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SE Strikes Again! (Obtaining Mythic Weapons)

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  • #31
    Re: SE Strikes Again!

    Originally posted by Armando View Post
    Solution: Don't go after a mythic. They weren't meant for people with lives.
    Yeah, Both Mythic and Relic (most of those, anyway) weren't made for someone who just plays the game, but lives in it and plays nothing else. I can toil my free time away doing that or I can play FFXI at a pace I enjoy and go play other games as well.

    Really, there are only a handful of "cheap" relics (Annihilator and Gjallarhorn among them and that's by design, mind you) that are probably worth the effort. The rest of this stuff is pretty insane and few people have it.

    I've encountered Relic holders that didn't impress me to boot, so even having one of those things doesn't always mean you have the skill to use it, just the time and the resources to get it.

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    • #32
      Re: SE Strikes Again!

      Originally posted by Omgwtfbbqkitten View Post
      When something is new, you can expect there might be a few problems. Remember they had to adjust Nyzul and then the Alexandrite drop rate just to make Mythic practical to start with.
      And the changes to make things better were based on thousands of threads just like this one. If we didn't complain, stupid things like this would never get fixed.

      Also: maybe Mythics aren't for people who have lives. However, it appears we already have a mythic owner and almost 2. Past the sadism of the pop set, it doesn't seem too unrealistic of an endeavor for some.
      "And if he left off dreaming about you, where do you suppose you'd be?"

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      • #33
        Re: SE Strikes Again!

        Originally posted by Lmnop View Post
        And the changes to make things better were based on thousands of threads just like this one. If we didn't complain, stupid things like this would never get fixed.

        Also: maybe Mythics aren't for people who have lives. However, it appears we already have a mythic owner and almost 2. Past the sadism of the pop set, it doesn't seem too unrealistic of an endeavor for some.

        complain about what though, that's the problem.....

        The way things are now with mystic, is fine, you cant expect to know everything you need to do before you do it -.- Yeah sucks he lost those items, but chalk it up as experiance and move on, instead of wasting time bitching and crying about it.

        But I can guaranty more and more people will bitch and moan, and about 6 months down the line, they will dumb it down a little.....


        *sigh* why don't we just add features when we create characters, and choose a set of relic and weapon along with a mystic, to be given right off the bat. Wonder how many people would recreate a character just for that.
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        • #34
          Re: SE Strikes Again!

          Originally posted by Kailea View Post
          *sigh* why don't we just add features when we create characters, and choose a set of relic and weapon along with a mystic, to be given right off the bat. Wonder how many people would recreate a character just for that.
          I would! Sign me up! Actually, I'd probably create a few characters, just for grins

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          • #35
            Re: SE Strikes Again!

            Originally posted by Kailea View Post
            *sigh* why don't we just add features when we create characters, and choose a set of relic and weapon along with a mystic, to be given right off the bat. Wonder how many people would recreate a character just for that.
            I really dislike it when people jump to this.

            Look people complaining that this is too hard DONT WANT THAT. You cannot argue that losing the tier 4 pop items are good game design. Should he be able to just get up and try again? No, I dont think that's the answer either. Hell I dont know what the answer should be, but I sure as heck know that you shouldn't have to reacquire the PW pop items.

            Maybe just having to get one pop item to start with would be enough and having to get another to try again with something preventing you from trying again (like being locked out of the BCNM for a certain amount of time). The prerequisites for getting to this point are already unreasonable enough to prevent Joe Shmos like myself from ever acquiring a mythic weapon. If you've come that far already, is there really a point in having to psychologically torture someone like this? I dont think there is.

            Do I want every person to have a mythic weapon? Again, no. It should be a prize obtainable by the most dedicated of FFXI players. However the pre-quests involved with obtaining the mythic weapon are enough to keep most people away. An easier BCNM at the end isn't going to sweeten the deal for anyone. This version is just going to make people kill themselves.

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            • #36
              Re: SE Strikes Again!

              Originally posted by Kailea View Post
              complain about what though, that's the problem.....

