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New Gamewatch interview: Campaign, WOTG and more

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  • #16
    Re: New Gamewatch interview: Campaign, WOTG and more

    Originally posted by Feenicks View Post
    Not to have a go at American interviewers but mostly American interviews tend to ask the same questions every single time, like "can you make it easier to get HNMs and their drops?", "there are still RMT, can't you fix it?" and "<job> is too strong/weak, can't you nerf/boost it?".
    Ironically, I kept thinking "This is an interview?" as I read through this "interview". Rather than questions, it was mostly the "interviewer" stating what he thought, and SE people adding their own 2 cents. It's almost as bad as some of the sports interviews I see during games.

    Originally posted by Firewind View Post
    It was an interesting interview but I do take issue with the Campaign Battle exp comments.

    I WHM main and it's hard enough for me to get exp in CV as it is. The only way I can get exp at all in that is by spamming barspells and switching tags. If I play "properly" I'm lucky to get more than 400 exp an hour despite healing for an average of over 10-20k HP in a battle. As a comparison a WAR at the same level and rank as me earned 2k exp in half an hour and all he did was fo maybe 2 or 3 skillchains. I healed over 20kHP (pretty easy when you're the only WHM in the zone) and only gained 400 exp despite having tags on for LONGER than my WAR friend.

    If they cap the exp further or even add in a tag renewal timer I'm pretty much screwed as far as exp goes. There doesn't even seem to be any point in raising people anymore. I get next to nothing for it, lose a huge chunk of MP if an NPC or Pixie beats me to it and you can guarantee that the idiot you just raised will die in the next 5 seconds anyway.

    people complain about the lack of healers or that healers don't do their job in CB. Square NEEDS to actually give healers an incentive to participate in CB instead of gimping their exp because there are one or two bots in a zone that a GM can deal with in seconds.
    I think they can do a tag renewal timer in a way that avoids that. Think of how assault tag renewals work. They timer starts from when you receive a tag, rather than when you've used it. Lets say the allied tags timer was 5 minutes, and that it started counting down the moment you received an allied tag (as opposed to after you've had it taken away fro assessment). Then, you could do your magely duties for 5 to 10 minutes, get assessed, and immediately get a new tag.

    At least, that's how I hope they implement any timers that they add to allied tags.
    Lyonheart
    lvl 75 WAR, 75 BST, 75 BLM, 75 NIN, 47 SCH
    Cooking 100.0+3+3, Culinarian's Signboard, Raw Fish Handling, Noodle Kneading, Patissier
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    Lakiskline
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    • #17
      Re: New Gamewatch interview: Campaign, WOTG and more

      Originally posted by LyonheartLakshmi View Post
      Lets say the allied tags timer was 5 minutes, and that it started counting down the moment you received an allied tag (as opposed to after you've had it taken away fro assessment). Then, you could do your magely duties for 5 to 10 minutes, get assessed, and immediately get a new tag.

      At least, that's how I hope they implement any timers that they add to allied tags.
      Five minutes isn't long enough, people would still exploit it. I think 15 mins to renew tops, that way the EXP exploit has such low returns its no longer worthwhile.

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      • #18
        Re: New Gamewatch interview: Campaign, WOTG and more

        Originally posted by Omgwtfbbqkitten View Post
        Five minutes isn't long enough, people would still exploit it. I think 15 mins to renew tops, that way the EXP exploit has such low returns its no longer worthwhile.
        I think 15 minutes is when the cure is worse than the disease. It's like irradiating a cancer patient to the point where the cancer is dead... but so is everything else.
        Lyonheart
        lvl 75 WAR, 75 BST, 75 BLM, 75 NIN, 47 SCH
        Cooking 100.0+3+3, Culinarian's Signboard, Raw Fish Handling, Noodle Kneading, Patissier
        Fishing 60

        Lakiskline
        Bonecrafting 100.0+3+3,
        Leather 60+2, Woodworking 60, Alchemy 60
        Smithing 60, Clothcraft 55, Goldsmithing 54.1, Cooking 11
        Boneworker's Signboard, Bone Purification, Bone Ensorcellment, Filing, Lumberjack, Chainwork

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        • #19
          Re: New Gamewatch interview: Campaign, WOTG and more

          Finally, a male Mithra, Lehko Habhoka has made his appearance. What was the concept behind this character?
          Saito: Mithra females are generally active and energetic, and we wanted males to be a contrast to that. Mithra males are more aloof and easygoing. In fact, we had the image of a male escort in mind, at first. (laughs) It’s nothing big, but that’s how we got to the form they took. He will play more significance in the future.
          Is anyone suprised by this answer at all?

