Announcement

Collapse
No announcement yet.

will FFXI ever makes capes visible????

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • will FFXI ever makes capes visible????

    ya I think PS2 can handle capes easily, and this is proof:

    [ame=http://www.youtube.com/watch?v=PSHkZm5U8wQ]YouTube - Gabranth Ex Burst[/ame]

    see PSP hardware is equal or les than ps2 hardware, so ya, I'm sure FFXI all versions can support
    visible capes, including PS2. I mean knight armor feels incomplete without visible capes, it's almost like imagine if helmets were not visible! people wouldn't like that.

    and I want Paladins and Dark Knights in FFXI to have new AF/special armor that looks every bit as good as the Judge Magisters!!!!!!!!!!!!!!! cape and all!!!!!!!!!!!!!!!!!!!!!! awaaaaa! XO The Judge Magisters trumps -anything- DRK has! @.@;

    maybe there should be a new job altogether, like DRK, but kinda like a Swordmage,
    that would be a nice excuse to add cape-like AF and relic gear with cool armor and stuff.

    or maybe make a Final Fantasy XII Online? xD

  • #2
    Re: will FFXI ever makes capes visible????

    No.







    PS > Ok, ok. /comfort

    And still no, sorry.
    sigpic
    "In this world, the one who has the most fun is the winner!" C.B.
    Prishe's Knight 2004-Forever.

    その目だれの目。

    Comment


    • #3
      Re: will FFXI ever makes capes visible????

      I would have to say no also.

      Only because the amount of people in a zone would cause tremendous lag. The PS2 processing power would be fine if it was only on the console because in a single player game only 1 -4 capes would need to be drawn. It would be sending it over the internet would be a problem.

      Think about how laggy Besieged and Campaign battles are because of all the players. Making the capes visible would only make the lag even worse because every cape would be drawn. Granted those would be the worst case scenarios.
      Last edited by Losrase; 12-18-2008, 04:42 PM. Reason: BAH! to many typos
      PSN ID: Kelshan
      Completed: F.E.A.R., Bioshock, Turok, The Darkness, Viking: Battle of Asgard, Timeshift, Folklore, Time Crisis 4, Dark Sector, Heavenly Sword, Resistance: Fall of Man, Ninja Gaiden Sigma, The Orange Box, DBZ: Burst Limit, Assassin's Creed, Lair, Overlord, Fracture, Condemned 2, Legendary, BattleField Bad Company 2, Infamous, UT3, Far Cry 2, Resistance 2, Borderlands
      Currently Playing: MW2 (Stuck in broken Phat PS3 ), Call of Juarez
      sigpic

      Comment


      • #4
        Re: will FFXI ever makes capes visible????

        Originally posted by jenova_9 View Post
        ya I think PS2 can handle capes easily, and this is proof:

        YouTube - Gabranth Ex Burst

        see PSP hardware is equal or les than ps2 hardware, so ya, I'm sure FFXI all versions can support
        visible capes, including PS2. I mean knight armor feels incomplete without visible capes, it's almost like imagine if helmets were not visible! people wouldn't like that.

        and I want Paladins and Dark Knights in FFXI to have new AF/special armor that looks every bit as good as the Judge Magisters!!!!!!!!!!!!!!! cape and all!!!!!!!!!!!!!!!!!!!!!! awaaaaa! XO The Judge Magisters trumps -anything- DRK has! @.@;

        maybe there should be a new job altogether, like DRK, but kinda like a Swordmage,
        that would be a nice excuse to add cape-like AF and relic gear with cool armor and stuff.

        or maybe make a Final Fantasy XII Online? xD

        that game is not FFXI -.- just because another game can do it, does not mean FFXI can. You forget this is a MMORPG, and works a good bit differently then a normal RPG/Fighter/any other game
        -------------------------------------------------------------------------
        Kain (FFIV): I am aware of my actions, but can do nothing about them.

        Comment


        • #5
          Re: will FFXI ever makes capes visible????

          I would really like to jump in on this and hopefully give a little bit more of an insiders perspective on the subject...