              The way things are now with mystic, is fine, you cant expect to know everything you need to do before you do it -.- Yeah sucks he lost those items, but chalk it up as experiance and move on, instead of wasting time bitching and crying about it.

              But I can guaranty more and more people will bitch and moan, and about 6 months down the line, they will dumb it down a little.....


              *sigh* why don't we just add features when we create characters, and choose a set of relic and weapon along with a mystic, to be given right off the bat. Wonder how many people would recreate a character just for that.
              Imagine the Maat fight.

              Now, imagine if you lost, you lost all your Artifact armor and had to re-accomplish the quests and coffer hunts again, as well as restarting the limit break quests from tier 1.

              That's what the loss of those pop items equates to.


              There simply has to be a limit to where "trial and error" makes up the game play. When stakes are as large as the BLU who lost those pop items, there has to be something to shore up the absolute lack of information provided in instances such as these.

              In-game references, clues, texts, NPCs even. This is about the only game I've played where strategies for a particular boss are nowhere to be found within the game itself.



              And the ZNM pop item risk notwithstanding, the real sadism comes from the Alexandrite drop rates/requirements. Perfectly good, challenge based system completely undone.

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              • #37
                Re: SE Strikes Again! (Obtaining Mythic Weapons)

                Losing pop items is hella lame. I don't think I'm planning to upgrade a mythic anytime soon (hell I can't even seem to get my ass to the top of Nyzul, let alone get a weapon that I actually want to drop) but still the effort it takes to get a PW popset includes not only you, but your LS. And I don't know about you guys, but the LS I run with is planning to do more PW. SE needs to make those tier 4 drops more common or something.

                Farming Zeni is pretty wack, but farming Zeni and pop items with your LS just to use for yourself is kinda gay. At least Dynamis fragments and papers don't require a fuckton of effort to get, they just cut slightly into farming time, and honestly, get more drops in Tav than you do in Glacier/Xarc anyway so you're not even missing out on that much to do them.

                Maybe PW doesn't even drop anything good, though. Still dumb ... but like I said, unfortunately though it was in the plans originally, it's not anymore because of shit like that.
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                • #38
                  Re: SE Strikes Again! (Obtaining Mythic Weapons)

                  Would be funny if there was no drops from PW, just a nice title
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                  • #39
                    Re: SE Strikes Again! (Obtaining Mythic Weapons)

                    I think the simplest way to fix this is to A) create another R/E item that drops from tier IV ZNMs that are used for the final BC fight specifically and NOT shared with PW's pop set. B) give those items a higher drop rate and C) Only require one or two of the three possible items to do the fight.

                    I'm not gonna cry for the guy losing at 1%, but I will say that even needing PW's pop set to begin with is an asshat move.
                    "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater

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                    • #40
                      Re: SE Strikes Again!

                      Originally posted by Armando View Post
                      Solution: Don't go after a mythic. They weren't meant for people with lives.
                      And this is precisely the problem. SE loves to create bull shit content that will attract all kinds of people but only go to those who have absolutely no lives or are still rolling in gil from inflation.

                      How about just putting a stop to such a fucked up design philosophy altogether please. If I could I would personally strangle each and every one of the dev team mercilessly because they fucking have it coming to them.

                      It would do the game a world of good for them to come up with more creative ways to make quests harder (thus keeping the rewards rare) without the use of arbitrary time sinks.

                      The Mythic WS is a good example of this. These new WS are pretty damned good and available to anyone who wants to put the time in to do Nyzul and it's really not that bad an endeavor all things considered.

                      Hell even the Relic Weapons pale in comparison to this quest. The one shining beauty in the Mythic Quests is that you don't need a shitload of gil. This is a huge step in the right direction.

                      I would still suggest SE make the following changes though;

                      - Cut Alexandrite cost to 10k

                      - Give Nyzul Isle it's own entry item instead of sharing assault tags

                      - Use the previous ENM key item example I mentioned to fix the T4 trigs issue.


