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Job Adjustments! (8/19/2011)

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  • #16
    Re: Job Adjustments! (8/19/2011)

    Originally posted by Squiggs View Post
    I had to go look up what Addle was. Is it as useful as it sounds?
    I haven't seen any hard info on its magic accuracy down effect, but the increase on casting time is pretty noticeable. I figure if nothing else it extends the window for the Black Mages to stun big spells or for tanks to get shadows back up in time to block the incoming nuke.

    It's not fantastic, but it's better than just sitting there lamenting the fact that the mob is immune to silence.
    Server: Midgardsormr -> Quetzalcoatl -> Valefor
    Occupation: Reckless Red Mage
    Name: Drjones
    Blog: Mediocre Mage

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    • #17
      Re: Job Adjustments! (8/19/2011)

      Originally posted by Malacite View Post
      THF gets hosed yet again > _ >
      Yeah... basically agreed.
      FFxiv ~ (PS3 Beta) 24THM, 16LNC, 16CNJ, 15MRD/GLD/ARC/PUG
      FFxi ~ (Inactive) 99DNC/THF/SAM/BLU

      Any opinions expressed are my own, and potentially unpopular with others. Should this be upsetting, m
      aybe, read it again, insert smiley faces, rainbows, and glitter as needed.

      Comment


      • #18
        Re: Job Adjustments! (8/19/2011)

        Originally posted by Neverslip View Post
        So... hmmm... again... timers. If this is the only way to cast HNM spells, then I'm not as excited for them as I was originally especially if the timer is gonna be something stupid. Gonna be difficult enough to get those spells... then being limited in both mana and timers to cast them? Okay. Well, we'll see when we see, I guess.
        Not a problem in abyssea, at least. If whisker wasn't already so darn effective, cleaving with fulmination would be fun. Blue mage is already great, so I approve of more toys whether they're high utility or not. I am hoping for a decent potency Magma Hoplon, though ..
        Originally posted by Squiggs View Post
        I had to go look up what Addle was. Is it as useful as it sounds?
        It's not that useful. Mostly it makes death and -ga IVs easier to stun if the mob has fast cast.
        lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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        • #19
          Re: Job Adjustments! (8/19/2011)

          Curaga V (WHM Lv. 95)
          Restores HP of all party members within area of effect.

          If it gets to the point that I have to use this. I probably won't have the MP left, better off to just Bene.
          99 DNC
          99 WHM
          99 WAR
          * 99 THF
          99 BLM * 99 RDM *
          99 PUP

          TWASHTAR

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          • #20
            Re: Job Adjustments! (8/19/2011)

            I actually have to agree squiggs. But I was hoping pld got a defense boost but didn't look like it.
            Whm- 90, BLM-90, BST-90, PLD-90,

            Played from 2003-2006, Quit when my son was born

            Returned in 2011.

            Yes I am an old time player who learned to play the hard way.

            COP-4-1
            ZM-14

            San O Doria - 9
            Windhurst - 9
            Bastok - 0

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            • #21
              Re: Job Adjustments! (8/19/2011)

              Originally posted by Murphie View Post
              In before RDM complaints.
              What's there to complain about? Spontaneity got the awesome-looking animation. We're getting Raise II and Gain-STR. My only concern is actually about Temper: it looks awesome on paper, but if it ends up just being another thing to cycle, I'mma rageguy.jpg.

              If there's one thing to pay attention to this update, though, it's DRK. Inb4 Torcleaver bandwagon?
              Originally posted by Armando
              No one at Square Enix has heard of Occam's Razor.
              Originally posted by Armando
              Nintendo always seems to have a legion of haters at the wings ready to jump in and prop up straw men about hardware and gimmicks and casuals.
              Originally posted by Taskmage
              GOD IS MIFFED AT AMERICA

              REPENT SINNERS OR AT LEAST GIVE A NONCOMMITTAL SHRUG

              GOD IS AMBIVALENT ABOUT FURRIES

              THE END IS COMING ONE OF THESE DAYS WHEN GOD GETS AROUND TO IT
              Originally posted by Taskmage
              However much I am actually smart, I got that way by confronting how stupid I am.
              Matthew 16:15

              Comment


              • #22
                Re: Job Adjustments! (8/19/2011)

                Originally posted by Murphie View Post
                Blue Mage

                Five additional blue magic points will be granted upon reaching Lv. 91.
                This just sunk in on me. So much and win.
                lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

                Comment


                • #23
                  Re: Job Adjustments! (8/19/2011)

                  Originally posted by Taskmage View Post
                  This just sunk in on me. So much and win.
                  I agree... but I completely expected this given the pattern.