          As someone who has worked in the video game industry, I would like to say that YES it is VERY possible. Thats right... I said YES. Now for the reasoning:

          Making a cape in a game is the easy part, the hardest part is getting it to function the way its supposed to. This would add in another animation file that all cape models could use. It would take a little bit more of rendering but it is very possible to do. The only concern you would have is changing the textures and a few of the vertexes per model.

          As for lag... its very VERY simple. Look at games like Guild Wars. You used to get a couple dozen people in the same city, all with capes. Yes I know that in Guild Wars that all cities are broken up onto multiple servers that redirect the the flow of traffic to cut down on lag... yes... I know. But that is not the point. The point is... If you look at what Guild Wars did in their options... make it possible to turn them on and off. This will allow players to choose whether or not the cape models will be rendered or left out of the game. This means that players with higher end computers and people who choose to deal with the possibility of lag, CAN have capes. Besides... If you really take notice how FFXI's rendering works, you will find that the highest number of players that can appear on screen is roughly 40-50.

          Now for cross-platforming issues... people think that is could be a huge issue and the straw that breaks the camels back. Its really not that big of a deal. Just because the 360 and PC can handle more doesnt mean you cant add them into the PS2... refer to the paragraph above.

          Long story short... it could be VERY possible for it Square-Enix to add cape models into the game. WILL IT HAPPEN??? Probably not.

          I know many of you will do the whole "But uh! BUT! BUT!!!!" and try to dig for reasons as to why I may be wrong... but ask anyone who works in the game industry... anything is possible as long as you take the time to add in parameters and limitations.
          ---------------------------



          www.tinyurl.com/servants12

          Comment


          • #6
            Re: will FFXI ever makes capes visible????

            oh well.... informative stuff though.

            Comment


            • #7
              Re: will FFXI ever makes capes visible????

              Did he pull off a dark skillchain?

              Comment


              • #8
                Re: will FFXI ever makes capes visible????

                Originally posted by jenova_9 View Post
                see PSP hardware is equal or les than ps2 hardware
                because a game where one character fights one other character is totally comparable to a game where there are often times dozens of characters on screen, 90%+ of whom have back items and capes on, and which already have four interchangable visible items on, and separate character models, background effects and roaming monsters. Even if it were technically possible for the PS2 to give capes that didn't look like crap, we'd then have the problem of it causing the rest of the game to either run even slower, or cause it to look even uglier.

                And that's ignoring the fact that FFXI simply wasn't built for it. Much the same as the problem with storage; it's not really a good idea to start screwing with major fundamental parts of something like FFXI. You'd have to change at least two things that I know of (the graphics behind actually displaying it, the networking to send more clothing info) which aren't just a matter of "add animation A to folder Q". It might even require significant modifications to the graphics engine; people have tried to do this through .dat modeling with very minimal success. IIRC, NPCs with capes only show up in cutscenes (as in, what's on screen can be precisely controlled), and they're not exactly fluid. NPCs are also a single model. More than that, SE doesn't really care about FFXI that much, and there are better problems for their limited dev team to tackle.

                Comment


                • #9
                  Re: will FFXI ever makes capes visible????

                  After a while you get bored of them.

                  LotRO has them and there's some damn pretty ones, and I toggle mine on for a while at times, but after a while I get bored of it and either take it off, or just toggle it's on-body display off.

                  ...I bore so easily of my character's appearance, though. Even in XI. Nine times of ten, if I'm not doing something important, I'm in some event gear. So I'd do what I do on LotRO, even if we had them: turn them off when I got bored. They tend to lose their 'cool' factor for me after a while, especially if I'm stuck with the same one for ages. And if they're just one or two-tone rectangles of cloth, that's horridly drab. I can't stand wearing those. I keep on my 'costume' appearance to use a prettier designed cape when my actual equipment one is a hideously plain ugly one....
                  "If you keep me waiting much longer, it damn well better be the end of the Galaxy." ~ Kaidan

                  ~There's gonna come a day, and I can't wait to see your face...~

                  Comment


                  • #10
                    Re: will FFXI ever makes capes visible????

