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The next FFXI update (May20th I think?)

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  • #91
    Re: The next FFXI update (May20th I think?)

    @ Clever Ninja
    I think you missed the word "average". Of course it's possible to build more optimal parties--then it would be about edge cases instead of what most people normally see, and no longer "average". (I don't know what the exact average is, but I do suspect it's closer to 20k than 30k exp/hr.)

    Though I may be able to be more selective with invites, what about the NINs, THFs, BLUs, and RNGs? Do you think they get the 30k ex/hr party as a norm?

    @ Vyuru
    I think you misread what I wrote; I was saying w/out good gear, merits, and setup, it's not likely a party can get 30k exp/hr.

    I didn't in anyway to imply that people w/out those gears should not be allow to merit. Heck, I take practically any invite as long as it's Lv.75 and not a replacement--that's hardly a sign of someone terribly elitist.
    Bamboo shadows sweep the stars,
    yet not a mote of dust is stirred;
    Moonlight pierces the depths of the pond,
    leaving no trace in the water.

    - Mugaku

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    • #92
      Re: The next FFXI update (May20th I think?)

      You know what, at this point none of this matters. SE just said they're turning CoP zones into 75+ exp camps so all the math and parsers regarding little pink birds just got tossed out the window. All we can do now is hope to god they're smart enough to completely rework the EXP curve because I do not want to spend the next two years trying to cap EXP on my two jobs.
      "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater

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      • #93
        Re: The next FFXI update (May20th I think?)

        I'm still gonna solo for my swift belt lol I'll try damnit! lol
        ***************************************
        | 90 SMN | 90 BRD | 90 BLM | 90 THF | 90 WAR |
        ***************************************

        5/5 BST +2
        2/5 WAR +2
        Farsha(85)

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        • #94
          Re: The next FFXI update (May20th I think?)

          someone posted earlier that the game has always allowed for leveling to 75 without purchasing expansions. while that's technically true, i want to point out that the original game content only allowed that if you were willing to grind EP mobs. jiraat/zilart/whatever just happened to come with the NA release and the 75 cap.

          as far as this argument about EN vs JP goes; i started playing in '02 and became accustomed to the JP party style. i liked the game a lot less when the english version hit because it changed what i was used to. however, i eventually grew up and realized that there are shitty players and assholes everywhere you go in the world. in a game like this the best NA player in the world is at least as good as the best JP player, and vice versa. the argument is pointless, but you'll rarely convince a biased player of this. i believe a lot of people who favor JP players and view them as "superior beings" are either delusional and/or immature.

          i remember square saying that they'd never raise the cap above 75 due to balance issues, but it was inevitable. it'll keep a few more people playing as 14 draws nearer. the game is so drastically different than it was at release that it doesn't really matter anymore. all this talk of 35-60k/hour in different burn parties seems ludicrous considering 3k/hour was acceptable 8 years ago. i'm looking forward to a fresh feeling from 14.

          lastly, i saw someone post a link to vana'diel wind. it's amazing that it's still going and doesn't appear to have changed.
          Gatts - PLD75/WAR37

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