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Would you consider giving incentives to level support jobs past 37?

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  • #46
    Re: Would you consider giving incentives to level support jobs past 37?

    Exactly, Murphie. Brevity is wit.

    Comment


    • #47
      Re: Would you consider giving incentives to level support jobs past 37?

      Wow, and omgwtf's disclaimer says he likes to post 'rationally', and he does this >________________>.

      Not looking good, nope.
      Cleverness - Hades
      75BLU/75RDM/75NIN/60SAM/59SMN
      DRK/NIN/WHM/BLM/SCH/WAR/PLD subs

      Comment


      • #48
        Re: Would you consider giving incentives to level support jobs past 37?

        No, no, no. I'm the one at fault here, folks. Clearly. I'm what's wrong with FFXIOnline.

        Comment


        • #49
          Re: Would you consider giving incentives to level support jobs past 37?

          Originally posted by Clever Ninja View Post
          Wow, and omgwtf's disclaimer says he likes to post 'rationally', and he does this >________________>.

          Not looking good, nope.
          I read that, and it seems to mean he's trying tone down his own tendency to flame--to do better by attempting to post more rationally. I'd say he recognizes his own shortcomings already.
          Bamboo shadows sweep the stars,
          yet not a mote of dust is stirred;
          Moonlight pierces the depths of the pond,
          leaving no trace in the water.

          - Mugaku

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          • #50
            Re: Would you consider giving incentives to level support jobs past 37?

            I disagree.

            Comment


            • #51
              Re: Would you consider giving incentives to level support jobs past 37?

              Hello fellow citizens of Vana'diel, I am Raydeus and I support this message:

              Originally posted by Murphie View Post
              I disagree.
              sigpic
              "In this world, the one who has the most fun is the winner!" C.B.
              Prishe's Knight 2004-Forever.

              その目だれの目。

              Comment


              • #52
                Re: Would you consider giving incentives to level support jobs past 37?

                Originally posted by Murphie View Post
                I disagree.
                I'll see that "I disagree" and raise you one "That's interesting."

                From what I see, one would have to be able to play at non-optimum NA times to really see how trends in this game tend to pan out. I recieve a few Japanese invites simply because I'm playing the job that the party leader is looking for at the time, and I'll tend to get a few repeat invites from the same individual(s) based on my performance. I did this with Dragoon when I was in Germany and played a primarily EU schedule (even before there was a solid EU presence, outside of Sweden, for some strange, unexplained reason); it was rough, but doable.

                I'm currently in Japan, and I'm seeing some of what the OP is saying in terms of non-availiability in the mid-ranges (e.g. my 52 BLU and 54 COR), regardless of my play schedule (and it shifts a lot these days). I've calculated NA Prime in relation to my area, and even then, party availiability is sketchy at best. It very much is the attitudes of NA players in general. While not nessesarily a sling against NAs in general, we tend to do it to ourselves consistantly enough that the perception has cause to take root. I relish the chances I get to participate in Japanese parties because I know I can focus on my jobs role and not have to deal with the abject randomness of an NA party. Usually, it's the language barrier that helps me out a bit, but I've found that people who truly wish to communicate will definately find a way to do so.

                Maybe if I ever get back to the States, I'll see what everyone is talking about from an 'inside' perspective, but from what I see, the situation is this: Japanese prime is ok, European prime is ok, Stateside prime is rather lacking...

                Comment


                • #53
                  Re: Would you consider giving incentives to level support jobs past 37?

                  Originally posted by LilithAngel View Post
                  From what I see, one would have to be able to play at non-optimum NA times to really see how trends in this game tend to pan out. I recieve a few Japanese invites simply because I'm playing the job that the party leader is looking for at the time, and I'll tend to get a few repeat invites from the same individual(s) based on my performance. I did this with Dragoon when I was in Germany and played a primarily EU schedule (even before there was a solid EU presence, outside of Sweden, for some strange, unexplained reason); it was rough, but doable.
                  Nice to see somone pulling it back on-topic.

                  I've had the opportunity in recent months to observe EU, NA and JP hours. I was out of work on disability for a good while. Adjusting to seizure meds, still kinda am.

                  That aside, I can honestly say that if you're an NA or EU seeking as a DD on JP hours, you're fairly screwed for invites. I have seen one JP invite my entire RNG career. I've seen countless JP invites as BRD and I'd say my invite rate as COR was moderately JP.

