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The Version Update Has Arrived! (05/10/2011)

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  • #46
    Re: The Version Update Has Arrived! (05/10/2011)

    Wonder how many people will still gather in Port Jeuno for shouts.


    Well, at least now I can comfortably warp back to Sandy and not have to get pissed about needing to go to Jeuno 1st for Stones & Warps.

    Also, maint just got extended 1 hour.
    sigpic


    "BLAH BLAH BLAH TIDAL WAVE!!!"

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    • #47
      Re: The Version Update Has Arrived! (05/10/2011)

      Originally posted by Malacite View Post
      Wonder how many people will still gather in Port Jeuno for shouts.


      Well, at least now I can comfortably warp back to Sandy and not have to get pissed about needing to go to Jeuno 1st for Stones & Warps.

      Also, maint just got extended 1 hour.
      Yeah, that was pretty much inevitable.

      And I'm sure most people will still gather in Port Jeuno for the shouts.

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      • #48
        Re: The Version Update Has Arrived! (05/10/2011)

        <---- Would suggest doing the file check now that it's already available to avoid congestion later on.
        sigpic
        "In this world, the one who has the most fun is the winner!" C.B.
        Prishe's Knight 2004-Forever.

        その目だれの目。

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        • #49
          Re: The Version Update Has Arrived! (05/10/2011)

          Already done!

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          • #50
            Re: The Version Update Has Arrived! (05/10/2011)

            Originally posted by Raydeus View Post
            That being said, I think it would be awesome if Heavens Tower became the new gathering spot for Abyssea activity. All it needs is a Nomad moogle and a Home Point Crystal.
            And a freaking map, ahem. Or have you forgotten that HT is a no-map no-grid area, just like a BCNM or Nyzul?

            And it's all about the shouts, which is why this really won't help. Especially when Windurstians have to walk two miles uphill just to get into that zone. Too bad they didn't put some of those NPCs in Chocobo Circuit.

            As for file check, I left it at the POL->FFXI screen this morning. When I came home a couple of hours ago, it was at Check Version. And I've already finished the download, but it had to be restarted twice.

            EDIT: Oh crazy, the background art just went away and now it's a solid blood red. I thought I was looking at a SNES game title screen for a moment.
            Elwynn @ Fairy Elwynbelwyn @ Sylph | PS2 PC
            99 Everything, mostly play PUP, WHM, and sometimes BST
            F13.1 W60.0 S54.1 G63.2 Cl70.0+1 L70.0 B54.0 A69.4 Co59.6

            >2012
            >not having all jobs at 99


            Quasilumin : Examination complete. Examinee unregistered. Kuluu syndrome detected. Displays tendency towards cowardice. Report to infirmary for treatment.

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            • #51
              Re: The Version Update Has Arrived! (05/10/2011)

              No need for a map either! You only have 2 floors to move around and to Aby away!




              I guess I'll start up Portal 2 now that I can just to finally see what it looks like. <_<;
              sigpic
              "In this world, the one who has the most fun is the winner!" C.B.
              Prishe's Knight 2004-Forever.

              その目だれの目。

              Comment


              • #52
                Re: The Version Update Has Arrived! (05/10/2011)

                NUUUUUUUUUUUUUUUUUU, I just checked the forums cause I still couldn't login. It's after 10PM here. Good thing I literally slept till 4, did the patch, and then went back to bed at 7 soas to not waste my FFXI time! Screw Japan, I'll be up ALL night and ALL day tomorrow. They can't kill my gametime!

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                • #53
                  Re: The Version Update Has Arrived! (05/10/2011)

                  Ok, you guys need to all stop trying to log in so I can log in. That goes for everyone.

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                  • #54
                    Re: The Version Update Has Arrived! (05/10/2011)

                    Yay it's up
                    lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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                    • #55
                      Re: The Version Update Has Arrived! (05/10/2011)

                      Final Fantasy XI: Now in Italics!

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                      • #56
                        Re: The Version Update Has Arrived! (05/10/2011)

                        I'm pretty ok with the new font. The emphasis on everything is a bit unnecessary but it's very clean. Don't think I'll reinstall the mod.

                        ---------- Post added at 10:40 PM ---------- Previous post was at 10:39 PM ----------

                        I can deal with being fukkin L a g o rather than simply Lago.
                        lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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                        • #57
                          Re: The Version Update Has Arrived! (05/10/2011)

                          I'm sure I'm in a large minority but I hate this,
                          Originally posted by patch notes
                          Experience point penalties when KO’d will be eased for characters level 75 and below.
                          At levels 1–30, the penalty will be removed entirely. At levels 31–75, the amount of XP lost will be lowered as indicated in the chart below.
                          It's something I always enjoyed a lot about FFXI when I used to play. It's one of the reasons I don't play so many MMOs these days. Just when I'm re-starting.. haha.

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                          • #58
                            Re: The Version Update Has Arrived! (05/10/2011)

                            It's something I always enjoyed a lot about FFXI when I used to play. It's one of the reasons I don't play so many MMOs these days. Just when I'm re-starting.. haha.
                            I respect your opinion, but do bear in mind that (in my opinion) the real penalty of dying used to be the 5 minutes downtime in parties which ultimately cost you more EXP than dying itself. Now that parties are rarer and soloing is more common, it's not entirely uncalled for.

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                            • #59
                              Re: The Version Update Has Arrived! (05/10/2011)

                              Originally posted by Armando View Post
                              I respect your opinion, but do bear in mind that (in my opinion) the real penalty of dying used to be the 5 minutes downtime in parties which ultimately cost you more EXP than dying itself. Now that parties are rarer and soloing is more common, it's not entirely uncalled for.
                              Hmm it's more like rather than a penalty, it added a feeling of danger and excitement for me as in some other MMOs that I play. I can understand, I'm not looking to argue the matter, it's just sad for me to see it change (for me).

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                              • #60
                                Re: The Version Update Has Arrived! (05/10/2011)

                                So apparently the new mobs added to lower level areas are super fun! (And by super fun I mean aggressive to 90s and in the way of shit that lowbies need.)

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