[dev1024] Job Adjustments
---------- Post added at 09:30 AM ---------- Previous post was at 09:29 AM ----------
In before RDM complaints.
The forthcoming version update will feature the following job-related adjustments and refinements:
New Job Abilities
Job Ability and Job Trait Refinements
Pet-related Additions and Adjustments
Additional Spells
Existing Spells Made Available to New Jobs
Additional learnable blue magic spells will be added.*The above content is still under development is subject to change before the official release.
0New Job Abilities
- White Mage
- Sacrosanctity (Lv. 95)
Enhances magic defense for party members within area of effect.
- Sacrosanctity (Lv. 95)
- Black Mage
- Manawell (Lv. 95)
Eliminates the cost of the next magic spell the target casts.
- Manawell (Lv. 95)
- Red Mage
- Spontaneity (Lv. 95)
Reduces casting time for the next magic spell the target casts.
- Spontaneity (Lv. 95)
- Thief
- Bully (Lv. 93)
Intimidates target.
- Bully (Lv. 93)
- Paladin
- Palisade (Lv. 95)
Increases chance of blocking with shield, and eliminates enmity loss.
- Palisade (Lv. 95)
- Dark Knight
- Scarlet Delirium (Lv. 95)
Channels damage taken into enhanced attack and magic attack.
- Scarlet Delirium (Lv. 95)
- Beastmaster
- Run Wild (Lv. 93)
Your familiar will gain heightened powers, but will disappear when the effect expires.
- Run Wild (Lv. 93)
- Bard
- Marcato (Lv. 93)
Enhances the effect of your next song.
- Marcato (Lv. 93)
- Ranger
- Decoy Shot (Lv. 95)
Diverts enmity when launching a ranged attack from behind a party member.
- Decoy Shot (Lv. 95)
- Samurai
- Hagakure (Lv. 95)
Grants "Save TP" effect and a TP bonus to your next weapon skill.
- Hagakure (Lv. 95)
- Ninja
- Issekigan (Lv. 95)
Increases chance of parrying, and gives an enmity bonus upon a successful parry attempt.
- Issekigan (Lv. 95)
- Dragoon
- Steady Wing (Lv. 95)
Creates a barrier that temporarily absorbs a certain amount of damage dealt to your wyvern.
- Steady Wing (Lv. 95)
- Summoner
- Carbuncle: Soothing Ruby (Lv. 94)
Removes multiple status ailments from party members within area of effect.
- Ramuh: Shock Squall (Lv. 92)
Temporarily prevents all enemies within area of effect from acting.
- Carbuncle: Soothing Ruby (Lv. 94)
- Blue Mage
- Unbridled Knowledge (Lv. 95)
Allows access to additional blue magic spells.
- Unbridled Knowledge (Lv. 95)
- Corsair
- Miser's Roll (Lv. 92)
Grants "Conserve TP" effect to party members within area of effect. Lucky Number: 5. Unlucky Number: 7.
- Companion's Roll (Lv. 95)
Grants "Regain" and "Regen" effects to pets of party members within area of effect. Lucky Number: 2. Unlucky Number: 10.
- Miser's Roll (Lv. 92)
- Puppetmaster
- Cooldown (Lv. 95)
Reduces the strain on your automaton.
- Cooldown (Lv. 95)
- Dancer
- Ternary Flourish (Lv. 93)
Allows you to deliver a threefold attack. Requires at least three finishing moves.
- Ternary Flourish (Lv. 93)
Job Ability and Job Trait Refinements
- Blue Mage
- Five additional blue magic points will be granted upon reaching Lv. 91.
- Scholar
- The effect duration of Tabula Rasa will be increased from 30 to 90 seconds.
Pet-related Additions and Adjustments
- Beastmaster
- New familiars will be introduced.
- New familiars will be introduced.
- Dragoon
- The amount of damage wyverns take will be reduced.
- Puppetmaster
- Automatons will gain the job trait Subtle Blow.
Additional Spells
- White Magic
- Holy II (WHM Lv. 95)
Deals light elemental damage to an enemy. Afflatus Solace: Increases spell potency based on the amount of HP you restore.
- Curaga V (WHM Lv. 95)
Restores HP of all party members within area of effect.
- Boost-STR (WHM Lv. 93)
Enhances Strength for party members within area of effect.
- Gain-STR (RDM Lv. 93)
Enhances Strength.
- Temper (RDM Lv. 95)
Grants the ability to occasionally attack twice.
- Embrava (SCH Lv. 5: Tabula Rasa must be in effect)
Consumes 30% of your maximum MP. Gradually restores target party member's HP and TP and increases attack speed.
- Holy II (WHM Lv. 95)
- Black Magic
- Thunder V (BLM Lv. 92)
Deals lightning damage to an enemy.
- Blizzaja (BLM Lv. 93)
Deals ice damage to enemies within area of effect. Successive use enhances spell potency.
- Absorb-Attri (DRK Lv. 91)
Steals an enemy's beneficial status effects.
- Breakga (BLM Lv. 95)
Petrifies enemies within area of effect, preventing them from acting.
- Comet (BLM Lv. 94)
Deals dark damage to an enemy. Successive use enhances spell potency.
- Kaustra (SCH Lv. 5: Tabula Rasa must be in effect)
Consumes 30% of your maximum MP. Deals dark damage to an enemy.
- Thunder V (BLM Lv. 92)
- Songs
- Horde Lullaby II (BRD Lv. 95)
Puts enemies within area of effect to sleep.
- Pining Nocturne (BRD Lv. 92)
Decreases an enemy's magic accuracy and increases its spellcasting time.
- Ice Carol II (BRD Lv. 93)
Increases resistance against ice and sometimes nullifies ice damage for party members within area of effect.
- Horde Lullaby II (BRD Lv. 95)
- Ninjutsu
- Kakka: Ichi (NIN Lv. 93)
Uses the ninja tool, "ryuno." Increases your TP gain.
- Kakka: Ichi (NIN Lv. 93)
Existing Spells Made Available to New Jobs
- White Magic
- Raise II (RDM Lv. 95)
- Raise III (SCH Lv. 92)
- Reraise III (SCH +v. 92)
- Addle (WHM Lv. 93)
- Black Magic
- Blizzard III (DRK Lv. 92)
- Thunder IV (RDM Lv. 92)
- Fire V (SCH Lv. 91)
- Blizzard V (SCH Lv. 95)
- Break (DRK Lv. 95)
Additional learnable blue magic spells will be added.*The above content is still under development is subject to change before the official release.
---------- Post added at 09:30 AM ---------- Previous post was at 09:29 AM ----------
In before RDM complaints.
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