                  If you're BRD, oh, they love you and will invite you at the drop of a hat. The language barrier dissolves completely when you're BRD. But they moment you're not its back in effect and they magically don't understand any english.

                  And I've seen how EUs have it. Many EUs I know had to take a support or tanking role up to have a hope of seeing 75 in the hours they typically seek, but that was more of the first wave of EU players than the current ones.

                  As for NA "attitudes" I've found a fair share of JPs that are just as random, flaky and cruel as NAs are capable of being. One of my Japanese-American friends recently got railed on for partying and doing things with her NA friends by one of her JP friends. He insinuated that she was somehow not a real Japanese person for associating with NAs. I will not go into the rest of that drama save for that I've seen the same happen with my Japanese stepfather and his family. Dunno what its all about, but the more American you behave, the less Japanese you are.

                  I guess that means I'm less Irish for some Irish guy shacking up with a cherokee woman over a century ago. To truely feel Irish, I must only associate with the Irish. I'll just ignore that other part of me, whose land was taken from them. But I'm also Scottish and German. I'm f**ked, I tell ya. They didn't have a table for that in the high-school lunch room.
                  Last edited by Omgwtfbbqkitten; 03-16-2007, 01:28 AM.

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                  • #54
                    Re: Would you consider giving incentives to level support jobs past 37?

                    So, having Geico makes me LESS of a caveman??

                    On Topic:
                    I'd really like to lower my level to accomidate friends that want to start a static for their lower level. However, in this game there's always the "what's in it for me?" factor.

                    How about making it so you can lower the cap for your job only if it's 75, and you can earn merit bonuses based on how low it's capped?

                    The issue with whm and brd/cor/rdm is that those who want to level it already have, for the most part. The blu refresh-type spell needs to stop being the sea-only thing, too.

                    I would also like to see more xp quests that are fun and challenging. The escorts have become rather stale, to me.

                    Comment


                    • #55
                      Re: Would you consider giving incentives to level support jobs past 37?

                      Originally posted by Taermus View Post
                      I'd really like to lower my level to accomidate friends that want to start a static for their lower level. However, in this game there's always the "what's in it for me?" factor.

                      How about making it so you can lower the cap for your job only if it's 75, and you can earn merit bonuses based on how low it's capped?
                      I remember a thread being started some time ago about a self-imposed level cap system, with the intent to address this very problem (i.e. difficulty in finding players at the right levels to party with).

                      I can't seem to find that thread any more though. I could have sworn it was in the Ask SE section. Is this part of the forums being purged of old threads intentionally?
                      Lyonheart
                      lvl 75 WAR, 75 BST, 75 BLM, 75 NIN, 47 SCH
                      Cooking 100.0+3+3, Culinarian's Signboard, Raw Fish Handling, Noodle Kneading, Patissier
                      Fishing 60

                      Lakiskline
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                      • #56
                        Re: Would you consider giving incentives to level support jobs past 37?

                        http://www.ffxionline.com/forums/feb...-capping.html?

                        It was moved to an "archives" section, apparently. It's a little bar at the very top of the "Ask S-E" section.

                        At work so I'll try to follow Murphie's suit ("Brevity is the soul of wit" -That old dude in Hamlet)

                        -It's not fair for "Leaders" to be expected to perform all leader tasks. Some of us (like my RL friend) are incredible at building parties fast. It's mostly luck, but they're aggressive about inviting all the right jobs and searching for what they need in the correct order. And persuasive to boot.

                        Some people (like my same friend) have NO IDEA where to go for good exp. It's not their fault that they "took the initiative" and made a party, despite their uncontrollable ignorance. More evidence? One sec.
                        Last edited by Lmnop; 03-16-2007, 08:23 AM.
                        "And if he left off dreaming about you, where do you suppose you'd be?"

                        Comment


                        • #57
                          Re: Would you consider giving incentives to level support jobs past 37?

                          While it would be nice to implement an idea like the Guide and Sprout Caps to everyone, I could see how it would get abused like mentioned in the other thread.

                          However people could exp in level capped areas. There's the Promys, Sacrarium, Rivene Sites, and the Aquaducts. Provided everyone has access to the areas people could exp there.

