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FINAL FANTASY XI 2012 Roadmap

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  • FINAL FANTASY XI 2012 Roadmap

    FINAL FANTASY XI 2012 Roadmap


    Hear ye, hear ye, honored adventurers of Vana'diel!

    It is with great pleasure that we bring you the FINAL FANTASY XI roadmap for the six-month period commencing April 2012.


    From this update on, new content will be announced in three different categories to more clearly illustrate both content priority and implementation timeframes. Furthermore, yellow cells denote new features that are either particularly important or wide ranging.


    Development Stance
    The new development cycle adopted at the end of last year will continue, with players testing specific content on the test server, and our development and quality assurance teams refining it based on feedback collected. This process ensures that we will be able to release version updates at a quicker pace and provide a challenging, enjoyable adventuring experience.
     
    Development and Update Release Cycle
    1. Development of new content
    2. Introduction on test server and announcement on official forums
    3. Playtesting phase
      1. Feedback from test server participants received.
      2. Development and QA teams explore possible refinements.

    4. Refinement phase
      Content is adjusted based on playtesting feedback and updated on the test server.
      (*Cycle repeats from step two until content is deemed ready for release.)
    5. Content released!

     
    The following new content is scheduled to feature on the test server in the coming months:

    Content
    • Job-related Updates
      The group two merit point category will receive adjustments early on, followed by the addition of new two-hour abilities and adjustments to monsters' enfeebling magic resistance. Subsequent enhancements to these new two-hour abilities are scheduled for later this year along with an expansion of the job-specific merit point categories.

      Multiple adjustments for specific jobs are also planned, as illustrated on the roadmap.
    • Battle Content Updates
      In addition to adjustments planned for Voidwatch, Legion, and the Walk of Echoes, previous battle content such as Limbus, Einherjar, and Salvage are set to receive expansions.
      Two new battle systems and are also scheduled to be introduced and expanded during this time. One system will involve dungeon exploration, while the other will allow PCs to play as monsters.
    • Miscellaneous Updates
      This category includes system-related and user interface adjustments.

      Many of the proposed UI changes will solely affect the Windows version of the game, and some of the first adjustments made will be to introduce new icons and increase their resolution. The next priority will be the introduction of layout customization and a multi-windowed mode, including support for font vectorization and multiple log windows.

      After this, we will implement support for continual display of the macro palette, and explore the possibility of displaying recast times in the macro palette.
       
       
    • Fine-tuning Based on Player Feedback
      There are currently multiple features displayed on the roadmap that are undergoing refinement based on user feedback. New features will also likely be introduced on the test server even after the release of this roadmap, so stay tuned!

    -------------------------------------------------------------------
    Further details that emerge regarding these updates will be announced on the FINAL FANTASY XI forums, playable on the test server, and discussed at VanaFest 2012.


    May you continue to enjoy your adventures in Vana'diel for years to come!
    ------
    Sincerely, the FINAL FANTASY XI Development and Operations Teams



    ---------------------------------------------------------------------------------------

    Sons of bitches, stop trying to get more money out of me I am DONE with XI god damn it @_@;

    There's quite a few changes on there that are tempting me though, like the (much overdue) changes to guard and parry.
    sigpic


    "BLAH BLAH BLAH TIDAL WAVE!!!"

  • #2
    Re: FINAL FANTASY XI 2012 Roadmap

    "PS2 Limit-" *is shot*

    Being serious they look like some nice changes. I'd love to play FFXI again but I think my time with the game has run it;s course as I just can't seem to get back into it when I try.
    Rahal Gerrant - Balmung - 188 DRK
    Reiko Takahashi
    - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
    Haters Gonna Hate



    Comment


    • #3
      Re: FINAL FANTASY XI 2012 Roadmap

      Up first: Screw with with the ranged formula some more.

      Nice to see their priorities are in order.

      Comment


      • #4
        Re: FINAL FANTASY XI 2012 Roadmap

        To be fair, ranged has always been fucked up in XI - mostly by the fact that it's unaffected by Haste & Slow.
        sigpic


        "BLAH BLAH BLAH TIDAL WAVE!!!"

