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A problem on Pandemonium

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  • #16
    Re: A problem on Pandemonium

    Originally posted by Lunaryn View Post
    Scholar in particular kind of sucks in this regard, it doesn't start being really good at anything until around level 20, even though it gets enough tricks to be useful at 10. Honestly, if you can find another SCH, BLM, RDM, or WHM, duoing or trioing worms can be very effective and is something an SCH can actually manage somewhat decently. Just be sure to sub WHM, and remember that Banish is your best nuke until at least Aero.

    Biggest problem I'd see with trying to take SCH to the dunes is that many people primarily expect you to main heal if you're a mage. Particularly when, as often is the case, there is a shortage of healers. I'd always been advised to avoid the dunes until 11 on WHM and 14 on RDM so that I wouldn't be asked to main heal a party without Cure II. SCH doesn't even get the spell until 17. Its nuking capabilities are lackluster compared to BLM, although in the rare case you found a dunes party that thought it wanted a BLM, they aren't as easily found for parties either. SCH's main strength is versatility, but your very sparse spell list won't really offer that much yet.

    That said, SCH is hardly the only job that is seriously limited in what it can contribute during early dunes levels. *coughTHFcough*
    THF is pretty useful. Well back when I took it to the Dunes. But I was a good puller, and once I get SA at 14 or 15. It's 18, but I could afford equipment back then XD unlike most THFs without a sub job. I had a subjob. So I had those advantages over the up and coming THF.


    Originally posted by IfritnoItazura View Post
    If your goal is to level, even sub-par exp/hour from soloing beats out hours of seeking without invite for 0 exp/hour. (Can always solo with seek flag up, too--I did that on NIN a few nights ago.)

    A friend of mine recently level WHM to 37 for SJ, getting the last few levels by nuking worms with Banish.



    Is that for real? 20-50 people on seems like an absurdly small number. Aside from just after server reboots, I don't recall Ifrit dropping below 900 more than once or twice in the last four years.

    /sea all

    That should tell. ._. (Unless you mean there are 40 to 50 people in just Valkurm Dunes? If that's that case, I'd consider that pretty crowded by today's standard.)
    Just the dunes..

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    • #17
      Re: A problem on Pandemonium

      Originally posted by Lunaryn View Post
      Banish is your best nuke until at least Aero.
      Really?
      lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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      • #18
        Re: A problem on Pandemonium

        Originally posted by Taskmage View Post
        Really?
        Remember Scholar has Divine Magic skill and also they're fighting worms. Plus I'd imagine Light Arts effecting both Banish and Cures would be convenient.
        Red Mage ~ White Mage ~ Summoner ~ Black Mage ~ Beastmaster ~ Samurai ~ Paladin ~ Blue Mage

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        • #19
          Re: A problem on Pandemonium

          I had just thought that from a damage to mp spent perspective divine magic is strictly inferior to elemental on non-undead.
          lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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          • #20
            Re: A problem on Pandemonium

            Well to everyone that has given me great advice. ありがとう!!!

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            • #21
              Re: A problem on Pandemonium

              Task: Generally, at higher levels, that will be true. But Stone and Water suck, especially given resist rates. You will consistently get far far better damage out of Banish than out of Water.
              Kumei, pickpocket of Midgardsormr(Bastok Rank 10)
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              Koren, San d'Orian Adv.(Rank 10)
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              Nyamohrreh, Windurstian Adv.(Rank 6)
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