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Epic Augments are Epic

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  • #16
    Re: Epic Augments are Epic

    Originally posted by Takelli View Post
    Dang... some of those Mods are Fairly nice... Maybe I'll Agument my Hauby for when I get Drk to that lvl... Maybe not though... Kinda scared of what I might get...

    Do you guys think its worth it? J/W...


    MARKET CRASH!!!!!!!!!!!! If I had the extra points I'd probably give it a go.
    {New Sig in the works}
    -----------------------
    "There will come a day when the world will realize that Superman can no longer create miracles. If my name was Superman, that day would be today." 4/29/2009 - Me

    Originally posted by Aksannyi
    "Hello! 100+3 Leathercrafting, your materials, 5k! Mention code LTH74 for a special discount!" - they'd get blisted by everyone they sent that to.
    Originally posted by Solymir
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    • #17
      Re: Epic Augments are Epic

      Thought so. Maybe I will have the money to buy a second one if I lose. But if I et Acc, STP on it. Thats a win lol XD

      But I just wish you could choose which auguments you got. Thats the only thing...

      <edit>
      WHAT!?!?! OMG! I SHOULD GET TWO OF THEM AND WAIT FOR THE PRISE TO RISE AGAIN! ;>.>

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      • #18
        Re: Epic Augments are Epic

        Weskits apparently went up. They were 8k I think before this, and now they're up to like 30k.

        Wonder if this will eventually end up affecting HQ prices.

        Oh well, people can make weskits and sell them on the AH instead of just NPCing or desynthing them.
        sigpic
        ~Aksannyi~~Hades~~75WHM~75RDM~75BLM~75SMN~73WAR~67SCH~47BRD~
        ~Mama Gamer~~Quitted July 2009/Bannt October 2009~~Excellence LS~
        ~I has a blog~~http://aksannyi.livejournal.com/~
        ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~




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        • #19
          Re: Epic Augments are Epic

          Holy Cow....that's what a hauberk is going for these days? I'm gonna have to check the AH for Kujata when I get home...if the price is somewhat similar, I'd risk gambling w/ a couple of them. Or buy them and sell them back at later. Dunno....gonna have to think about it.

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          • #20
            Re: Epic Augments are Epic

            There is obviously a correlation between the level of the equipment and the potential augments. It's not understood, but it's obvious that Lv.70+ gear is getting much better augment than the Lv.50 stuff people were spamming, and the stuff you get on Lv.10 gear is pathetic at best.

            Using a Lv.58 Haubergeon is foolish if you ask me. Even Lv.75 items can come out bad, so why risk an expensive Lv.58 item? If you really wanted to take that plunge, it would make more sense to use a Hauberk.

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            • #21
              Re: Epic Augments are Epic

              I hate augmented items more than you could believe...

              MFers...
              Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

              Formerly Callisto of Ramuh. | Retired 5.28.10

              Callisto Broadwurst of Palamecia

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              • #22
                Re: Epic Augments are Epic

                I would feel more sorry for you if you hadn't taken a picture where it looks like your name is Weenallysto, and you have a siamese twin.

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                • #23
                  Re: Epic Augments are Epic

                  Augmented gear really should be tradeable, even if it's not sellable. I mean, shit, with stats being handed out at random, it's very likely you'll end up with something you really didn't want, but someone else did.

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                  • #24
                    Re: Epic Augments are Epic

                    On the upside, you can replace that belt for almost nothing.

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                    • #25
                      Re: Epic Augments are Epic

                      The only thing you lose with an irrelevant augment like that or the dusk+1 is the chance to get a better augment and the ability to sell the item. It's still just as good in a fight as the unaugmented item.

                      Now, if you put in your peacock charm and got something like acc-5 eva+5, THAT would suck.

                      @Armando: Not all jobs that can wear Haubergeon can wear Hauberk. For some jobs Haubergeon is one of the best non-ex pieces there is.
                      Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
                      RDM90, PLD90, DRG90, COR90, SCH90, BLU54
                      All Nations Rank 10, ZMs & PMs Complete, AUMs Complete, Captain, Nyzul Floor 100 (5 Weapons, 4 WS), Medal of Altana, WotG Mission 15, 1/3 Addons Complete, 9/9 Abyssea Main Quests, 6/6 Caturae

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                      • #26
                        Re: Epic Augments are Epic

                        I did my Weskit lastnight, Heal hp +2 EPIC ; ;. My friend did Cerb Mantle and got fire resist +3, atleast it will be of soem use but who the hell rest in Weskit !!!!!!
                        sigpicSolidous! from Laksmi
                        CoP: O ZM:O Sandy: 9-1 ToAU:29 WoTG: 15 ACP:O AMK: O
                        BLM:95 THF:95 DRK:95 RNG:82
                        RDM:95 WHM:95 WAR:60 Nin:92
                        SAM:50 BLU:95 DNC:49
                        PUP:32 PLD:15 DRG:10
                        MNK:22 SCH:6 COR:28

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                        • #27
                          Re: Epic Augments are Epic

                          I'd like to see the party sizes of the people who got good, meaningful augments. Occurred to me while looking at Weenallysto's shabby items -- as a RDM, you probably soloed them.

                          Would anyone put it past S-E to have buff power based on number of people present (thus encouraging everyone in a group to bring an item and do it 1 run at a time)?
                          "And if he left off dreaming about you, where do you suppose you'd be?"

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                          • #28
                            Re: Epic Augments are Epic

                            Originally posted by Lmnop View Post
                            Would anyone put it past S-E to have buff power based on number of people present (thus encouraging everyone in a group to bring an item and do it 1 run at a time)?
                            I have only one counter-argument:


                            That would require much more effort than just making everything completely random.

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                            • #29
                              Re: Epic Augments are Epic

                              Originally posted by Armando View Post
                              Augmented gear really should be tradeable, even if it's not sellable. I mean, shit, with stats being handed out at random, it's very likely you'll end up with something you really didn't want, but someone else did.
                              Agreed. But I got yelled at for just suggesting this before. >.<

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                              • #30
                                Re: Epic Augments are Epic

                                These are all just Elite Training in FoV equipment trade NM fights like before but now 55+ now available right? So its completely random that some get a single +15 Earth Element and others get Store TP ATK and ACC? Are the new weapons the same or is there some kind of questing involved?

                                Thanks,

                                Evion
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