Re: Hypothetical RMT countermeasure
Right now go back and read my suggestion for massively increasing the crafting item drop rate again.
Maybe you haven't played many other MMOs but, yes, making money is FFXI is tedious as Hell. The ratio for levelling/partying/questing/raiding vs farming/crafting/gardening/HELM'ing to make gil to be able to fund your ability to enjoy the game should be greater than 1:1. Truth be told, in FFXI, it's nearer 1:3.
Originally posted by Armando
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Originally posted by Armando
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