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          • #20
            Re: New Gamewatch interview: Campaign, WOTG and more

            Originally posted by Illuen View Post
            Is anyone surprised by this answer at all?
            Not surprised, but it wasn't the first thing I was expecting. I kind of expected a brand of role reversal: Mithra society being matriarchal, Mithra men bearing that stereotypical "submissive asian housewife" persona, all timid and soft-spoken.

            Though, the gigolo role doesn't really surprise me either. It's actually a more amusing.

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            • #21
              Re: New Gamewatch interview: Campaign, WOTG and more

              Originally posted by Malacite View Post
              I've yet to see funding go up even 1 star in any nation, and San d'Oria was on a nice streak months ago of 6 territories. It'd be nice if we knew how to increase funds.

              It's interesting that they say they didn't intend for mages to play their traditional roles in CB, to let the NPCs handle that. And while I appreciate that to an extent, they really need to stop making so many melee-fest events.

              Besieged is enough thank you very much SE. Ever since the update, it's been even harder to do any kind of magic damage to enemies in campaign, and you still earn far more EXP from melee than curing, buffing and raises. There's no excuse for it either. It's not like everyone is going to suddenly stop attacking mobs and just spam cures and buffs (we'll all die if we do that for one thing) and the EXP you can get in Meripo is absurd, but just fine by SE's standards.

              So why take issue with campaign? Seriously SE, stop fucking nerfing mages in these events it's getting old really fast. Let BLM's do full damage/get good EXP & AN from nuking and crowd control. Likewise, boost the EXP on raises to at least 100 and stiffen the penalty for dieing yourself in campaign (so people don't just spam raise for points, but are more inclined to cast it)

              Cures need a major boost too. 5% of HP healed? That's fucking stupid. You have to heal at least 1000 points of damage to 50 EXP? While people can auto-attack and earn 500 in no time? Fuck off. I'm confident WHM's and RDM's would be more likely to toss out those cures if they actually gave good EXP for their MP. I'm really tired of seeing armies of 75 WHM's just ignoring other players who are getting beaten on.

              For all their desire to make a cooperative gaming experience, they sure don't add much incentive (and anyone who complains that the mages would start earning more EXP than melee can kindly sit and spin.)


              Lastly, it'd be nice if EXP/AN was calculated quicker, instead of having to wait for it to &quot;kick in&quot;. I hate showing up to a fight, dealing a couple thousand points of damage right off the bat and then the fight ends and I get nothing because I didn't have my tags on long enough. I don't mind them adding a delay between tags to combat botters, but at least do away with the freaking time requirements for EXP and AN.
              You are now my new hero. I've been saying this since I started campaign but the usual response I get is "LOL LVL UR WEEPONZ SKILLZ AN GATZ MELE GEERZ!!111" or "HITZ A FOOOT" and the common "BEEERSPEEEEL SPAMZZLOLZ!11".

              Considering that the ONLY decent piece of melee gear for WHM before Hexa Strike and the Darksteel Maul is the Fire Staff and Combat Caster's Mitts there's little chance of me ever causing enough damage to get a decent ammount of Exp/AN before Lv75 (And let's face it EXP/AN is the only reason that anyone plays CB).

              And what is more annoying is laying there dead on the floor for a full half hour and losing all your exp gains when you're completely surrounded by Paladins and Red Mages THEN bitch to me over /tell when I don't raise them because I'm too busy being dead.
              Last edited by Firewind; 07-23-2008, 07:27 AM.
              Rahal Gerrant - Balmung - 188 DRK
              Reiko Takahashi
              - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
              Haters Gonna Hate



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              • #22
                Re: New Gamewatch interview: Campaign, WOTG and more

                Firewind, what level are you? I assume < 65, since you mention not using the Darksteel Maul. If you are below lvl 60, you can only receive 80% of the total exp you earn in campaign battle. It's easy to see why you only get approx 400 exp if you aren't doing much but curing: 500 exp cap on Cures * 0.8 = 400 exp.