                      This is a game Square. Anyone and everyone should be able to complete these quests in a reasonable amount of time. I'm not saying everyone should be given a Mythic (that'd be nuts) but anyone who really wants to go after it and is dedicated shouldn't have to throw their life away for a stupid virtual item. You people who defend SE on this simply bewilder me.
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                      • #41
                        Re: SE Strikes Again! (Obtaining Mythic Weapons)

                        The Mythic WS is a good example of this. These new WS are pretty damned good and available to anyone who wants to put the time in to do Nyzul and it's really not that bad an endeavor all things considered.
                        They're not relic/mythic good. Therefore, the effort needed to get them is proportionally reasonable.
                        This is a game Square. Anyone and everyone should be able to complete these quests in a reasonable amount of time. I'm not saying everyone should be given a Mythic (that'd be nuts) but anyone who really wants to go after it and is dedicated shouldn't have to throw their life away for a stupid virtual item. You people who defend SE on this simply bewilder me.
                        You're being contradictory. In order the maintain the status of mythics and relics as ultra-powerful, rare weapons, the amount of time needed to obtain them will always be unreasonable. It's like arguing "ok, well, the amount of time needed can be this unreasonable but not THAT unreasonable. That's just unreasonable!"

                        Don't get me wrong, I think it's lame he loses the pop items, and I agree that the degree of trial-and-error SE forces on us is stupid, but my point still stands. Also, like I said: he got Raubahn down to 1% on the first try. Once people figure out the secret, I'll bet everyone else will beat Raubahn on the first try.

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                        • #42
                          Re: SE Strikes Again!

                          Originally posted by Yellow Mage View Post
                          Malacite, for the love of all things good, I don't care about *insert thread topic here*, so please, make the title freaking descriptive once in a while instead of sensationalist.
                          Originally posted by Ellipses View Post
                          Insert slightly topical, but completely crappy web comic no one wants to read.
                          Just because I like to be a trouble maker some times...
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                          • #43
                            Re: SE Strikes Again!

                            Originally posted by LyonheartLakshmi View Post
                            Just because I like to be a trouble maker some times...
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                            LOLOLOLOLOLOL!
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                            Originally posted by Etra
                            This thread brought to you by Malacite's lack of understanding.

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                            • #44
                              Re: SE Strikes Again! (Obtaining Mythic Weapons)

                              Originally posted by Armando View Post
                              You're being contradictory. In order the maintain the status of mythics and relics as ultra-powerful, rare weapons, the amount of time needed to obtain them will always be unreasonable. It's like arguing "ok, well, the amount of time needed can be this unreasonable but not THAT unreasonable. That's just unreasonable!"
                              Not really. These should be obtainable within a year for an average player putting in a couple of hours a day towards it, 6 months or less for the truly rich/hardcore. Beyond that is BS.

                              If you could do it within a couple of months it'd be stupid. But as is most players would like take well over a year if not two or more to complete these.

                              THAT is bull shit. There are plenty of ways to make things difficult without using time sinks and money, the two worst enemies of MMO players. But then that would require actual thought

                              XD and nice comic (Yes I'm aware it's a joke at my expense but it's done in good taste ^^ )
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                              "BLAH BLAH BLAH TIDAL WAVE!!!"

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                              • #45
                                Re: SE Strikes Again! (Obtaining Mythic Weapons)

                                Somewhere out there, the dev team and sundi are laughing and pointing fingers at us regular players.

                                Seriously though, I have to agree with Malacite on this one. Being a casual player (only endgame I do is Nyzul and Dynamis) I feel I have done alright with the gear that I have, but its painfully obvious that with as man warnings that SE puts into the game about "not forgetting friends, family, and real life" they make acquiring some of the best items in the game to require a sacrifice of those very same things. A lot of us DONT have the money to pay to upgrade a relic weapon, or the time to invest in doing all the crazy shit that is needed for a mythic weapon, so its pretty stupid to make things so damn difficult. Honestly now, the main reason I play is for the friends i have made in this game pure and simple. Were it not for them, i would have quit this game a LONG time ago.

                                Say what you will, but for all the shining moments SE has had, they still seem to have that crayon stuck in their brain like Homer Simpson......
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