I don't think they were naive enough to not think people would eventually do it.

                        P.S.
                        By the way, have you stopped beating your wife?
                        Good one.




                        PLD75 DRK60 lots of other levels.
                        ------
                        Shackle their minds when they're bent on the cross
                        When ignorance reigns, life is lost


                        Comment


                        • #13
                          Re: Did SE intened WHM's to become tele-whores?

                          Considering that SE has mentioned tele-taxing in the Vana Trib, I doubt the idea of paying for teleports is too far outside of their intentions on the matter. After all, SE has always supported (legit) player impacts on the economy.


                          Wii code: 6851 9579 6989 9039

                          Comment


                          • #14
                            Re: Did SE intened WHM's to become tele-whores?

                            FFXI has allowed one player to trade Gil to another without getting an item in return for as long as I've played it.

                            Yes, S-E intended for players to be able to PAY for services, so it's reasonable to think the company intended for people to PROVIDE services. As to whether they specifically thought teleporting would be one of the services? Probably not; the Dev team must had a lot of other things to think about--this is just a minor detail.

                            Highly doubtful S-E would have been unhappy in anyway about this development; it is right in line with what they designed the trade system to do--to help foster a player economy.
                            Bamboo shadows sweep the stars,
                            yet not a mote of dust is stirred;
                            Moonlight pierces the depths of the pond,
                            leaving no trace in the water.

                            - Mugaku

                            Comment


                            • #15
                              Re: Did SE intened WHM's to become tele-whores?

                              I wouldn't be surprised if they did expect it. It was common in EQ and they'd have to be fools not to have studied previous MMORPGs before they designed FFXI.

                              There's really not much difference between paying someone to teleport you, and paying someone to craft something that you have materials for. In both cases the person performing the service had to invest time getting the capability to do it (level WHM and do teleport scroll quests or skill up a craft). And in both cases you may be able to avoid the expense by asking your LS :D

                              Teleporting is just a higher volume, lower profit-per-unit business.
                              Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
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