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The Version Update Has Arrived! (05/10/2011)

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  • #91
    Re: The Version Update Has Arrived! (05/10/2011)

    Originally posted by Gobo View Post
    Except Mal is being a pansy and many are EP to level 90s, so their levels really aren't much different. (meaning they are some level between 56-82)
    You gone into Xarc yet?

    It ain't pretty.
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    • #92
      Re: The Version Update Has Arrived! (05/10/2011)

      Originally posted by Malacite View Post
      You gone into Xarc yet?

      It ain't pretty.
      One zone an event does not make.

      (yes I realize the respawn rates are very fast, but dude you way over generalize shit.)
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      • #93
        Re: The Version Update Has Arrived! (05/10/2011)

        I can't tell if I hate the new font or if I just hate that it was changed.
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        • #94
          Re: The Version Update Has Arrived! (05/10/2011)

          I think the spacing looks funky.

          I still prefer the .dat mod version, myself. After every major update I always had to scramble to get it back up and running. The default font is teh ugly.
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          • #95
            Re: The Version Update Has Arrived! (05/10/2011)

            With the linked AH thing -- are the costs to put items up now the same in all cities?

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            • #96
              Re: The Version Update Has Arrived! (05/10/2011)

              Originally posted by NightShayde View Post
              With the linked AH thing -- are the costs to put items up now the same in all cities?
              This is a very good question...

              Also: I completely forgot about the AH merge.


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              • #97
                Re: The Version Update Has Arrived! (05/10/2011)

                I've heard it didn't happen and I've heard that the rumor that it didn't happen is a translation error... anyone know for realsies ?

                I put a bunch of earth cry on last night from a mule and the prices in Windy seemed as low as they ever were.
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                • #98
                  Re: The Version Update Has Arrived! (05/10/2011)

                  My husband just did his update & is in the process of doing mine. He had to change his name with the world merge. At least four other people in our LS have had to change, too. I hope I don't have to -- or that if I do, my alternate choice for a name (oddly enough, the name I use here) is available.

                  It's going to be weird seeing other people running around with my friends' names.

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                  • #99
                    Re: The Version Update Has Arrived! (05/10/2011)

                    More likely that they're mules. :/ Which just makes it worse.
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                    • Re: The Version Update Has Arrived! (05/10/2011)

                      Yes, they merged the Auction Houses, no they haven't changed the NPC dialog yet. Yes, they've changed Dynamis, but Mal's take on the changes are primarily him arglebargling. (seriously, even at BG the most I have seen are a couple of mild complaints, but somehow that translates as "OH FUCK THIS SHIT" to Mal. I don't get it.)

                      I have some concerns about mob placement in certain zones, but otherwise, I'm happy with the update.

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                      • Re: The Version Update Has Arrived! (05/10/2011)

                        ... but do the zones now have 20% more alligator?

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                        • Re: The Version Update Has Arrived! (05/10/2011)

                          If I'm there they do.

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                          • Re: The Version Update Has Arrived! (05/10/2011)

                            They do in Abyssea...

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                            • Re: The Version Update Has Arrived! (05/10/2011)

                              Originally posted by Mhurron View Post
                              HAHAHAHAHA you know what - fuck new players. If they wanted to play a SE MMO, they should have signed up for XIV.

                              No seriously, because as Elwynn said, they will never get killed.
                              Yeah. I remember that when one of the level cap updates hit (maybe the first one?), people were looking around for new mobs. Seaboard Vultures were quickly identified as the new replacement for Lolibri. Also, a few parties went after Idle Wanderers in promyvion.

                              But once the Abyssea Alliance of Awesome was discovered, nobody wanted to exp on anything outside Aby if they didn't have to. The Vultures still have their place, presumably for skill-ups (and they can even be charmed by BSTs who want to experience the old-school stuff), and I'm waiting for the next cap raise to play with the Hispid Rabbits in Saruta-S (wanna charm/familiar one and pwn a campaign battle).

                              But many of the new mobs are worse than a waste of time, as they aggro to people who would never care about them. Or someone attacks one by accident (I did that on Hispids once when leveling on the regular bunnies in Saruta-S). And they did such a great job of putting them out of the way, too. Other than one of the promy map ??? spawn points sometimes being behind new aggro mobs, all the others were way in the back or could be at least be walked around by using a redundant path.

                              But now I hear they've put new aggro mobs along the way to the 3-mage gate? And along the way from Rangy Pass to Glacier? Seriously, WTF?

                              Maybe that's why they aggro... they're so pissed that they have no meaning in life that they just want to kill everyone they see. Yeah, I guess I'd be pissed too if nobody fought me because all I dropped was a couple of freaking Synergy mordants. Monsters get to have pet peeves, too.

                              Originally posted by Malacite View Post
                              Yeah they completely fucked up Garlaige & Crawler's Nest...
                              Also, lots of QQ over Dynamis going on. Just finished reading over at BG, they've even turned Dynamis into Abyssea. Mobs are MUCH stronger than they were before, you can proc !! now and currency drop rates are just pure shit now. 2 coins in 45 minutes? WTF!?
                              I think you misspelled "Abyssea without atma". Went in to Bastok last night. We got as far as popping the boss and got him to 10% or so, but the fucking 5 minute repops screwed us. At least we got 8 coins... but they were byne bills, worth less than the KI each of us had to get to enter (unless this drives currency prices way up). Non-currency drops seem to be the same, though.

                              The trick now seems to be keep moving, plowing your way through to the ??? and knowing where good camps are... which seems to be "nowhere". Literally. It seems like there's nowhere in (in Bastok at least) there that mobs don't wander. Pulling to a camp is now old and busted. Oh yeah, and they will even run up to you, kill your weakened ass again, and then depop. Knowing about sneak/invis can help, though.

                              The problem with being able to go in every day is that... people just don't have that kind of time to devote to nothing but Dynamis. 3 hours a day (actually 4 when you count {gather} time) twice a week worked okay to get a full alliance together. And the mob repop rates assume that you're not the only group there, which means everyone else is spending that kind of time in there. I don't think it's going to work, and it's certainly not going to pull people away from spamming +1/+2 armor items in Aby.

                              And I'm wondering if it's even going to be possible to get from the entrance of Glacier to the Mega Boss pop within a reasonable time. I still need that clear.

                              Originally posted by cidbahamut View Post
                              I can't tell if I hate the new font or if I just hate that it was changed.
                              I know I don't like it. Spaced too wide for over your head, and just doesn't look as good in the UI.


                              And for those who asked, AH listing prices have not changed in the starter cities.
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                              • Re: The Version Update Has Arrived! (05/10/2011)

                                I don't see how currency rates won't go up as a result of this update.

                                SE did a serious nerfing to the drop rates. Yes they drop from the new KCNMs but that's not the most reliable source.


                                Also I just remembered, where the hell are the buffs to Campaign SE?
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