                          The main problem I have leveling under a level cap region is I don't get skills ups anymore. If I leveled from 30 to 75 all of promy wanderer with my ninja, I would have level 30 ninjitsu, katana, parry and evasion skills. Put it is a nice option available to help out friends if your job is too high for thier party range.

                          Comment


                          • #58
                            Re: Would you consider giving incentives to level support jobs past 37?

                            I think the skill thing is exactly what keeps it from being too abusive. At the same time, it helps skills. I could lower my WAR to 45 for a week and put in my /seacom "Tank only" in an attempt to level my Parrying and Shield. I could also do levels 30-50 again as war/rng with what would now be capped Marksmanship and the gear to make it work. Oh, the possibilities!

                            But back on topic:

                            Originally posted by Raydeus
                            Hello fellow citizens of Vana'diel, I am Raydeus and I support this message:
                            That. Had me rolling.

                            And now, back to the off topic banter:

                            JPs and NAs are both humans. Which means they're all assholes. And wow, they both prefer Bards over Dragoons. Big surprise.

                            The concept of leveling past 37? I think what I would like to see is more of a reason of "indirect." Right now, it's a taper, see? Many people stop @30 for extra jobs, many more people stop @37 for SJ, fewer still stay on to get said job to 40 (the good part about this one is that all the jobs that people take to 40 are the "useful" ones to BCs which are also the "useful" ones for exp). Any who go beyond that are usually asking for a 2nd main. Usually being keyword, as I'm an example of someone who didn't behave that way (I leveled THF to 45 just so I could play with Hide).

                            I think the best idea for "incentive" is to give more reason for a taper. Raydeus was onto something when he mentioned skills. Though I think I'll take it a different direction. It takes people varying amounts of time to get certain skills to certain levels. And so, I think ideally people would level SJs for a certain cap of skill instead of a certain level of the job. For instance, Ninjutsu skill 125. I think this would require level 41 Ninja. However, not all Ninja (correct plural for Ninja, btw) have capped Ninjutsu and the best way to raise it is to party with it. Thus, some Nins woudl stop @37, some would take it to 40 for Under Observation, others would take it a bit further for whatever this "special bonus" is. And said "special bonus" would be reached by the majority of people from levels 41-43. Thus, it helps taper down. Ultimately, the 50s will still be screwed.

                            What could this "Special Bonus" be? Dunno. Honestly, I think every job in this game should've been nothing but stats, skills, and skill caps. With every trait and JA being learned by getting a certain skill to a certain level.



                            --------------------------

                            I'll never be as cool as Murphie.
                            Last edited by Lmnop; 03-16-2007, 08:55 AM.
                            "And if he left off dreaming about you, where do you suppose you'd be?"

                            Comment


                            • #59
                              Re: Would you consider giving incentives to level support jobs past 37?

                              Originally posted by Lmnop View Post
                              -It's not fair for "Leaders" to be expected to perform all leader tasks. Some of us (like my RL friend) are incredible at building parties fast. It's mostly luck, but they're aggressive about inviting all the right jobs and searching for what they need in the correct order. And persuasive to boot.
                              Agreed that it's not really fair, but most people do expect it. As a party member, I'm more than happy to toss out some suggestions, but that doesn't always work for some folks (heck, it doesn't always work for me). But just because you're not leading the party doesn't mean that you shouldn't be invested in helping the group to succeed, so if the leader needs a little help, more people should provide it.

                              Comment


                              • #60
                                Re: Would you consider giving incentives to level support jobs past 37?

                                I have a couple more ideas:

                                Combo Bonuses: If you have RDM leveled to 75, you can level your DRG to 75 and get a bonus to both jobs having something really neat. Of course, what's "really neat" would be neatest from leveling a completely unrelated job. SMN and MNK would be a combo, for example. Or you can get specific traits for every job leveled to 75 that work with any other. That would probably be easier. This otherwise could be done to expand the merit combos, if SE wants to be a little rougher with it.

                                Armor Sets: Leveling a specific job could land you a nice earring that enhances ATK by a lot. AND it'd be level 40. Of course, like the above, it'd be geared toward players who need an extra shove towards something they aren't used to. WHM would get you a nice ACC or STR (or both!) ring you can show off in your lower level parties, and still be useable at high levels. They can be configured with the increasing stats-by-level build that some items already have. Rare/Ex of course... and storable with the event item holder. Getting NIN to 75 makes you eligible for a astral-type ring, maybe?

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