I was reading Phantasy Star Zero is PictoChat: The RPG - DS Fanboy , and it got me thinking; what else could be done to ease linguistic boundaries?
I think the idea of being able to send drawings as communication is great. It adds a touch of personality to writing that you don't see in plain text, but which you can usually only get with voice communications (which plenty of people don't enjoy for various reasons). It allows you to convey ideas without the need for words at all, so something being lost in translation (Think {Reward} or {support job} and such) isn't nearly as big of a problem. It would also allow you to convey ideas in a much more simple and possible even quicker manner than words would with people, even who speak the same language.
BRDs, for example. Let's say you need everyone to stand in a specific spot in order to function well. It can be hard enough to explain to people who speak the same language. Now imagine trying to convey that through the autotranslator. Now imagine simply drawing a diagram.
I think the idea of being able to send drawings as communication is great. It adds a touch of personality to writing that you don't see in plain text, but which you can usually only get with voice communications (which plenty of people don't enjoy for various reasons). It allows you to convey ideas without the need for words at all, so something being lost in translation (Think {Reward} or {support job} and such) isn't nearly as big of a problem. It would also allow you to convey ideas in a much more simple and possible even quicker manner than words would with people, even who speak the same language.
BRDs, for example. Let's say you need everyone to stand in a specific spot in order to function well. It can be hard enough to explain to people who speak the same language. Now imagine trying to convey that through the autotranslator. Now imagine simply drawing a diagram.
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