                    Some jobs probably wouldn't look right if we wore capes in FFXI. I think RDM and PLD could pull it off, maybe WHM and BLM as well. After that it wouldn't look right on other jobs.

                    Comment


                    • #11
                      Re: will FFXI ever makes capes visible????

                      Also, mantles. Capes sound cool, until you see someone with a giant piece of fur hanging off their back.

                      Comment


                      • #12
                        Re: will FFXI ever makes capes visible????

                        Originally posted by DakAttack View Post
                        Did he pull off a dark skillchain?
                        Looks more like a Quickening and some kind of Concurrence that looks like a different version of Black Hole
                        Last edited by nanatsu; 12-18-2008, 09:08 PM.
                        My Signature. Now with 50% more processed ham product than those other leading signatures.

                        Which FF Character Are You?
                        Originally posted by Balfree
                        Why does every discussion have to be a little festivity of sorts, with purple doom rain and lunatic frogs singing the yodelay on top of mushrooms and little babies being eaten by crazy flying cows and green gas explosions on the horizon and screaming goats?

                        Comment


                        • #13
                          Re: will FFXI ever makes capes visible????

                          Originally posted by Feba View Post
                          You'd have to change at least two things that I know of (the graphics behind actually displaying it, the networking to send more clothing info) which aren't just a matter of "add animation A to folder Q". It might even require significant modifications to the graphics engine; people have tried to do this through .dat modeling with very minimal success.
                          Some people have had very good successes with adding in this animation actually. It may not be as fluid as it should be but nonetheless, it is still decent. And I never said it would be as simple as adding in a single file into a folder... it would take programming and implementation into the source code, which can be a bitch. In terms of graphics engine, FFXI can handle it. I have talked to Sage Sundi personally on the matter. They have looked into adding capes ... or "Mantles" and some anal retentive people may prefer... but I was told they were more "worried about balancing and stabilizing game mechanics first before they add anything more aesthetic to the game".

                          As for networking... it wouldn't effect much of anything on their networking side. I have worked closely with some of my companies networking engineers before and I have learned quite a bit. I was working on a game that allowed players to customize their characters with well over 1000 different combos of clothing. When we first started network testing, they excluded custom characters from the network because they wanted to stabilize the connections. After that was done, they opened it up to allow 200 different combos. It worked flawlessly. They finally opened it up to allow all custom characters over the network. Its as simple as.. Before your character is rendered on the screen, it has to receive all data from your character. This is why there may be delay before characters show up on the screen - but if you stand still more and more will pop up. So to add in capes, they would just implement the coding directly into the character information packets that are transferred over the servers. Yes it may take a few more seconds... but it would not cause or be necessary to completely overhaul the networks.
                          ---------------------------



                          www.tinyurl.com/servants12

                          Comment


                          • #14
                            Re: will FFXI ever makes capes visible????

                            IMO it would look kinda goofy w/ everyone running around w/ capes on.
                            Red Mage ~ White Mage ~ Summoner ~ Black Mage ~ Beastmaster ~ Samurai ~ Paladin ~ Blue Mage

                            Windurst-Tarutaru-Ragnarok

                            Windurst: ★Rank 10★ | San d'Oria: ★Rank 10★ | Bastok: ★Rank 10★
                            Zilart: ★The Last Verse★ | Promathia: ★The Last Verse★
                            Aht Urhgan: ★Eternal Mercenary★| Assault: ★Captain★
                            Goddess: Fate In Haze | Campaign: Moonlight Medal
                            Crystalline: ★A Crystalline Prophecy (Fin.)★ | Moogle: ★A Moogle Kupo d'Etat (Fin.)★

                            Retired.

                            Comment


                            • #15
                              Re: will FFXI ever makes capes visible????

                              and if, by the off chance they ever add capes/mantles there better be an on/off option so I can enjoy it for about a day or so, then shut it off.
                              -------------------------------------------------------------------------
                              Kain (FFIV): I am aware of my actions, but can do nothing about them.

                              Comment

                              Working...
                              X