I understand we've had a recent update for spells, but there are still some spells that haven't been implemented yet. For example, not a single Empty mob gives a spell. There are also some spells that'd be of great use to both a BLU and the party (For example, Thinkers have Winds of Promyvion, an Erase spell. If this were a party-targetable Blue Magic spell, It'd increase BLU's support functions in a party.)
I understand that some of the moves the Empty use are ludicrous (I'm not asking for the Seether's Occultation with the 25 shadows, or the NM Gorger's Fission move that makes the tiny copy.) but some of them would be quite useful to players and parties.
Aside from this, since some CoP mob-only spells (Wild Carrot) have been implemented, are there any plans to implement more? (such as, for example, CoP bats are the only non-NM bats to have Marrow Drain)
Thank you for your replies.
I understand that some of the moves the Empty use are ludicrous (I'm not asking for the Seether's Occultation with the 25 shadows, or the NM Gorger's Fission move that makes the tiny copy.) but some of them would be quite useful to players and parties.
Aside from this, since some CoP mob-only spells (Wild Carrot) have been implemented, are there any plans to implement more? (such as, for example, CoP bats are the only non-NM bats to have Marrow Drain)
Thank you for your replies.
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