                I've been leveling my WHM in campaign battle off and on since my early 60s (now 74), and I've never struggled with exp that badly. Prior to lvl 70, I stuck to back-line work only (I now go /NIN and melee in between Cures, it's loads of fun ^^), but I never had the problems you are seeming to have. My suggestion to you is to try to mix it up a little. Cast Slow, Paralyze, and Flash on the mobs. Haste yourself and anyone else that might benefit (I usually seek out tanks to Haste). Cast Protect and Shell on players and NPCs. Use Dia, Dia II, and the Banish line for a little bit of damage dealing. Aspir and Drain (if you have them from /BLM or /SCH yet) every chance you get. Oh yeah, and Cure to your heart's content.

                In battles where I exhaust all my capabilities, I notice a significant spike in exp gained. A few days ago, I had a battle like this. My two LS mates and I (75 DRK, 75 THF, and 74 WHM -me) went to a battle in Windy [s] that lasted about 40 minutes. I got the highest exp of the three of us: 1990 exp, compared to 1605 and 1555 (numbers are approximate) for them. They were *astounded* that a WHM could get more exp than a DD, and I was elated. XD

                Here's a link that might help you form a strategy for better exp:
                Campaign: Experience Point Calculation Guide - FFXIclopedia - a Wikia Gaming wiki

                Good luck! I hope you soon find WHM in campaign battle to be as rewarding and fun as I have.

                Edited to add: I forgot to mention: if, due to your barspell-spamming method, you are already in the habit of turning in tags every so often, you can keep that habit up but adjust it slightly. I make a point to turn in/renew tags after each wave of mobs, in order to to start fresh on my curing/buffing/enfeebing caps.
                Last edited by Chveya; 07-23-2008, 12:24 PM.
                Nibblonian: "You are the last hope of the universe."
                Fry: "So I really am important? How I feel when I'm drunk is correct?"
                Nibblonian: "Yes, except the Dave Matthews Band doesn't rock."'

                Sisqi ~Fairy~WHM 75
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                • #23
                  Re: New Gamewatch interview: Campaign, WOTG and more

                  To hit that 500 EXP cap you have to cure for a total of 10,000 HP.
                  sigpic


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                  • #24
                    Re: New Gamewatch interview: Campaign, WOTG and more

                    Main is 58WHM. And would you be offended if i accused you of lying about the exp gain? :p

                    The issue is that Campaign battles rarely last long enough to reap any sort of benefits from capping everything out. Ever since the mobs were nerfed to the point that anyone over Lv70 can solo them and even the NPCs can hold off an attack without help campaign battles rarely if ever last longer than 30 minutes, 20 if it's a defence. The tight time limit also means that I just simply do not have the MP to cap everything out so fast without having to rest. Then I'm wasting time since I'm not getting the exp I could be potentially be getting by casting spells and capping things out.

                    Then there is the issue of nobody even bothering to tank or separate mobs from groups in CB because it simply takes too long. I've pulled hate with DIA and because nobody bothers tanking of separating mobs the whole lot charge at me. Oh look I'm dead and can't RR because I will die in the AoE. If I do DD I have to wait 5 mins for weakness to wear and that is 5 mins wasted in the already short time CB goes on for. That is assuming I don't still have hate on any one of the masses of mobs that I registered hate on because of curing, buffing, enfeebling etc. I've regularly been one shotted by a mob that still had hate on me before I could get RR back up and been stuck without a raise until the start of the NEXT battle and I lost all my exp in the process.

                    Honestly I'm trying to give CB every chance I can and giving the mode every benifit of the doubt I can possibally give it but the more I play it the less I like it to be honest. It's impossible for me to do my job and get any decent award from it without macro botting barspells on my party for 10 mins. it's just like main healing one huge Dunes party and about as fun.
                    Rahal Gerrant - Balmung - 188 DRK
                    Reiko Takahashi
                    - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
                    Haters Gonna Hate



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                    • #25
                      Re: New Gamewatch interview: Campaign, WOTG and more

                      You don't lose EXP in campaign...

