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Walk of Echoes Battlefield Adjustments (08/05/2011)

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  • Walk of Echoes Battlefield Adjustments (08/05/2011)




    [dev1020] Walk of Echoes Battlefield Adjustments


    [dev1020] Walk of Echoes Battlefield Adjustments

    A number of changes will be introduced to Walk of Echoes battlefields in the next version update:
    • General
      • The no-reservation system will be preserved.
      • The once-per-Vana’diel-day entry restriction will be preserved.
      • All PCs in a single battlefield will form an allied group, similar to Campaign battles.
      • The spawn delay for subsequent waves of monsters in each walk will be reduced.
      • The cutscene displayed upon receiving Kupofried’s medallion will appear only once.
      • New upper-tier walks will be added.

    • Evaluation and Rewards
      • Evaluation conditions will be revised.
      • The system providing exclusive rewards to only the highest-rated participants will be changed to one in which all characters rated above a certain level will qualify for extra spoils.
      • Monster item drops and lottable spoils will be abolished.
      • New rewards will be added.
      • Coin drop rate will be increased.

    • Difficulty Adjustments
      • The linked enmity system will be revised.
      • Characters who remain KO'd for 30 seconds will automatically receive a Raise effect.
      • A possible time limit extension to 60 minutes is under consideration.

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    "BLAH BLAH BLAH TIDAL WAVE!!!"
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