Re: Has Tanaka Finally Lost His Mind?
Yes it did. The accessibility problem I'm talking about has nothing to do with difficulty; it's all about time sinks. Getting through dungeons took 1-2 hours at a minimum, and you HAD to win the BC because they didn't have the courtesy of giving you a checkpoint. If you fail to clear it before someone has to go, you have to go through it all over again. Not to mention the item farming that precedes that. With all of that tedium your odds of getting a pick-up group are next to zero; not that it'd do you much good since a pick-up group has a good chance of failing and wasting 3 hours of your life. In Nyzul you just show up and go.
EDIT: Not to mention CoP required even more meds than Nyzul. Reraise Earrings are costly at low levels, and pre-Level Sync there was the additional hassle of cap gear.
CoPs didn't have an accessibility problem any more than Nyzul Isle did.
EDIT: Not to mention CoP required even more meds than Nyzul. Reraise Earrings are costly at low levels, and pre-Level Sync there was the additional hassle of cap gear.
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