        Comment


        • #5
          Re: FINAL FANTASY XI 2012 Roadmap

          /reads through the BS

          "Hear ye, hear ye! PLEASE KEEP PLAYING! WE PROMISE WE WILL GIVE YOU A REASON TO KEEP UP THE DAILY GRIND!"
          75: Sam, Nin, Blm, Thf, Pld, Cor, Rdm
          RANK 10 Bastok
          CoP: Done
          ZM: Done
          ToA: Done
          Assault rank: Captain
          Campaign Medal: Medals
          Wotg: Complete the quests already and I'll start

          Originally posted by Etra
          This thread brought to you by Malacite's lack of understanding.

          Comment


          • #6
            Re: FINAL FANTASY XI 2012 Roadmap

            To be fair, ranged has always been fucked up in XI - mostly by the fact that it's unaffected by Haste & Slow.
            Aye. Bad things happen when you have competing game mechanics playing by different rules - look at what happened to nukers. Still, I see BBQ's point.

            Comment


            • #7
              Re: FINAL FANTASY XI 2012 Roadmap

              All I read was "Cait Sith as an Avatar" and marked my calendar.

              I'll be back.


              Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
              99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
              99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO

              Yyg's Blog: Tree of Awesome!

              Comment


              • #8
                Re: FINAL FANTASY XI 2012 Roadmap

                Originally posted by Yygdrasil View Post
                I'll be back.
                Click image for larger version

Name:	82the-terminator_1.jpg
Views:	1
Size:	39.7 KB
ID:	1474797
                FFxiv ~ (PS3 Beta) 24THM, 16LNC, 16CNJ, 15MRD/GLD/ARC/PUG
                FFxi ~ (Inactive) 99DNC/THF/SAM/BLU

                Any opinions expressed are my own, and potentially unpopular with others. Should this be upsetting, m
                aybe, read it again, insert smiley faces, rainbows, and glitter as needed.

                Comment


                • #9
                  Re: FINAL FANTASY XI 2012 Roadmap

                  I'll be honest, most of that looks fairly underwhelming.
                  Server: Midgardsormr -> Quetzalcoatl -> Valefor
                  Occupation: Reckless Red Mage
                  Name: Drjones
                  Blog: Mediocre Mage

                  Comment


                  • #10
                    Re: FINAL FANTASY XI 2012 Roadmap

                    Cait Sith was all the convincing I needed.


                    Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
                    99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
                    99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO

                    Yyg's Blog: Tree of Awesome!

                    Comment


                    • #11
                      Re: FINAL FANTASY XI 2012 Roadmap

                      something something fish in a barrel something something
                      Server: Midgardsormr -> Quetzalcoatl -> Valefor
                      Occupation: Reckless Red Mage
                      Name: Drjones
                      Blog: Mediocre Mage

                      Comment


                      • #12
                        Re: FINAL FANTASY XI 2012 Roadmap

                        I should be sad there's nothing in there for me.

                        But considering I wasn't even able to get the last genkai done and that I completely hated the fact that you need a stupid party to get it done (talk about massive epic fail) something tells me I'm not the target audience for this stuff.
                        sigpic
                        "In this world, the one who has the most fun is the winner!" C.B.
                        Prishe's Knight 2004-Forever.

                        その目だれの目。

                        Comment


                        • #13
                          Re: FINAL FANTASY XI 2012 Roadmap

                          They nerfed the final fight. It's a joke now. Just FYI


                          Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
                          99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
                          99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO

                          Yyg's Blog: Tree of Awesome!

                          Comment


                          • #14
                            Re: FINAL FANTASY XI 2012 Roadmap

                            Would I still need a party for it? <_<
                            sigpic
                            "In this world, the one who has the most fun is the winner!" C.B.
                            Prishe's Knight 2004-Forever.

                            その目だれの目。

                            Comment


                            • #15
                              Re: FINAL FANTASY XI 2012 Roadmap

                              Of maybe 3 people... tops.


                              Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
                              99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
                              99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO

                              Yyg's Blog: Tree of Awesome!

                              Comment

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