Re: Battle Adjustments (02/01/2011)
Yeah, while people have it easier getting to sky and seeing that content, or getting to sea and being able to participate in Jailers or what not, the systems are still stupidly slow. Go up and farm diorites for a few hours, pretty sure that shit hasn't changed. Popping Despot? Gonna be just as slow as before, because repop timers on mobs haven't changed and the spawn rate of Despot is still just as slow.
I don't think they necessarily need to adjust how often you can enter Dynamis, Limbus, or Einherjar, but adjusting drop rates in Dynamis was a good start to streamlining things a bit, if that's how they're trying to go. But how's the drop rate on Kitty pants these days? Still fairly low? I'm not saying it should be 100% drop - but maybe it should. Farming diorites is a huge pain in the ass. Getting Despot to spawn is a pain in the ass. You'd think that by the time you went through all of that, SE might throw you a bone. If the goal is just to get to Kirin, the sky god are indeed easier, no doubt, four gods = 8 pop items to pop them, and some of them are horribly annoying to get. Would there be something bad about adjusting either the drop/spawn rates of necessary sky pop NMs, or the drop rate of the sky gods? Or hell, even both?
Not sure how many people are still up doing sky. But sky is the worst, if you ask me. I always hated how time consuming doing anything in sky was.
I guess SE really wants to keep some stuff rare, but if they're so hellbent on making the game easier. Why so inconsistent? It's easy as hell to get from 30 to 90 now (so I hear), why can't everything else be made just as simple? Yeah, it's easier to kill NMs ... if you can get to pop them. If you don't mind waiting three days for them to pop (hi Tiamat). Gaiters should be rare, okay. But if they want to give more people the chance to experience things like kings, why not lower the time between spawns on all NMs but slightly lower the drop rate, as well? That keeps the drops rare (lol at that, but this is an SE mentality) but allows people access to the content. Right?
I kind of see what BBQ is saying. Maybe my explanation will clarify some things.
Yeah, while people have it easier getting to sky and seeing that content, or getting to sea and being able to participate in Jailers or what not, the systems are still stupidly slow. Go up and farm diorites for a few hours, pretty sure that shit hasn't changed. Popping Despot? Gonna be just as slow as before, because repop timers on mobs haven't changed and the spawn rate of Despot is still just as slow.
I don't think they necessarily need to adjust how often you can enter Dynamis, Limbus, or Einherjar, but adjusting drop rates in Dynamis was a good start to streamlining things a bit, if that's how they're trying to go. But how's the drop rate on Kitty pants these days? Still fairly low? I'm not saying it should be 100% drop - but maybe it should. Farming diorites is a huge pain in the ass. Getting Despot to spawn is a pain in the ass. You'd think that by the time you went through all of that, SE might throw you a bone. If the goal is just to get to Kirin, the sky god are indeed easier, no doubt, four gods = 8 pop items to pop them, and some of them are horribly annoying to get. Would there be something bad about adjusting either the drop/spawn rates of necessary sky pop NMs, or the drop rate of the sky gods? Or hell, even both?
Not sure how many people are still up doing sky. But sky is the worst, if you ask me. I always hated how time consuming doing anything in sky was.
I guess SE really wants to keep some stuff rare, but if they're so hellbent on making the game easier. Why so inconsistent? It's easy as hell to get from 30 to 90 now (so I hear), why can't everything else be made just as simple? Yeah, it's easier to kill NMs ... if you can get to pop them. If you don't mind waiting three days for them to pop (hi Tiamat). Gaiters should be rare, okay. But if they want to give more people the chance to experience things like kings, why not lower the time between spawns on all NMs but slightly lower the drop rate, as well? That keeps the drops rare (lol at that, but this is an SE mentality) but allows people access to the content. Right?
I kind of see what BBQ is saying. Maybe my explanation will clarify some things.
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