                  Anything less
                  FFxiv ~ (PS3 Beta) 24THM, 16LNC, 16CNJ, 15MRD/GLD/ARC/PUG
                  FFxi ~ (Inactive) 99DNC/THF/SAM/BLU

                  Any opinions expressed are my own, and potentially unpopular with others. Should this be upsetting, m
                  aybe, read it again, insert smiley faces, rainbows, and glitter as needed.

                  Comment


                  • #24
                    Re: Job Adjustments! (8/19/2011)

                    Originally posted by Yellow Mage View Post
                    What's there to complain about? Spontaneity got the awesome-looking animation. We're getting Raise II and Gain-STR. My only concern is actually about Temper: it looks awesome on paper, but if it ends up just being another thing to cycle, I'mma rageguy.jpg.

                    If there's one thing to pay attention to this update, though, it's DRK. Inb4 Torcleaver bandwagon?
                    I think it'll take more than that to make DRK relevant, but who knows?

                    Comment


                    • #25
                      Re: Job Adjustments! (8/19/2011)

                      Has DRK ever been relevant outside of Kraken Club zerging?
                      Server: Midgardsormr -> Quetzalcoatl -> Valefor
                      Occupation: Reckless Red Mage
                      Name: Drjones
                      Blog: Mediocre Mage

                      Comment


                      • #26
                        Re: Job Adjustments! (8/19/2011)

                        Originally posted by cidbahamut View Post
                        Has DRK ever been relevant outside of Kraken Club zerging?
                        There was a time when Guillotine got them DD respect.
                        lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

                        Comment


                        • #27
                          Re: Job Adjustments! (8/19/2011)

                          Companion's Roll (Lv. 95)
                          Grants "Regain" and "Regen" effects to pets of party members within area of effect. Lucky Number: 2.
                          lolwut

                          Temper (RDM Lv. 95)
                          Grants the ability to occasionally attack twice.
                          trollface.jpg

                          . . . oh wait, it's not a self-cast? in that case, yes, yet another thng to add to the haste / refresh cycle, and still troll-ey, just in a different way

                          And I'm still not to impressed with what PUP gets.
                          Elwynn @ Fairy Elwynbelwyn @ Sylph | PS2 PC
                          99 Everything, mostly play PUP, WHM, and sometimes BST
                          F13.1 W60.0 S54.1 G63.2 Cl70.0+1 L70.0 B54.0 A69.4 Co59.6

                          >2012
                          >not having all jobs at 99


                          Quasilumin : Examination complete. Examinee unregistered. Kuluu syndrome detected. Displays tendency towards cowardice. Report to infirmary for treatment.

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                          • #28
                            Re: Job Adjustments! (8/19/2011)

                            Im excited to have a reason to use Ramuh. I can't say it's a great reason... but it's a reason.

                            Also... Kakka sounds like a cool new addition to the NIN ARSEnal (get it? *snicker*). I'm not so sure about the new JA though. Increases parry? I mean... it's really going to depend what the duration/recast/boost it ends up granting. Time will tell.

                            For COR... a roll for conserve TP? Lame. A roll for Regain& Regen!? AWSOME!!! Owait...it's for pets.


                            Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
                            99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
                            99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO

                            Yyg's Blog: Tree of Awesome!

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                            • #29
                              Re: Job Adjustments! (8/19/2011)

                              So Temper is going to be self-cast only.

                              I really don't understand SE's design choices, given the job manifesto they laid out for Red Mage. I really and truly do not.
                              Server: Midgardsormr -> Quetzalcoatl -> Valefor
                              Occupation: Reckless Red Mage
                              Name: Drjones
                              Blog: Mediocre Mage

                              Comment


                              • #30
                                Re: Job Adjustments! (8/19/2011)

                                Originally posted by cidbahamut View Post
                                So Temper is going to be self-cast only.


                                ADD: Okay, self-cast, but incompatible with Accession?

                                Now I agree, that's just plain weird.

                                Not that I don't appreciate it, but . . .
                                Originally posted by Armando
                                No one at Square Enix has heard of Occam's Razor.
                                Originally posted by Armando
                                Nintendo always seems to have a legion of haters at the wings ready to jump in and prop up straw men about hardware and gimmicks and casuals.
                                Originally posted by Taskmage
                                GOD IS MIFFED AT AMERICA

                                REPENT SINNERS OR AT LEAST GIVE A NONCOMMITTAL SHRUG

                                GOD IS AMBIVALENT ABOUT FURRIES

                                THE END IS COMING ONE OF THESE DAYS WHEN GOD GETS AROUND TO IT
                                Originally posted by Taskmage
                                However much I am actually smart, I got that way by confronting how stupid I am.
                                Matthew 16:15

                                Comment

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