                      Your experiences are unlike mine.
                      signatures are for pussies mew mew mew, here's mine

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                      • #26
                        Re: New Gamewatch interview: Campaign, WOTG and more

                        Originally posted by Malacite View Post
                        To hit that 500 EXP cap you have to cure for a total of 10,000 HP.
                        Which isn't exactly hard if you're the only support job in the zone

                        Originally posted by Balfree
                        You don't lose EXP in campaign...

                        Your experiences are unlike mine
                        I've lost exp after being raised after the battle's finish a couple of times. Might have been a glitch or just plain bad luck i guess.
                        Rahal Gerrant - Balmung - 188 DRK
                        Reiko Takahashi
                        - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
                        Haters Gonna Hate



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                        • #27
                          Re: New Gamewatch interview: Campaign, WOTG and more

                          Originally posted by Firewind View Post
                          Main is 58WHM. And would you be offended if i accused you of lying about the exp gain? :p

                          The issue is that Campaign battles rarely last long enough...
                          Wait, what?!?!

                          I stopped reading right there.

                          When's the last time you've done Campaign?

                          I haven't seen a fight last less then an hour in 3 weeks. The beastmen are *constantly* on our asses and it's cause most servers to lose dominance over the zones. Hell, just last night I was in a fight that had no less then 10 waves, to the point where multiple Quadav units would show up twice in the fight, along with two attacks from Shadoweye and that bastard Lich who won't stay dead.

                          And any Whm who doesn't get more Exp then a DD is doing it wrong.
                          ______________________________
                          Originally posted by Firewind View Post
                          I've lost exp after being raised after the battle's finish a couple of times. Might have been a glitch or just plain bad luck i guess.
                          You forgot tags.

                          I've homepointed from Campaign fights and kept my Exp exactly where it started.
                          Last edited by Ziero; 07-23-2008, 01:14 PM. Reason: Automerged Doublepost
                          "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater

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                          • #28
                            Re: New Gamewatch interview: Campaign, WOTG and more

                            Apparently you're playing in a temporal distortion of some kind? They buffed campaign mobs pretty severely last update. On Midgardsormr offensive battles may or may not last very long, but defensive battles tend to last well over an hour now. I was in a huge campaign battle on Monday night in Bastok Markets and the mobs just never stopped coming. Several units recycled to invade again about 15 minutes after they retreated. We had Shadowhorn, Shadowhand, Shadowfang, Eurytos, Kaiser Behemoth, De'Vyu Headhunter (twice), Bi'Gho Headtaker (twice), Di'Dha Adamantfist, Go'Bhu Herohunter, and others.
                            Last edited by Lunaryn; 07-23-2008, 01:35 PM.
                            Kumei, pickpocket of Midgardsormr(Bastok Rank 10)
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                            Koren, San d'Orian Adv.(Rank 10)
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                            • #29
                              Re: New Gamewatch interview: Campaign, WOTG and more

                              I'm on Kujata and the ONLY times Sandy have long battles is during attacks when everyone just sits there hitting forts instead of killing the NMs and forcing beastmen retreats. You do know that killing the imps means they can't heal right? Beastman morale also pretty much bottoms out if the NM for that wave goes down. It doesn't cause them to instantly warp out like in Beseiged but the beastmen do seem to weaken when the NM for theer wave is killed.

                              The only reason you see multiple waves is because people spend that much time hitting forts and not killing NMs the next attack is happening before anyone retreats.

                              I've homepointed from Campaign fights and kept my Exp exactly where it started.
                              Calling BS on that. Zoning of any kind forfeits all exp gains.
                              Rahal Gerrant - Balmung - 188 DRK
                              Reiko Takahashi
                              - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
                              Haters Gonna Hate



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                              • #30
                                Re: New Gamewatch interview: Campaign, WOTG and more

                                Originally posted by Firewind View Post
                                Calling BS on that. Zoning of any kind forfeits all exp gains.
                                No, this is true. If you hp from a battle where exp is not lost, i.e. campaign, besieged, CoP missions, you still do not lose exp.
                                sigpic

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