The "uh-oh we goofed" fixes
http://forum.square-enix.com/ffxi/threads/7597
Event-related
* The following additions / adjustments will be made to Voidwatch.
o A new item that will act as a substitute for the voidstone has been added.
* Additional texts will be added to the Goblin NPCs that sell the key items to enter Dynamis. These new text will assist players by explaining the new system in detail.
* Adjusting the location of the synergy furnace in Jeuno.
Battle-related
* We will be making changes to how certain monsters in the following areas will detect a player character. In addition, the monster placement of certain notorious monsters will be adjusted.
Ranguemont Pass / Bostaunieux Oubliette / Toraimarai Canal / Zeruhn Mines / King Ranperre's Tomb / Dangruf Wadi / Inner Horutoto Ruins / Ordelle's Caves / Outer Horutoto Ruins / Eldieme Necropolis / Gusgen Mines / Crawlers' Nest / Maze of Shakhrami / Garlaige Citadel / Fei'Yin
* The following additions / adjustments will be made to Grounds of Valor.
o Adjusting the amount of experience points earned upon completion of a regime.
o Increase the number of “Grounds Tome†placed within the designated areas.
* The following adjustments will be made to the puppetmaster job.
o The following adjustments will be made to the new automaton attachments.
+ Heat Capacitor
It will no longer erase all Fire Maneuver effects.
* Please note that the help message for the attachment will be adjusted at a later date.
+ Power Cooler
It will reduce the MP cost even if there are no Ice Maneuvers in effect.
+ Galvanizer
It will increase the chance of countering even if there are no Thunder Maneuvers in effect.
o The following adjustments will be made to the new weapon skills that were added. In addition, we will address an issue wherein the damage of the weapon skill is not calculated properly.
+ String Shredder
Increasing the damage and the addition of status bonuses.
+ Armor Shatterer
Increasing the damage and the addition of status bonuses.
Changing the skillchain element from Fragmentation / Scission to Fusion / Impaction.
* The following issue with the summoner job will be addressed.
o An issue wherein the damage of “Crescent Fang,†“Mountain Buster,†“Tail Whip†is higher than intended.
* The following additions / adjustments will be made to Abyssea.
o The game will remember the Atma that the player was last infused with.
o Adjustments will be made to the new methods that were added to obtain empyrean upgrade items.
o Placing additional “???†which can be used to spawn certain notorious monsters.
o Adjusting the location of new Abyssea support NPCs that have been added to San d’Oria / Bastok / Windurst.
Item-related
* Increasing the number of new linkshells that are sold.
Other issues that will be addressed
* An issue wherein a previously etched aperture is removed from an item during synergy.
* An issue wherein certain text within the Fellowship Quest is incorrect
* The following additions / adjustments will be made to Voidwatch.
o A new item that will act as a substitute for the voidstone has been added.
* Additional texts will be added to the Goblin NPCs that sell the key items to enter Dynamis. These new text will assist players by explaining the new system in detail.
* Adjusting the location of the synergy furnace in Jeuno.
Battle-related
* We will be making changes to how certain monsters in the following areas will detect a player character. In addition, the monster placement of certain notorious monsters will be adjusted.
Ranguemont Pass / Bostaunieux Oubliette / Toraimarai Canal / Zeruhn Mines / King Ranperre's Tomb / Dangruf Wadi / Inner Horutoto Ruins / Ordelle's Caves / Outer Horutoto Ruins / Eldieme Necropolis / Gusgen Mines / Crawlers' Nest / Maze of Shakhrami / Garlaige Citadel / Fei'Yin
* The following additions / adjustments will be made to Grounds of Valor.
o Adjusting the amount of experience points earned upon completion of a regime.
o Increase the number of “Grounds Tome†placed within the designated areas.
* The following adjustments will be made to the puppetmaster job.
o The following adjustments will be made to the new automaton attachments.
+ Heat Capacitor
It will no longer erase all Fire Maneuver effects.
* Please note that the help message for the attachment will be adjusted at a later date.
+ Power Cooler
It will reduce the MP cost even if there are no Ice Maneuvers in effect.
+ Galvanizer
It will increase the chance of countering even if there are no Thunder Maneuvers in effect.
o The following adjustments will be made to the new weapon skills that were added. In addition, we will address an issue wherein the damage of the weapon skill is not calculated properly.
+ String Shredder
Increasing the damage and the addition of status bonuses.
+ Armor Shatterer
Increasing the damage and the addition of status bonuses.
Changing the skillchain element from Fragmentation / Scission to Fusion / Impaction.
* The following issue with the summoner job will be addressed.
o An issue wherein the damage of “Crescent Fang,†“Mountain Buster,†“Tail Whip†is higher than intended.
* The following additions / adjustments will be made to Abyssea.
o The game will remember the Atma that the player was last infused with.
o Adjustments will be made to the new methods that were added to obtain empyrean upgrade items.
o Placing additional “???†which can be used to spawn certain notorious monsters.
o Adjusting the location of new Abyssea support NPCs that have been added to San d’Oria / Bastok / Windurst.
Item-related
* Increasing the number of new linkshells that are sold.
Other issues that will be addressed
* An issue wherein a previously etched aperture is removed from an item during synergy.
* An issue wherein certain text within the Fellowship Quest is incorrect
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